Con System: Difference between revisions
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== Overview == | == Overview == | ||
'''Con System''' is short for Consideration System. It is color coded way to '''consider''' how difficult it will be to defeat | '''Con System''' is short for Consideration System. It is color coded way to '''consider''' how difficult it will be to defeat a particular target. | ||
Underlings, Minions, Lieutenants, Bosses, Elite Bosses and Archvillains or Heros will all have different Con colors at the same level. | The Con System will change the color of your target's name based on its relative level as well as its rank. This is called the Con color. | ||
Underlings, Minions, Lieutenants, Bosses, Elite Bosses and Archvillains or Heros will all have different Con colors at the same level. | |||
== Con Color Ranks == | == Con Color Ranks == |
Revision as of 16:05, 25 March 2006
Overview
Con System is short for Consideration System. It is color coded way to consider how difficult it will be to defeat a particular target.
The Con System will change the color of your target's name based on its relative level as well as its rank. This is called the Con color.
Underlings, Minions, Lieutenants, Bosses, Elite Bosses and Archvillains or Heros will all have different Con colors at the same level.
Con Color Ranks
The rank of Con colors goes from lowest to highest
- Grey
- Green
- Blue
- White
- Yellow
- Orange
- Red
- Purple
Designation
Both your level in comparison to the enemy and their rank affects their con color.
Level Comparison
For an even level minion, they will have a con color of white. The higher your level compared to them, the lower their con color will be.
Rank Comparison
The higher an enemies rank, the higher their con color will be.
- Underling (-1)
- Minion
- Lieutenant (+1)
- Boss (+2)
- Elite Boss (+3)
- Archvillain, Heroes or Monsters (+4)
Notes
- Giant Monsters will always con purple to everyone no matter what level they are.