Template talk:CoDPowerSet: Difference between revisions
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To link a blaster power, for example, you would link its primary powerset as | To link a blaster power, for example, you would link its primary powerset as | ||
{{NoFuturePowerSet|Archetype=Blaster|Type=Ranged}} | <nowiki>{{NoFuturePowerSet|Archetype=Blaster|Type=Ranged}}</nowiki> | ||
and it's secondary powerset as | and it's secondary powerset as | ||
{{NoFuturePowerSet|Archetype=Blaster|Type=Support}} | <nowiki>{{NoFuturePowerSet|Archetype=Blaster|Type=Support}}</nowiki> | ||
The name of the power is automatically taken from the article. | The name of the power is automatically taken from the article. |
Revision as of 21:06, 7 May 2006
Formatting
This template takes two parameters. The first is the Archetype to be linked to. The second how the primary or secondary powerset is described on NoFuture.org.uk. Please consult the following table.
Archetype | Primary Set | Secondary Set |
---|---|---|
Blaster | Ranged | Support |
Brute | Melee | Defense |
Controller | Control | Buff |
Corruptor | Ranged | Buff |
Defender | Buff | Ranged |
Dominator | Control | Assault |
Mastermind | Summon | Buff |
Peacebringer | Defensive | Offensive |
Scrapper | Melee | Defense |
Stalker | Melee | Defense |
Tanker | Defense | Melee |
Warshade | Defensive | Offensive |
Base Template
{{NoFuturePowerSet|Archetype=|Type=}}
To link a blaster power, for example, you would link its primary powerset as
{{NoFuturePowerSet|Archetype=Blaster|Type=Ranged}}
and it's secondary powerset as
{{NoFuturePowerSet|Archetype=Blaster|Type=Support}}
The name of the power is automatically taken from the article.