Template:BoostRarity: Difference between revisions

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imported>Thirty7 (historical)
(adding in new Lore pets, fixing Hybrid rarity hover text)
imported>Thirty7 (historical)
(altering calls to reflect new icon names... stage one.)
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               | #default = [[File:Icon clue generic.png|24px|Unknown]]}}
               | #default = [[File:Icon clue generic.png|24px|Unknown]]}}
           | lore = {{#switch: {{lc:{{{3|}}}}}|
           | lore = {{#switch: {{lc:{{{3|}}}}}|
               | arachnos = [[File:Incarnate Lore IDF Common.png|24px|Common]]
               | arachnos = [[File:Incarnate Lore Arachnos Common.png|24px|Common]]
               | carnival = [[File:Incarnate Lore WarWorks Common.png|24px|Common]]
               | carnival = [[File:Incarnate Lore Carnival Common.png|24px|Common]]
               | cimeroran = [[File:Incarnate Lore WarWorks Common.png|24px|Common]]
               | cimeroran = [[File:Incarnate Lore Cimeroran Common.png|24px|Common]]
               | clockwork = [[File:Incarnate Lore Clockwork Common.png|24px|Common]]
               | clockwork = [[File:Incarnate Lore Clockwork Common.png|24px|Common]]
               | idf = [[File:Incarnate Lore IDF Common.png|24px|Common]]
               | idf = [[File:Incarnate Lore IDF Common.png|24px|Common]]
               | longbow = [[File:Incarnate Lore Clockwork Common.png|24px|Common]]
               | longbow = [[File:Incarnate Lore Longbow Common.png|24px|Common]]
               | nemesis = [[File:Incarnate Lore IDF Common.png|24px|Common]]
               | nemesis = [[File:Incarnate Lore Nemesis Common.png|24px|Common]]
               | phantom = [[File:Incarnate Lore WarWorks Common.png|24px|Common]]
               | phantom = [[File:Incarnate Lore Phantoms Common.png|24px|Common]]
               | polar lights = [[File:Incarnate Lore WarWorks Common.png|24px|Common]]
               | polar lights = [[File:Incarnate Lore Lights Common.png|24px|Common]]
               | rikti = [[File:Incarnate Lore WarWorks Common.png|24px|Common]]
               | rikti = [[File:Incarnate Lore Rikti Common.png|24px|Common]]
               | robotic drones = [[File:Incarnate Lore WarWorks Common.png|24px|Common]]
               | robotic drones = [[File:Incarnate Lore WarWorks Common.png|24px|Common]]
               | rularuu = [[File:Incarnate Lore WarWorks Common.png|24px|Common]]
               | rularuu = [[File:Incarnate Lore Rularuu Common.png|24px|Common]]
               | seers = [[File:Incarnate Lore Seers Common.png|24px|Common]]
               | seers = [[File:Incarnate Lore Seers Common.png|24px|Common]]
               | storm elemental = [[File:Incarnate Lore WarWorks Common.png|24px|Common]]
               | storm elemental = [[File:Incarnate Lore Elementals Common.png|24px|Common]]
               | vanguard = [[File:Incarnate Lore IDF Common.png|24px|Common]]
               | vanguard = [[File:Incarnate Lore Vanguard Common.png|24px|Common]]
               | warworks = [[File:Incarnate Lore WarWorks Common.png|24px|Common]]
               | warworks = [[File:Incarnate Lore WarWorks Common.png|24px|Common]]
               | bp
               | bp

Revision as of 08:18, 9 August 2012

[edit] [purge] Documentation

Usage

{{BoostRarity|rarity|set|boost}}

This template is intended for use on Incarnate Boost and Incarnate Slot pages to help identify the rarity of a specific boost.

Usage of this template requires three variables.

