Time Manipulation: Difference between revisions
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{{PowerBlock_Blank|[[File:Archetypeicon controller.png|18px]] | {{PowerBlock_Blank|[[File:Archetypeicon controller.png|18px]] 10 (Controller)}} | ||
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Revision as of 17:17, 9 August 2011
This article is a stub. You can help the Wiki by expanding it.
Overview
The Time Manipulation power set is a power set that will be introduced in Issue 21: Convergence. Time Manipulation will be available as a primary powerset for Defenders and a secondary powerset for Controllers, Corruptors, and Masterminds.
Power Tables
The Time Manipulation powerset is available as a primary set for Defenders and a secondary set for Controllers, Corruptors, and Masterminds. The following table shows which powers are available and at what level:
Power | Level as Primary | Level as Secondary | Effect |
---|---|---|---|
Time Crawl | 1 | 1 | Ranged, -SPD |
Temporal Mending | 1 | 2 | PBAoE Heal |
Time's Juncture | 2 | 4 | PBAoE Enemy: -ToHit |
Temporal Selection | 6 | 10 | Single target ally: +DMG |
Distortion Field | 8 | 16 | Targeted PBAoE Enemy: -Recharge |
Timestop | 12 | 20 | Ranged Hold |
Farsight | 18 | 28 | PBAoE Ally: +DEF |
Slowed Response | 26 | 35 | PBAoE Enemy: -DEF |
Chrono Shift | 32 | 38 | PBAoE Ally: +Recharge |
Powers
The following are powers in the Time Manipulation powerset.
Chrono Shift
Power Description
Distortion Field
Power Description
Farsight
Power Description
Slowed Response
Power Description
Temporal Mending
Power Description
Recharge | recharge rate |
Minimum Level | 1 (Defender) |
2 (Controller) | |
2 (Corruptor) | |
2 (Mastermind) | |
Effects | PBAoE Heal |
Enhancements | Reduce Endurance Cost |
Enhance Heal | |
Increase Attack Rate | |
Set Categories | Healing/Absorb |
Set Type |
Temporal Selection
Power Description
Power Name
Power Description
Power Name
Power Description
Time Stop
Power Description
Recharge | recharge rate |
Minimum Level | 12 (Defender) |
20 (Controller) | |
20 (Corruptor) | |
20 (Mastermind) | |
Effects | Ranged |
Foe Hold | |
Enhancements | Enhance Accuracy |
Reduce Endurance Cost | |
Enhance Hold Duration | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Holds |
Historical
- This set added to the game with the release of Issue 21.