Wilma Peterson: Difference between revisions
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== Overview == | == Overview == | ||
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{{Contact Overview|Name=Wilma Peterson|City=H|Zone=Independence Port|Coord=-2184, 0, 4724|Pronoun= | {{Contact Overview|Name=Wilma Peterson|City=H|Zone=Independence Port|Coord=-2184, 0, 4724|Pronoun=her|HoodYN=Y|Hood=Justice Quay|OriginYN=Y|Origin=Technology|LevelYN=Y|Level=20-24}} | ||
== Introductions == | == Introductions == |
Revision as of 03:38, 5 April 2006
Overview
Wilma Peterson is a hero contact in the Justice Quay neighborhood of Independence Port Wilma Peterson is a Technology origin contact. Her level range is 20-24.
Introductions
Contact Introduced By
New Contact(s)
Description
Information
Title
Character Description
Initial Contact
We both have jobs to do. Let's stick to business and keep the wisecracks out of it.
Story Arc
Souvenir: Souvenir title
Intro text of souvenir
Story arc title
Text of story arc description
Store
Store items
Missions
Template:Mission Deliver Package to Stephanie Peebles
Retrieve weapons from Freakshow
Briefing
There's been a great deal of chaos on the streets of the city, and a good deal of it has been started by a gang called the Freakshow. This highly factionalized group of nihilistic anarchists has become dangerous, fueled by a drug called Excelsior and their unwavering hatred of 'the system.' Their tenacity and wild abandon make them dangerous opponents. I just got a tip that the Freakshow have taken raided the Lockhart Aerotech weapons lab and made off with a mighty arsenal. Will you retrieve the stolen weapons from the Freakshow?
The Freakshow aren't just thugs with guns. They're well armed, well equipped, and crazy. With all of the Excelsior in their systems, many Freaks can barely feel pain. What's more, lots of them have undergone radical cybernetic surgery to turn themselves into walking death machines. So this isn't going to be easy.
Mission Objective(s)
- Defeat Freak leader and his crew
- 6 weapons caches remaining
Clue: Advanced weapons
These weapons are all highly advanced, some of them bordering on the exotic. You can only imagine how much havoc the Freakshow could have wrought with them.
Debriefing
You did everyone a big favor. The Freakshow get most of their technology through theft, and I'm sure you'll agree they don't need to get any more dangerous. Here, you should take some of the weapons you confiscated. I'm sure you'll make better us of them than the Freaks would.
Temporary Power
Upon completion of this mission, a hero will earn the Confiscated Beanbag temporary power.
{{{Effect}}}
{{{Desc}}}
Prevent Freakshow from stealing parts
Briefing
The Freakshow have broken into a warehouse full of electronic parts, which they no doubt plan to use for their cybernetic enhancements. If you get over there right now, you may be just in time to prevent the Freakshow from making off with the electronics.
Our informants are the only thing keeping us in step with the Freakshow.
Mission Objective(s)
- Bust electronics thief and his crew
Debriefing
With my information and your skill, we will certainly shut the Freakshow down.
Patrol for Freakshow
Briefing
The Freakshow have increased their activity in one of my patrol zones. It seems they're targeting specific business folk for assault. I need you to patrol the area and prevent the Freakshow assaults.
Stop Freakshow from destroying museum items
Briefing
I just got a call from the Paragon City Museum of Art and Antiquities. It seems the Freakshow just stormed into one of their storage warehouses, and they're busting up everything in sight. I need you to get over there and stop them from destroying those items. Can you do it?
The Freaks have been there for a while, so I don't expect you to save everything inside. But if you can't save at least one important item, we'll have to consider this mission a failure.
I don't know what the Freakshow's aim is here. Proceed with caution.
Mission Objective(s)
- Defeat all Freaks, save any item
- 3 items in jeopardy
Debriefing
You saved a lot of important items from the Freakshow. You should be proud. As for the Freakshow's aim: well, I guess they didn't have one, apart from rampant destruction. That's how the Freaks entertain themselves. It's too bad it's the rest of society that pays the price.
Stop Tsoo attacks on the Family
Briefing
I hear the Tsoo are planning to attack a couple of key Family front businesses today. I need you to get over to Independence Port and stop the Tsoo attacks on the Family. We can't let innocent people get caught up in this gang war.