Rarity
This variable indicates the rarity of the boost:
  • C, c, Common, common - indicates a common boost
  • U, u, Uncommon, uncommon - indicates an uncommon boost
  • R, r, Rare, rare - indicates a rare boost
  • VR, vr, Very Rare, very rare, VeryRare, veryrare - indicates a very rare boost
Set
This variable indicates the Incarnate set to which the boost belongs. The following values are valid:
  • Alpha - indicates this boost can be slotted in the Alpha Incarnate Slot
  • Destiny - indicates this boost can be slotted in the Destiny Incarnate Slot
  • Interface - indicates this boost can be slotted in the Interface Incarnate Slot
  • Judgment - indicates this boost can be slotted in the Judgment Incarnate Slot
  • Lore - indicates this boost can be slotted in the Lore Incarnate Slot
  • Hybrid - indicates this boost can be slotted in the Hybrid Incarnate Slot
Boost
This variable indicates the name of the boost. Valid values are dependent on the value the set to which the boost belongs.
  • Alpha
    • Agility
    • Cardiac
    • Intuition
    • Musculature
    • Nerve
    • Resilient
    • Spiritual
    • Vigor
  • Destiny
    • Ageless
    • Barrier
    • Clarion
    • Incandescence
    • Rebirth
  • Interface
    • Cognitive
    • Degenerative
    • Diamagnetic
    • Gravitic
    • Paralytic
    • Preemptive
    • Reactive
    • Spectral
  • Judgement
    • Cryonic
    • Ion
    • Mighty
    • Pyronic
    • Void
    • Vorpal
  • Lore
    • Arachnos
    • Banished
    • Clockwork
    • Cimeroran
    • IDF
    • Demons
    • Knives
    • Longbow
    • Nemesis
    • Phantom
    • Polar Lights
    • Rikti
    • Robotic Drones
    • Rularuu
    • Seers
    • Storm Elemental
    • Talons
    • Tsoo
    • Vanguard
    • Warworks
  • Hybrid
    • Control
    • Support
    • Assault
    • Melee

If incorrect values are specified, the output will appear as a question mark.

Examples

Input Results
{{BoostRarity|C|Alpha|Cardiac}} Common
{{BoostRarity|Uncommon|Alpha|Musculature}} Uncommon
{{BoostRarity|rare|Alpha|Nerve}} Rare
{{BoostRarity|vr|Alpha|Spiritual}} Very Rare
{{BoostRarity|C|Destiny|Ageless}} Common
{{BoostRarity|Uncommon|Destiny|Barrier}} Uncommon
{{BoostRarity|rare|Destiny|Clarion}} Rare
{{BoostRarity|vr|Destiny|Rebirth}} Very Rare
{{BoostRarity|C|Interface|Diamagnetic}} Common
{{BoostRarity|Uncommon|Interface|Gravitic}} Uncommon
{{BoostRarity|rare|Interface|Paralytic}} Rare
{{BoostRarity|vr|Interface|Reactive}} Very Rare
{{BoostRarity|C|Judgement|Cryonic}} Common
{{BoostRarity|Uncommon|Judgement|Ion}} Uncommon
{{BoostRarity|rare|Judgement|Pyronic}} Rare
{{BoostRarity|vr|Judgement|Void}} Very Rare
{{BoostRarity|COMMON|Lore|Arachnos}} Common
{{BoostRarity|u|Lore|Clockwork}} Uncommon
{{BoostRarity|R|Lore|Cimeroran}} Rare
{{BoostRarity|veryrare|Lore|IDF}} Very Rare
{{BoostRarity|c|Lore|Longbow}} Common
{{BoostRarity|UNCOMMON|Lore|Nemesis}} Uncommon
{{BoostRarity|r|Lore|Phantom}} Rare
{{BoostRarity|VERY RARE|Lore|Polar Lights}} Very Rare
{{BoostRarity|C|Lore|Rikti}} Common
{{BoostRarity|U|Lore|Robotic Drones}} Uncommon
{{BoostRarity|R|Lore|Rularuu}} Rare
{{BoostRarity|VR|Lore|Seers}} Very Rare
{{BoostRarity|c|Lore|Storm Elemental}} Common
{{BoostRarity|u|Lore|Vanguard}} Uncommon
{{BoostRarity|r|Lore|Warworks }} Rare
{{BoostRarity|c|Hybrid|Control}} Common
{{BoostRarity|u|Hybrid|Support}} Uncommon
{{BoostRarity|r|Hybrid|Assault}} Rare
{{BoostRarity|vr|Hybrid|Melee}} Very Rare
{{BoostRarity|Bob Dole|Lockbox}} Unknown