Cimeroran Traitors: Difference between revisions
imported>Sera404 (historical) |
imported>Sera404 (historical) (→Centurion: update) |
||
Line 78: | Line 78: | ||
{{Power|[[Image:EnergyAura KineticShield.png|22px]]| Energized Shield| Self: +Def(All but Psi), +Res(DefDebuff), +Prot(Stun, Sleep, Hold, Knockback/up, Repel, Immobilize| Kinetic Shield creates a harmonic Energy Aura that can deflect physical attacks. Your Defense to Smashing and Lethal attacks is increased as weapons and powers like bullets, blades and punches tend to deflect off the shield. Kinetic Shield also grants you good resistance to Defense Debuffs. The Energy based nature of Kinetic Shield also offers some minimal Defense to Energy attacks. }} | {{Power|[[Image:EnergyAura KineticShield.png|22px]]| Energized Shield| Self: +Def(All but Psi), +Res(DefDebuff), +Prot(Stun, Sleep, Hold, Knockback/up, Repel, Immobilize| Kinetic Shield creates a harmonic Energy Aura that can deflect physical attacks. Your Defense to Smashing and Lethal attacks is increased as weapons and powers like bullets, blades and punches tend to deflect off the shield. Kinetic Shield also grants you good resistance to Defense Debuffs. The Energy based nature of Kinetic Shield also offers some minimal Defense to Energy attacks. }} | ||
{{Power|[[Image:EnergyAura_PowerShield.png|22px]]|Phalanx Fighting|Auto: Self +Res (Smashing,Lethal)|Your body resonates a mild Dampening Field that absorbs kinetic energy from physical weapons. This auto power permanently reduces all incoming Smashing and Lethal damage. This power is always on and costs no Endurance.}} | |||
{{Power|[[Image:Inherent BlasterDesperation.png|22px]]| Critical Hit| Critical Damage| All Centurion melee attacks have a chance to land a Critical Hit for up to double damage.}} | {{Power|[[Image:Inherent BlasterDesperation.png|22px]]| Critical Hit| Critical Damage| All Centurion melee attacks have a chance to land a Critical Hit for up to double damage.}} |
Revision as of 01:23, 19 November 2008
Overview
The Cimeroran Traitors are warriors from Cimerora who've chosen to side with Romulus Augustus, abandoning Imperious.
Background
Cimerora was originally controlled by Imperious, but Romulus Agustus rebelled and usurped power with his own legion of warriors.
Enemy types
Minions
Legionarii
The Legionarii is the backbone to Romulus' army. Once they followed Imperious, but now through blackmail and a traitorous thirst for power, they have turned sides and bend their knee to Romulus.
Powers
Pilum Ranged, High Damage, Lethal
You throw a pilum at a foe, dealing heavy damage. Damage: High. Recharge: Moderate
Slash Melee, Moderate Damage (Lethal), Foe -Defense
You perform a quick Slash that can reduce a target's defense, making him easier to hit. This attack causes moderate damage, but has a quick recharge time.
Slice Melee, Cone, Lethal, Moderate Damage, Foe -Defense
You Slice your sword in a wide arc, attacking all enemies in front of you. Slice does less damage than Slash, but can hit multiple foes and reduces their defense. Damage: Moderate, Recharge: Moderate.
Push Back Melee, Extreme Damage (Smash), Foe High Knockback
You attempt to Shatter the bones of your opponent by striking them with all your might. This attack will deal great damage and can knock foes back a great ways. The power of this attack can actually extend a short distance through multiple foes.Damege: Extreme. Recharge: Slow
Energized Shield Self: +Def(All but Psi), +Res(DefDebuff), +Prot(Stun, Sleep, Hold, Knockback/up, Repel, Immobilize
Kinetic Shield creates a harmonic Energy Aura that can deflect physical attacks. Your Defense to Smashing and Lethal attacks is increased as weapons and powers like bullets, blades and punches tend to deflect off the shield. Kinetic Shield also grants you good resistance to Defense Debuffs. The Energy based nature of Kinetic Shield also offers some minimal Defense to Energy attacks.
Immunes Surgeon
The Surgeons have long been the healers among the Cimeroran. Even these few who have chosen to follow Romulus still wield the magical powers of their craft.
Powers
Healing Aura Point Blank Area of Effect, Team Heal
Healing Aura restores some hit points to you and all nearby heroes. Healing Aura is not as potent as Heal Other, but can heal multiple targets at once.
- Heal Other?
- Resurrect?
Immunes Engineer
The tactics of the Engineer have been honed through countless battles. They function as a secondari team amongst the Centurions and Legionarii, performing quick strikes to the weakest points in their enemies' armor.
