Theft of Essence: Accuracy/Healing/Absorb: Difference between revisions
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m (AboveTheChemist moved page Theft of Essence: Accuracy/Heal to Theft of Essence: Accuracy/Healing/Absorb: moving page to match in-game name) |
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Latest revision as of 21:23, 27 September 2020
Theft of Essence: Accuracy/Healing/Absorb is an enhancement in the Theft of Essence set.
The Reward Merit cost of this recipe is 50 Merits.
Effects
This enhancement improves the accuracy and healing/absorb of your power by the following amounts:
Level | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 |
---|---|---|---|---|---|---|---|---|---|---|
Accuracy | +7.3% | +8.3% | +9.4% | +10.4% | +11.2% | +12.0% | +12.8% | +13.6% | +14.4% | +15.2% |
Healing/Absorb | +7.3% | +8.3% | +9.4% | +10.4% | +11.2% | +12.0% | +12.8% | +13.6% | +14.4% | +15.2% |
Level | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 |
---|---|---|---|---|---|---|---|---|---|---|---|
Accuracy | +16.0% | +16.8% | +17.6% | +18.4% | +19.2% | +20.0% | +20.8% | +21.1% | +21.3% | +21.5% | +21.8% |
Healing/Absorb | +16.0% | +16.8% | +17.6% | +18.4% | +19.2% | +20.0% | +20.8% | +21.1% | +21.3% | +21.5% | +21.8% |
Recipe
This recipe cannot be bought from stores. It must be obtained by purchasing from a Reward Merit Vendor as an Invention Origin Enhancement Recipe, by completing a mission, from another player at the Auction House, or by trading. It is a rare drop.
This recipe may be sold to a store for 200 inf per level. However, other players may be willing to pay more for it through the Auction House.
The following tables show the requirements for crafting this enhancement:
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
10 | 3,600 | 1 Brass 1 Spell Scroll 1 Clockwork Gear 1 Complex Chemical Formula |
11 | 4,380 | |
12 | 5,160 | |
13 | 5,940 | |
14 | 6,720 | |
15 | 7,500 | |
16 | 12,900 | |
17 | 18,300 | |
18 | 23,700 | |
19 | 29,100 | |
20 | 34,500 | |
21 | 35,080 | |
22 | 35,660 | |
23 | 36,240 | |
24 | 36,820 | |
25 | 37,400 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
26 | 38,660 | 1 Iron 1 Spell Ink 1 Living Tattoo 1 Impervium |
27 | 39,920 | |
28 | 41,180 | |
29 | 42,440 | |
30 | 87,400 |