Turnright (Slash Command): Difference between revisions
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This command can be bound to a key using the standard [[bind]] format (/bind ''trigger'' "turnright ''integer''"). If you wish to add a flag to tell your character to start turning, you will either have to manually type in the command to tell him/her to stop, or add a stop turning bind. | This command can be bound to a key using the standard [[bind]] format (/bind ''trigger'' "turnright ''integer''"). If you wish to add a flag to tell your character to start turning, you will either have to manually type in the command to tell him/her to stop, or add a stop turning bind. | ||
{{Navbox Movement}} | |||
[[Category:Slash Commands]] | [[Category:Slash Commands]] |
Revision as of 17:40, 12 August 2013
/Turnright integer(optional) or /turnright integer(optional)
The turnright command is a movement toggle command. When activated without an accompanying number, turnright gives you the current state of turnright on any tab with the 'system' chat channel.
The number is a flag. If integer > 0, then the character turns right. If integer < 0, the character stops turning right.
This command can be bound to a key using the standard bind format (/bind trigger "turnright integer"). If you wish to add a flag to tell your character to start turning, you will either have to manually type in the command to tell him/her to stop, or add a stop turning bind.