Recover Stolen Chameleon Suit
Briefing
The Freakshow are always on the lookout for new technology they can put to use causing mayhem. Their leader, a man called Dreck, recently ordered the Freakshow to steal a holographic disguise suit that was in development over at the university. They got away with one of the two prototypes, but the second one was saved by a quick-thinking student. That's where you come in. I want you to infiltrate the Freakshow and recover the stolen Chameleon Suit.
The Chameleon Suit only has a limited power supply. It should last about 15 minutes.
Temporary Power
Upon accepting this mission, a hero will receive the Freakshow Disguise temporary power.
{{{Effect}}}
{{{Desc}}}
Clue: Stolen Chameleon Suit
This version of the suit has been modified by the Freakshow to imitate specific members of the Paragon City government.
Debriefing
If the Freakshow had used that disguise to infiltrate City Hall, I can't even imagine the chaos they could have caused. You have the city's gratitude.
Combat Freakshow menace
Briefing
Every faction of the Freakshow follows the word of one man, the leader they call Dreck. Dreck's latest edict is for the Freakshow to take every possible opportunity to defeat the city's heroes and prove that they have the power to rule the city. The city's heroes will just have to take the fight right back to them. I've heard that the Freaks are particularly active in Talos Island and Independence Port, but they'll most likely confront you anywhere you go.
The Freakshow can be tenacious, but I think you've got what it takes to beat them.
Mission Objective(s)
Debriefing
I understand that Dreck has stepped back from his latest edict to the Freakshow. He hasn't mentioned you by name, but I think he was a little alarmed by the way you stepped up to the challenge.
Template:Mission SeeDASecChief
Sow the Family that extortion isn't welcome
Briefing
I've been hearing a lot of complaints about the Family lately. It seems those thugs think they can bully any business owner in town. I want you to hit the streets and show the Family that extortion isn't welcome in this town.
The Family has controlled the businesses in Independence Port for some time. I'd suggest starting your sweep around there.
Mission Objective(s)
Debriefing
The Family may think they run things in this town, but they are sorely mistaken. Thanks for making that clear.
Stop the Family Protests
Briefing
I guess you've heard that a Family captain, Johnnie Two Shoes, is being tried tomorrow for murder and comspiracy? Well, I can assure you the thugs over in Independence Port are aware of it! They've been protesting by wreaking havoc on city property. Someone's got to get over to Independence Port and stop the Family protests. Can you do it?
Tempers are particularly high in Wave Landing and Crey Cove. I recommend starting in one of those neighborhoods.
Mission Objective(s)
- Fight Family in Independence Port
- Defeat 20 Family
Debriefing
The Family hates to see one of their men put in jail. Thanks for keeping them from taking it out on the city.
Stop the Freakshow Protest
Briefing
There are rumors around that the Freakshow is planning something in Talos Island to protest the capture of Upstart, one of their faction leaders. So far, they don't seem to have any plans, but if the number of Freaks reaches a critical mass, they won't need a plan to set the whole zone on fire. It would be a good thing if you could head off the Freaks' violence. I've heard that a lot of them are congregating near New Thebes and Argo Highway, but you can probably find Freakshow all over.
As I mentioned, the Freaks don't seem to have a plan, yet, so there's still time. A few public defeats by heroes such as yourself should cool them down.
Mission Objective(s)
- Defeat Freakshow in Talos Island
- Defeat 20 Freakshow
Debriefing
You've reminded the Freakshow that the city's protectors are watching. The people of Paragon City owe you again.
Get Freakshow away from Terra Volta
Briefing
The Terra Volta reactor powers the force fields that keep the civilized parts of the city safe, so it's become quite a target for extermist groups like the Freakshow. I need you to get over to Terra Volta and make it clear that the Freaks don't belong anywhere near that reactor. Reactor technicians have reported seeing Freakshow near the Challenger Technology Complex and the Raysun Petroleum facility. Maybe you should start in one of those areas.
Terra Volta's pretty scary these days. I'd recommend taking some allies with you.
Mission Objective(s)
- Combat Freakshow in Terra Volta
- Defeat 20 Freakshow
Take Control of Docks from Family
Briefing
It seems Independence Port is at the center of the Family's Superadine ring. I wnat to bust that ring wide open! Get over to Independence Port and show the Family that they don't run the docks.
Bell Point and Patriot Wharf are hotbeds for drug runners. You might want to start in one of those areas.
Mission Objective(s)
- Fight Family in Independence Port
- Defeat 20 Family
Debriefing
The Family is at the very heart of the Superadine trade. If we can stop them, we may win Paragon City's war on drugs.