Ninja Tool Mastery: Difference between revisions

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(First pass on Sentinel Ninja Tool Mastery)
 
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{{wip|date=2020-05-29}}
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== Overview ==
== Overview ==
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The following are powers in the Ninja Tool Mastery powerset.
The following are powers in the Ninja Tool Mastery powerset.


=== [[File:ninjatools_slow.png]] Tashibishi ===
=== [[File:ninjatools_placate.png]] Kemuridama ===
You toss a handful of Caltrops at a targeted location and spread the tiny metal spikes over a large area. Any villains that pass over the Caltrops will be forced to move at a slower rate. They will also take some trivial Lethal damage over time. Damage: Minor(DoT), Recharge: Slow
You activate a kemuridama smoke bomb at your feet. The resulting flash of light and smoke can briefly distract your foes and Placate them so they can no longer find or target you. A mixture of toxins in the smoke also weaken your foes, reducing how much damage they inflict in addition to lowering their chance to hit.
 
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[File:Archetypeicon_sentinel.png|18px]] 44 (Sentinel)}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|Foe Placate, -Damage, -To Hit}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}}
{{PowerBlock_Sets|{{Set ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
{{PowerBlock_End}}
 
=== [[File:ninjatools_hold.png]] Paralyzing Dart ===
Paralyzing Darts do minor toxic damage over time and incapacitate your foe.
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor Damage over Time (Toxic)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon_sentinel.png|18px]] 41 (Sentinel)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Minor DoT(Toxic), Foe Hold)}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Hold}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge}}}}
{{PowerBlock Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Holds}}}}
{{PowerBlock_End}}


=== [[File:ninjatools_katanalight.png]] Sting of the Wasp ===
=== [[File:ninjatools_katanalight.png]] Sting of the Wasp ===
You perform a standard attack with your Ninja Blade. This attack is slower than Gambler's Cut, but deals more lethal damage. Sting of the Wasp can reduce a target's Defense, making them easier to hit. Damage: Moderate, Recharge: Moderate
You perform a standard attack with your Ninja Blade. This attack is slower than Gambler's Cut, but deals more lethal damage. Sting of the Wasp can reduce a target's Defense, making them easier to hit. Damage: Moderate, Recharge: Moderate


=== [[File:ninjatools_hold.png]] Paralyzing Dart ===
{{PowerBlock_Start}}
Paralyzing Darts do minor toxic damage over time and incapacitate your foe. Damage: Minor(DoT), Recharge: Slow
{{PowerBlock_Damage|Moderate (Lethal)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:Archetypeicon_sentinel.png|18px]] 35 (Sentinel)}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Blank|Foe -Defense(All)}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Defense DeBuff}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge}}}}
{{PowerBlock Sets|{{Set Melee Damage}}}}
{{PowerBlock_Blank|{{Set Defense Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate Defense Debuff}}}}
{{PowerBlock_End}}
 
=== [[File:ninjatools_slow.png]] Tashibishi ===
You toss a handful of Caltrops at a targeted location and spread the tiny metal spikes over a large area. Any villains that pass over the Caltrops will be forced to move at a slower rate. They will also take some trivial Lethal damage over time.
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor Damage over Time (Lethal)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon_sentinel.png|18px]] 35 (Sentinel)}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Blank|Minor DoT(Lethal), Foe -Speed}}
{{PowerBlock_Enhancements|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Sets|{{Set Targeted AoE Damage}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_End}}


=== [[File:ninjatools_katanaaoe.png]] The Lotus Drops ===
=== [[File:ninjatools_katanaaoe.png]] The Lotus Drops ===
You perform The Lotus Drops maneuver, attacking all foes in melee range. This attack wounds your opponents, causing them to take moderate damage over time and reduces their Defense. Damage: Moderate, Recharge: Slow
You perform The Lotus Drops maneuver, attacking all foes in melee range. This attack wounds your opponents, causing them to take moderate damage over time and reduces their Defense.


