Talk:Dregs: Difference between revisions
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imported>Thirty7 (historical) (Created page with "== Multiple Costumes == For enemy groups like this one where there are multiple costumes for each type of enemy, should there be a note of that fact somewhere? Else it will appe...") |
imported>Eabrace (historical) mNo edit summary |
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== Multiple Costumes == | == Multiple Costumes == | ||
For enemy groups like this one where there are multiple costumes for each type of enemy, should there be a note of that fact somewhere? Else it will appear as if those pictured are the only enemy appearances. --[[User:Thirty7|Thirty7]] 06:42, 17 October 2011 (UTC) | For enemy groups like this one where there are multiple costumes for each type of enemy, should there be a note of that fact somewhere? Else it will appear as if those pictured are the only enemy appearances. --[[User:Thirty7|Thirty7]] 06:42, 17 October 2011 (UTC) | ||
:It's not something we've generally worried about much in the past. While most groups only use a single model for most of their members, in the case of groups with multiple models for each member (for example: [[Praetorians#Mother_Mayhem|Mother Mayhem's spawns]] in Primal Earth) a single image of one of the models suffices as an example of a spawn you might run into. --[[User:Eabrace|Eabrace]] [[File:Healthbar notify phone.png|20px|link=User talk:Eabrace]] 19:53, 17 October 2011 (UTC) |
Revision as of 19:53, 17 October 2011
Multiple Costumes
For enemy groups like this one where there are multiple costumes for each type of enemy, should there be a note of that fact somewhere? Else it will appear as if those pictured are the only enemy appearances. --Thirty7 06:42, 17 October 2011 (UTC)
- It's not something we've generally worried about much in the past. While most groups only use a single model for most of their members, in the case of groups with multiple models for each member (for example: Mother Mayhem's spawns in Primal Earth) a single image of one of the models suffices as an example of a spawn you might run into. --Eabrace 19:53, 17 October 2011 (UTC)