Undead Enemies: Difference between revisions

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m (→‎Ghosts and Spirits: Moved Halloween Enemies.)
m (→‎Ghosts and Spirits: Moved Spectral Pirates.)
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=== Miscellaneous ===
=== Miscellaneous ===
* [[Johnny Sonata's Soul]]
* [[Johnny Sonata's Soul]]
=== Spectral Pirates ===
* [[Spectral Pirates#Night Haunt|Night Haunt]]
* [[Spectral Pirates#Night Terror|Night Terror]]
* [[Spectral Pirates#Red Hand|Red Hand]]
* [[Phil]]
* [[Red Terror]]


=== Scrapyarders ===
=== Scrapyarders ===
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* Spirit
* Spirit
=== Spectral Pirates ===
* [[Spectral Pirates#Night Haunt|Night Haunt]]
* [[Spectral Pirates#Night Terror|Night Terror]]
* [[Spectral Pirates#Red Hand|Red Hand]]
* [[Phil]]
* [[Red Terror]]


=== The Cabal ===
=== The Cabal ===

Revision as of 18:06, 18 November 2020

Some powers, such as the Undead Slaying Axe and the Ghost Slaying Axe, do extra damage to true undead.

True Undead Affecting Powers

The following Temporary Powers deliver additional damage against True Undead.

Ghost Affecting Powers

The following Temporary Powers deliver additional damage against ghosts.

True Undead

The following enemies are treated as True Undead.

Arachnos

Some Arachnos can be found as ghosts in some of Veluta Lunata's missions.

Banished Pantheon

Circle of Thorns

Ghosts

The Ghosts faction was originally bugged, with the Lost Souls and Female Apparitions affected as if they were True Undead while the Spirits and Male Apparitions were unaffected. This was fixed on December 7, 2006.

Halloween Enemies

Abominations

Only the Abominations with the appearance of Shivans count as Undead, and likely only take 60% of the additional damage like regular Shivans.

Dark Fiends

Only the Dark Fiends with the appearance of Vampires count as Undead.

Deadly Apocalypse

Dr. Kane's Horrors

Spirits

Transparent Terrors

Unseelie Court

Vampire

Zombies

Zombie Apocalypse

Mastermind Henchmen (Necromancy)

Only in PvE such as via Doppelgangers or Mission Architect. In order to provide a fair balance for human players, any PvP against a Mastermind's henchmen from the Necromancy power set will not deal additional damage even though these henchmen are technically True Undead.

Midnight Masters

Midnight Squad

Miscellaneous

Nightmare

Praetorians

Shivans

Shivans, while affected like True Undead, only take 60% of the additional damage.

Skulls

Summoned by Veles.

  • Grave Knight
  • Lich
  • Spirit

Spectral Pirates

Scrapyarders

The Cabal

The Black Knights

Tsoo

Ghosts and Spirits

There are some temporary powers that are specially focused on ghosts. These powers will not affect other types of undead.

The following enemies are affected by ghost weapons.

Apparitions

Arachnos

Some Arachnos can be found as ghosts in some of Veluta Lunata's missions.

Circle of Thorns

Ghosts

Halloween Enemies

Transparent Terrors

Mastermind Henchmen (Necromancy)

Only in PvE such as via Doppelgangers or Mission Architect. In order to provide a fair balance for human players, any PvP against a Mastermind's henchmen from the Necromancy power set will not deal additional damage even though these henchmen are technically Ghosts.

Miscellaneous

Scrapyarders

Skulls

Summoned by Veles.

  • Spirit

Spectral Pirates

The Cabal

Tsoo

Enemies that are not undead

There are several enemies that at first may seem to be true undead or ghosts, but are instead animated through other means or not treated as such by the game.

Arachnos

Banished Pantheon

Banished Pantheon spirit masks and totems are not undead. Instead, they appear to be animated spirits from another realm.

Council

Council Vampyri are created through scientific means, and are not True Undead.

Dr. Kane's Horrors

Freedom Phalanx

Ghouls/Failed Experiments/Forlorn

Ghouls are genetically altered, feral humans and not Undead.

Infected

Infected originally were treated as undead, but are actually diseased. This was fixed on December 7, 2006.

Legacy Chain

Praetorians

Vahzilok

Dr. Vahzilok animates his Cadaver and Abomination through scientific means and they are not True Undead.

Vindicators