Powers
Frag Grenade (Ranged) Targeted Area of Effect, Fire/Smash, Foe Knockback
The explosion from the Fragmentation Grenade affects all within the blast and can knock them back.
Push Back Melee, Extreme Damage (Smash), Foe High Knockback
You attempt to Shatter the bones of your opponent by striking them with all your might. This attack will deal great damage and can knock foes back a great ways. The power of this attack can actually extend a short distance through multiple foes. Damege: Extreme. Recharge: Slow
Lieutenants
Centurion
If the Legionarii were a spear, the Centurions would be the point. Sharpened to a deadly point, these women will do whatever it takes to cut down their enemies.
Powers
Pilum Ranged, High Damage, Lethal
You throw a pilum at a foe, dealing heavy damage. Damage: High. Recharge: Moderate
Hack Melee, High Damage, Lethal, Foe -Defense
You Hack your opponent for a high amount of damage. This attack can reduce a target's defense, making him easier to hit.
Slash Melee, Moderate Damage, Lethal, Foe -Defense
You perform a quick Slash that can reduce a target's defense, making him easier to hit. This attack causes moderate damage, but has a quick recharge time.
Slice Melee, Cone, Lethal, Moderate Damage, Foe -Defense
You Slice your sword in a wide arc, attacking all enemies in front of you. Slice does less damage than Slash, but can hit multiple foes and reduces their defense. Damage: Moderate, Recharge: Moderate.
Push Back Melee, Extreme Damage (Smash), Foe High Knockback
You attempt to Shatter the bones of your opponent by striking them with all your might. This attack will deal great damage and can knock foes back a great ways. The power of this attack can actually extend a short distance through multiple foes.Damege: Extreme. Recharge: Slow
Energized Shield Self: +Def(All but Psi), +Res(DefDebuff), +Prot(Stun, Sleep, Hold, Knockback/up, Repel, Immobilize
Kinetic Shield creates a harmonic Energy Aura that can deflect physical attacks. Your Defense to Smashing and Lethal attacks is increased as weapons and powers like bullets, blades and punches tend to deflect off the shield. Kinetic Shield also grants you good resistance to Defense Debuffs. The Energy based nature of Kinetic Shield also offers some minimal Defense to Energy attacks.
Phalanx Fighting Auto: Self +Res (Smashing,Lethal)
Your body resonates a mild Dampening Field that absorbs kinetic energy from physical weapons. This auto power permanently reduces all incoming Smashing and Lethal damage. This power is always on and costs no Endurance.
Critical Hit Critical Damage
All Centurion melee attacks have a chance to land a Critical Hit for up to double damage.
Bosses
Praefectus Castrorum
Throughout the battlefield, you can hear the shouts and commands of the Praefectus. They alone can keep the bloodlust and battle frenzy that flows through the veins of every Cimeroran in check.
Powers
Pilum Ranged, High Damage, Lethal
You throw a pilum at a foe, dealing heavy damage. Damage: High. Recharge: Moderate
Hack Melee, High Damage, Lethal, Foe -Defense
You Hack your opponent for a high amount of damage. This attack can reduce a target's defense, making him easier to hit.
Slash Melee, Moderate Damage, Lethal, Foe -Defense
You perform a quick Slash that can reduce a target's defense, making him easier to hit. This attack causes moderate damage, but has a quick recharge time.
Slice Melee, Cone, Lethal, Moderate Damage, Foe -Defense
You Slice your sword in a wide arc, attacking all enemies in front of you. Slice does less damage than Slash, but can hit multiple foes and reduces their defense. Damage: Moderate, Recharge: Moderate.
Whirling Sword Melee, Point Blank Area of Effect, Moderate Damage, Lethal, Foe -Defense
You perform a Whirling Sword maneuver, attacking all foes in melee range. This attack wounds your opponents, causing them to take minor damage over time and reduces their defense.
Push Back Melee, Extreme Damage (Smash), Foe High Knockback
You attempt to Shatter the bones of your opponent by striking them with all your might. This attack will deal great damage and can knock foes back a great ways. The power of this attack can actually extend a short distance through multiple foes.Damege: Extreme. Recharge: Slow
Elite Bosses
Minotaur
Main Article: Minotaur
The Minotaur is a beast of ancient times. Born from the blood of a human and the passion of a god. Any man who dare challenge this beast will face the wrath of celestial force.