=== [[File:ninjatools_placate.png]] Kemuridama ===
{{PowerBlock_Start}}
You activate a kemuridama smoke bomb at your feet. The resulting flash of light and smoke can briefly distract your foes and Placate them so they can no longer find or target you. A mixture of toxins in the smoke also weaken your foes, reducing how much damage they inflict in addition to lowering their chance to hit. Recharge: Long
{{PowerBlock_Damage|Moderate (Lethal)}}
{{PowerBlock_Blank|Minor Damage Over Time(Lethal)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon_sentinel.png|18px]] 41 (Sentinel)}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|Foe -Defense(All)}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Defense DeBuff}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge}}}}
{{PowerBlock Sets|{{Set PBAoE Damage}}}}
{{PowerBlock_Blank|{{Set Defense Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate Defense Debuff}}}}
{{PowerBlock_End}}


== Historical ==
== Historical ==

Revision as of 15:33, 30 May 2020

Overview

Ninja Tool Mastery is one of the Ancillary Power Pools available to Sentinels.

A Ninja is a master of many tools and weapons, from the deadly Ninja Blade to deadly Tashibishi, in addition to various poisons.

Power Table

The following table shows which powers are available and at what level:

Power Level Effect
File:Ninjatools slow.pngTashibishi 35 Ranged (Location AoE), Minor DoT(Lethal), Foe -Speed
File:Ninjatools katanalight.pngSting of the Wasp 35 Melee, Moderate DMG(Lethal), Foe -Def
File:Ninjatools hold.pngParalyzing Dart 41 Ranged, Minor DoT(Toxic), Foe Hold
File:Ninjatools katanaaoe.pngThe Lotus Drops 41 PBAoE Melee, Moderate DMG(Lethal), Foe -Def
File:Ninjatools placate.pngKemuridama 44 PBAoE, Foe Placate -DMG -To Hit

Powers

The following are powers in the Ninja Tool Mastery powerset.

File:Ninjatools placate.png Kemuridama

You activate a kemuridama smoke bomb at your feet. The resulting flash of light and smoke can briefly distract your foes and Placate them so they can no longer find or target you. A mixture of toxins in the smoke also weaken your foes, reducing how much damage they inflict in addition to lowering their chance to hit.

Recharge Long
Minimum Level Archetypeicon sentinel.png 44 (Sentinel)
Effects Point Blank Area of Effect
Foe Placate, -Damage, -To Hit
Enhancements Enhance Accuracy
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance ToHit Debuff
Set Categories ToHit Debuff
Accurate ToHit Debuff

File:Ninjatools hold.png Paralyzing Dart

Paralyzing Darts do minor toxic damage over time and incapacitate your foe.

Damage Minor Damage over Time (Toxic)
Recharge Slow
Minimum Level Archetypeicon sentinel.png 41 (Sentinel)
Effects Ranged
Minor DoT(Toxic), Foe Hold)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold Duration
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Holds

File:Ninjatools katanalight.png Sting of the Wasp

You perform a standard attack with your Ninja Blade. This attack is slower than Gambler's Cut, but deals more lethal damage. Sting of the Wasp can reduce a target's Defense, making them easier to hit. Damage: Moderate, Recharge: Moderate

Damage Moderate (Lethal)
Recharge Moderate
Minimum Level Archetypeicon sentinel.png 35 (Sentinel)
Effects Melee
Foe -Defense(All)
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee Damage
Defense Debuff
Accurate Defense Debuff

File:Ninjatools slow.png Tashibishi

You toss a handful of Caltrops at a targeted location and spread the tiny metal spikes over a large area. Any villains that pass over the Caltrops will be forced to move at a slower rate. They will also take some trivial Lethal damage over time.

Damage Minor Damage over Time (Lethal)
Recharge Slow
Minimum Level Archetypeicon sentinel.png 35 (Sentinel)
Effects Ranged (Targeted Area of Effect)
Minor DoT(Lethal), Foe -Speed
Enhancements Enhance Damage
Enhance Range
Increase Attack Rate
Enhance Slow
Reduce Endurance Cost
Set Categories Ranged AoE Damage
Slow Movement

File:Ninjatools katanaaoe.png The Lotus Drops

You perform The Lotus Drops maneuver, attacking all foes in melee range. This attack wounds your opponents, causing them to take moderate damage over time and reduces their Defense.

Damage Moderate (Lethal)
Minor Damage Over Time(Lethal)
Recharge Slow
Minimum Level Archetypeicon sentinel.png 41 (Sentinel)
Effects Point Blank Area of Effect
Foe -Defense(All)
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee AoE Damage
Defense Debuff
Accurate Defense Debuff

Historical

This section contains information about changes that took place in City of Heroes/Villains. It is provided for historical purposes.

See Also