Talk:Force Field: Difference between revisions
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:Interesting, so it used to work like the Sonic Resonance Hula-Hoop power... Learn something new everyday, so they say. :) —[[User:Thirty7|Thirty7]] [[File:Talk-Icon.jpg|link=User talk:Thirty7]] 22:06, 21 January 2012 (UTC) | :Interesting, so it used to work like the Sonic Resonance Hula-Hoop power... Learn something new everyday, so they say. :) —[[User:Thirty7|Thirty7]] [[File:Talk-Icon.jpg|link=User talk:Thirty7]] 22:06, 21 January 2012 (UTC) | ||
::Well, not exactly. It has always been the "throw a bubble that explodes" click we have now. The biggest difference though is that you used to have to target through an ally. Basically, instead of throwing the bubble at an enemy, you threw it at an ally and it did very low damage (1/10 of current damage) to all foes around them, had a (higher) chance to Stun enemies, and caused Knockback (instead of just Knockdown). It was pretty meh and most of the time you only saw it being used under Atlas. [[User:Trickshooter|Trickshooter]] 15:57, 30 January 2012 (UTC) |
Revision as of 15:57, 30 January 2012
Buff set
Clearly, Force Field is a set with strong buffs. However, only 2 of the powers are ally click buffs. One is a self toggle buff, and another is a self+team toggle buff. The remaining five powers all damage, debuff, or control the enemy. That's over half the set. It doesn't seem fully accurate to introduce it as "one of the Buff powersets". It also seems misleading to phrase it the way it does, since it seems to make "Buff powersets" seem like official terminology in the same way that "Defender powersets" and "Pool powersets" are. So, I'm going to change "one of the Buff powersets" back to "one of the powersets" for now. -- Sekoia 06:31, 24 February 2007 (PST)
- My main is a Robo/FF Mastermind. I would, myself, describe the set as a mix of Buff and Control - with the control element being lamentably weak, and for the most part, generally skipped. I disagree with "self toggle buff" for Dispersion Bubble, though - it's a large PBAoE Buff, and is as useful to team-mates and other allies, as it is for the Forcefielder themself. --PaxArcana 06:40, 24 February 2007 (PST)
- I mentioned a self toggle buff and a self+team toggle buff. Personal Force Field is the self toggle buff. Dispersion Field is the self+team toggle buff. Maybe I should have specified what I was referring to. :) I agree with most of what you said, though. Sorry for my lack of clarity! ^^ -- Sekoia 06:49, 24 February 2007 (PST)
- Nah, re-reading, I see the misunderstanding was my own fault. I think maybe I need a nap ... ~_~' --PaxArcana 07:17, 24 February 2007 (PST)
- I mentioned a self toggle buff and a self+team toggle buff. Personal Force Field is the self toggle buff. Dispersion Field is the self+team toggle buff. Maybe I should have specified what I was referring to. :) I agree with most of what you said, though. Sorry for my lack of clarity! ^^ -- Sekoia 06:49, 24 February 2007 (PST)
- 'Is one of the powersets' is still an awkward phrase. If it has to be factual, 'Is a powerset' would do just as fine without the odd voice. Yet it'd be vaguely wasteful to just have that there. Surely you could put "Force Field a powerset, open to Defenders as a primary power set and to Controllers and Masterminds as a secondary power set." It's a longer sentence, but it's less awkward and flows better. —Preceding unsigned comment added by Talen Lee (talk • contribs) 16:52, February 24, 2007
Repulsion Bomb
(Responding to the comment from this edit.) Repulsion Bomb was Ally targeted at one time. If you download Sherksilver's build planner from ~2005, it lists the power as ally AoE with a description of "Projects an expanding force bubble around an ally that knocks down nearby foes.". I have no idea when it changed, but I do recall the power working that way. City of Data confirms that it's now an enemy targeted power, though. -- Sekoia 23:54, 20 January 2012 (UTC)
- Interesting, so it used to work like the Sonic Resonance Hula-Hoop power... Learn something new everyday, so they say. :) —Thirty7 22:06, 21 January 2012 (UTC)
- Well, not exactly. It has always been the "throw a bubble that explodes" click we have now. The biggest difference though is that you used to have to target through an ally. Basically, instead of throwing the bubble at an enemy, you threw it at an ally and it did very low damage (1/10 of current damage) to all foes around them, had a (higher) chance to Stun enemies, and caused Knockback (instead of just Knockdown). It was pretty meh and most of the time you only saw it being used under Atlas. Trickshooter 15:57, 30 January 2012 (UTC)