Powers
Unstoppable Self, +Res (Disorient, Sleep, Hold, Immobilize, Knockback, all damage but Psionics)
When you activate this power, you not only become extremely resistant to most damage, but also to Disorient, Immobilization, Hold, and Sleep effects. Endurance recovery is also increased. Unstoppable costs little endurance to activate, but when it wears off you are left exhausted, and drained of almost all Health and Endurance.
Cyclops
Main Article: Cyclops
Captured in the hills of Cimerora and brought to the gladiatorial pits, the Cyclops fights for no other purpose but to kill and maim. There are rumors that it has the blood of a god flowing through its veins, but none has claimed it as their own.
Powers
Jab Melee, Foe:Disorient
You have been Disoriented.
Punch Melee, moderate Damage(Smash), Knockback
A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet.
Haymaker Melee, high damage(Smash), Knockback
The Haymaker is a slow attack, but makes up for it with a greater damage and a high chance of Knockback.
Knockout Blow Melee, extreme damage (Smash), Foe: Hold
The Hero has hit you with a Knockout Blow. You are Held.
Hurl Ranged, high damage(Smash), Foe: Knockback, -Fly
You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack is close ranged, deals moderate damage, and can knock foes back.
Unstoppable Self, +Res (Disorient, Sleep, Hold, Immobilize, Knockback, all damage but Psionics)
When you activate this power, you not only become extremely resistant to most damage, but also to Disorient, Immobilization, Hold, and Sleep effects. Endurance recovery is also increased. Unstoppable costs little endurance to activate, but when it wears off you are left exhausted, and drained of almost all Health and Endurance.
Resistance Auto Res Lethal, Smashing, Fire, Cold, Energy, Negative Energy, Toxic, Radiation
Heroes are resistant to lethal, smashing, energy, fire and cold damage.
Archvillains
Romulus Augustus
Main Article: Romulus Augustus
Once the right hand man to Imperious, Romulus turned traitor and overthrew Imperious. Now, Romulus sides with the Nictus and other more questionable forces to secure his tyrannical rule over Cimerora.
Powers
Energized Shield Toggle: Self +DEF(Smashing, Lethal, Energy), Res(DeBuff DEF)
Kinetic Shield creates a harmonic Energy Aura that can deflect physical attacks. Your Defense to Smashing and Lethal attacks is increased as weapons and powers like bullets, blades and punches tend to deflect off the shield. Kinetic Shield also grants you good resistance to Defense Debuffs. The Energy based nature of Kinetic Shield also offers some minimal Defense to Energy attacks. Recharge: Fast
Hack Melee, High Dam(Lethal), Foe -DEF
You Hack your opponent for a high amount of damage. This attack can reduce a target's Defense, making him easier to hit. Damage: High, Recharge: Moderate
Pilum Ranged, High DMG(Lethal)
You throw a pilum at a foe, dealing heavy damage. Damage: High, Recharge: Moderate
Phalanx Fighting Auto: Self +Res (Smashing,Lethal)
Your body resonates a mild Dampening Field that absorbs kinetic energy from physical weapons. This auto power permanently reduces all incoming Smashing and Lethal damage. This power is always on and costs no Endurance.
Push Back Melee, Extreme DMG(Smash), High Knockback
You attempt to Shatter the bones of your opponent by striking them with all your might. This attack will deal great damage and can knock foes back a great ways. The power of this attack can actually extend a short distance through multiple foes. Damage: Extreme, Recharge: Slow
Shout of Command Ally +Res(Disorient, Hold, Sleep, Immobilize, Terrorize, Confusion), +Perception
By bouncing a carefully pitched sound wave off an ally's ear drum, you can free him from any Disorient, Hold, Sleep, Confusion, Fear, or Immobilize effects, and leave him resistant to such effects for a good while. Protection will improve with multiple applications and as you advance in level. Clarity also provides your ally enhanced perception. Recharge: Fast
Slash Melee, Moderate Dam(Lethal), Foe -DEF
You perform a quick Slash that can reduce a target's Defense, making him easier to hit. This attack causes moderate damage, but has a quick recharge time. Damage: Moderate, Recharge: Fast
Slice Melee (Cone), Moderate Dam(Lethal), Foe -DEF
You Slice your sword in a wide arc, attacking all enemies in front of you. Slice does less damage than Slash, but can hit multiple foes and reduces their defense. Damage: Moderate, Recharge: Moderate
Whirling Sword PBAoE Melee, Moderate DMG(Lethal), Foe -Def
You perform a Whirling Sword maneuver, attacking all foes in melee range. This attack wounds your opponents, causing them to take minor damage over time and reduces their defense. Damage: Moderate, Recharge: Slow
Resistance Resistance
Archvillain resistance.
External Links
See Also
- Cimerorans - Imperious' faction