Template:NPC Text: Difference between revisions
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imported>Sekoia (historical) (temporary change so that i can update template calls where needed) |
imported>Sekoia (historical) (reverting; due to caching, my temporary change is useless...) |
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{{#switch: {{{type|}}} | hero=#0000CC | villain=#CC0000 | #default=#222299}};|contentcss = padding: 5px; border: solid 1px | {{#switch: {{{type|}}} | hero=#0000CC | villain=#CC0000 | #default=#222299}};|contentcss = padding: 5px; border: solid 1px | ||
{{#switch: {{{type|}}} | hero=#0000CC | villain=#CC0000 | #default=#222299}}; border-top: 0px; | {{#switch: {{{type|}}} | hero=#0000CC | villain=#CC0000 | #default=#222299}}; border-top: 0px;}}</includeonly><noinclude>{{Documentation}}</noinclude> |
Revision as of 02:03, 16 July 2008
[edit] [ ] Documentation
Usage
This template is used for adding NPC text to a mission article.
Normal usage:
- {{NPC Text|title=Example dialogue|text=Person A: This is an example.<br />Person B: That's so cool!}}
Result:
Example dialogue
If omitted, title= defaults to "NPC Text".
You can also use the type= flag to specify hero or villain to get different results.
- {{NPC Text|type=hero|text=Person A: This is an example.<br />Person B: That's so cool!}}
NPC Text
- {{NPC Text|type=villain|text=Person A: This is an example.<br />Person B: That's so cool!}}
NPC Text