Template:Petsaymessage: Difference between revisions
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''message'' can also include emotes, which follows the same syntax as [[{{PAGENAME}}#Chat Colors|chat bubbles]]. | ''message'' can also include emotes, which follows the same syntax as [[{{PAGENAME}}#Chat Colors|chat bubbles]]. | ||
* <em ''emote''> | * <em ''emote''> | ||
** ''emote'' can be any emote the player can | ** ''emote'' can be any emote the player can execute. However, not all [[critter]]s have animations for all emotes.<noinclude> | ||
{{documentation}}</noinclude> | {{documentation}}</noinclude> |
Revision as of 08:17, 12 July 2009
message can also include emotes, which follows the same syntax as chat bubbles.
- <em emote>
- emote can be any emote the player can execute. However, not all critters have animations for all emotes.
[edit] [ ] Documentation
Usage
Use this template in the note section of /petsay commands to briefly explain how it can be used to have pets perform an emote. This does NOT cover the message portion, as that is specific to each command.
- Example
- {{SlashCommandArticle|command=petsay|options=message|note=Everything in ''message'' is sent to the currently selected pet. {{petsaymessage}} This is not to be confused with the [[acknowledgement bubbles]] displayed when a /petcom command is used.This command was originally intended only for [[Mastermind]]s, however some non-henchmen pets will respond to it.}}