Template:StoryArc A Hand of Iron: Difference between revisions

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=== A Hand of Iron (20-24) ===
=== A Hand of Iron (20-24) ===
{{Souvenir Iron Hand's Badge}}
==== Souvenir ====
{{Souvenir|Iron Hand's Badge}}
{{Mission:A Hand of Iron - Prevent Freakshow from making off with the electronics}}
{{Mission:A Hand of Iron - Prevent Freakshow from making off with the electronics}}
{{Mission:A Hand of Iron - Patrol the area and prevent the Freakshow assaults}}
{{Mission:A Hand of Iron - Patrol the area and prevent the Freakshow assaults}}

Revision as of 05:30, 23 March 2012

Merit Rewards: This activity awards 14 Reward Merits.

A Hand of Iron (20-24)

Souvenir

Iron Hand's Badge

Detective Jackson gave you Iron Hand's badge after you apprehended the disloyal agent. It's a constant reminder that life in Paragon City can be treacherous, even to hardened professionals.

A Hand of Iron

Your routine missions against the Freakshow were going well. Perhaps too well. Your contact informed you that your constant thwarting of Freakshow schemes had put an undercover cop in danger! The Freaks suspected they had a mole.

You hit the streets, defeating Freak after Freak in an attempt to divert suspicion from the mole. If you could only make your actions seem random, not directed, perhaps the Freaks would let their suspicions slide. In one battle, you recovered a list of names from a defeated Freak. You took the list to Det. Rondel Jackson, who was dismayed to learn that his officer's name was among those listed. It seemed the Freaks' suspicions might be on the money.

Det. Jackson asked you to rescue his agent, Iron Hand. After an intense battle with the Freaks, you learned that Iron Hand had indeed become one of them. His undercover persona had become his life.

Prevent Freakshow from making off with the electronics

Briefing

The Freakshow have broken into a warehouse full of electronic parts, which they no doubt plan to use for their cybernetic enhancements. If you get over there right now, you may be just in time to prevent the Freakshow from making off with the electronics.

Mission Acceptance

Our informants are the only thing keeping us in step with the Freakshow.

Unnecessary Solicitation

I need you to stop the Freakshow from getting their hands on those electronics.

Mission Objective(s)

Smashed bottles and bad techno music betray the presence of the Freakshow.

  • Bust electronics thief, his crew

You have defeated the Freakshow.

Enemies

Freakshow

Debriefing

With my information and your skill, we will certainly shut the Freakshow down.

Patrol the area and prevent the Freakshow assaults

Briefing

The Freakshow have increased their activity in one of my patrol zones. It seems they're targeting specific business folk for assault. I need you to patrol the area and prevent the Freakshow assaults.

Mission Acceptance

This kind of activity hurts the economy of Paragon City, Character.

Unnecessary Solicitation

I need you on that patrol route, hero.

Mission Objective(s)

Note: This mission requires you to visit 5 locations scattered around Talos Island and click on the police call box there.

Debriefing

Thanks for stopping those Freakshow assaults, Character. If we let the Freaks intimidate Paragon City's business men, they may well achieve the anarchy they crave.

Hey, Character, I got a message from a friend of mine, Detective Rondel Jackson. Your recent Freakshow encounters have put one of his undercover agents in jeopardy. It seems the Freaks are beginning to suspect they have a mole, simply because you often happen to be at the right place at the right time.

Cull the numbers of the Freakshow

Briefing

We need to divert suspicion from that undercover agent who infiltrated the Freakshow. I want you to go cull the numbers of the Freakshow. If you start taking on Freaks at random, they may begin to realize that you don't have inside information about their activities.

Mission Acceptance

If this doesn't work, Det. Jackson may have a hard time pulling his man out of their.

Unnecessary Solicitation

I need you to take out more Freakshow minions. They're still suspicious of our agent.

Mission Objective(s)

  • Divert suspicion from mole
    • Defeat 20 Freakshow

You found a list of names on one of the Freakshow you defeated.

Enemies

Freakshow
Clue
List of names

You recovered this list of names from the body of one of the Freakshow members you defeated.

Debriefing

One of the Freaks was carrying this list? Hmm. I don't recognize any of the names, but I'll ask Det. Jackson. Maybe the list has something to do with that undercover agent he placed among the Freakshow.

Take the list to Det. Rondel Jackson

Briefing

This list of names you found on the Freakshow may mean something to Det. Rondel Jackson. Would you take the list to Jackson? I need to hear his take on it.

Mission Acceptance

Hopefully, Jackson will be able to make some sense of those names.

Ambush! Upon acceptance of the mission, there will be an ambush by Freakshow.

Unnecessary Solicitation

We need another opinion on that list of names.

Mission Objective(s)

  • Deliver list to Det. Jackson

Debriefing

Hmm, it looks like the Freaks put together a list of possible moles in their operation. Wait a minute! This guy, that's our undercover cop! His code name is Iron Hand. Thanks, Character, I will try to pull him out of their right away.

Debriefing

So, the Freaks might be wise to that undercover agent? That doesn't sound good for this Iron Hand fellow. I'll see if there's anything else you can do to help.

Go talk to Det. Jackson

Briefing

You should go talk to Det. Jackson. He's concerned about Iron Hand, that undercover agent he placed with the Freakshow. It sounds like the agent's in danger, and Det. Jackson could really use your help.

Mission Acceptance

Thanks, Character. Please do anything Jackson asks of you.

Talk to Det. Jackson

Unnecessary Solicitation

Have you talked to Det. Jackson yet? I told him to expect you!

Mission Objective(s)

  • Talk to Det. Jackson

Briefing

Thanks for meeting with me. I haven't heard from Iron Hand all day, and he's not responding to his pager. His last known location was a Freakshow hideout. Please get over there and see if you can find any sign of him. If you learn anything, report back to me.

Defeat base leader and his crew

Unnecessary Solicitation

Have you located Iron Hand yet? Check out that hideout.

Mission Objective(s)

These sewers have been blocked off by piles of debris. It looks like the Freaks don't want to be found.

  • Defeat base leader and his crew

After questioning the Freakshow gangers, you learn that Iron Hand has left the base. He's with a group of Freaks who are hell-bent on some secret objective.

Enemies

Freakshow

Notable NPCs

Take info to Det. Jackson

Unnecessary Solicitation

You should talk with Det. Rondel Jackson.

Mission Objective(s)

  • Take info to Det. Jackson

Briefing

Iron Hand's with that group? Oh, man. Word on the street is that they're going to assault a Council base. I need you to head over there and get Iron Hand to safety.

Rescue Iron Hand

Unnecessary Solicitation

You need to locate Iron Hand! He could be in serious trouble!

Mission Objective(s)

The sounds of battle ring out from the base. In this melee, it won't be easy to get Iron Hand out unscathed.

  • Rescue Iron Hand

You have defeated the Freakshow and apprehended Iron Hand.

Editor's Note:

The mission requires the defeat of all Freakshow and Council in Iron Hand's room.

Enemies

Freakshow

Notable NPCs

Debriefing

Det. Jackson wanted me to pass this on to you. He said that Iron Hand was deep undercover for a while, but they never thought they'd lose him like that. It happens every once in a while, most frequently with the Freakshow. Their hedonistic lifestyle makes it easy for them to ferret out agents, and even easier for the agents to succumb to their self-indulgent ways. Jackson wanted to extend his thanks to you for your help, and your discretion.

Here, take Iron Hand's police badge. He won't be needing it, now that he's joined the Freakshow. And you should have a reminder of the price we all pay to make this city safe.