Paragon Dance Party: Difference between revisions
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|Day Jobs=''none'' | |Day Jobs=''none'' | ||
|Enemies=''none'' | |Enemies=''none'' | ||
|Connecting Zones=[[Independence | |Connecting Zones=[[Independence Port]], [[Steel Canyon]], [[Talos Island]] | ||
|Lines=''none'' | |Lines=''none'' | ||
}} | }} |
Revision as of 09:34, 24 April 2022
- Trainers:
- none
- Trial / TF Contacts:
- none
- Events:
- none
- Exploration Badges:
- none
- Plaque Badges:
- none
- Day Jobs:
- none
- Enemies:
- none
- Connecting Zones:
- Independence Port, Steel Canyon, Talos Island
- Transits:
- none
Overview
The Paragon Dance Party (PDP) was created in an early issue. Its release to the live servers was supposedly an accident but was kept due to fan request. The zone was replaced by Pocket D and was disconnected from player access until Issue 25.
This social zone was run by DJ Zero, who did not appear in game until Pocket D was created sometime between the release of City of Villains (Issue 6) and Issue 7. Though intended as a no-fire zone without enemy spawns, there was one instance when enemies appeared inside the zone. The day Issue 3 launched, Council and 5th Column troops battled in every zone in game, including spawning inside the Paragon Dance Party.
Access to PDP
Access was restored during Issue 25; flyers mark the entrances, along with a bum with appropriate dialogue in some locations. It remains a hero-only social zone, however.
- Talos Island at (403, 160, 5573)
- Independence Port at (-837, 0, 1222),
- Steel Canyon at (-1680, 0, -2725) and (-4316, -100, 1778).