Stone Armor: Difference between revisions

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{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=StoneArmor StoneArmor.png|Power=Rock Armor|Level=1|Effect=Toggle: Self +DEF(Smash, Lethal), +Res(DEF Debuff)|Border=1}}
{{Powers_LevelRow|Icon=StoneArmor StoneArmor.png|Power=Rock Armor|Level=1|Effect=Toggle: Self +DEF(Smash, Lethal), +Res(DEF Debuff)|Border=1}}
{{Powers_LevelRow|Icon=StoneArmor StoneSkin.png|Power=Stone Skin|Level=2|Effect=Auto: Self +Res(Smash, Lethal)|Border=1}}
{{Powers_LevelRow|Icon=StoneArmor StoneSkin.png|Power=Stone Skin|Level=2|Effect=Auto: Self +Res(All but Psionics), +DEF(All but Psionics)|Border=1}}
{{Powers_LevelRow|Icon=StoneArmor EarthsEmbrace.png|Power=Earth's Embrace|Level=4|Effect=Self +HP, +Res(Toxic)|Border=1}}
{{Powers_LevelRow|Icon=StoneArmor EarthsEmbrace.png|Power=Earth's Embrace|Level=4|Effect=Self +HP, +Res(Toxic)|Border=1}}
{{Powers_LevelRow|Icon=StoneArmor Clay.png|Power=Mud Pots|Level=10|Effect=Toggle: PBAoE, Minor DoT(Fire), Foe Immob, -SPD|Border=1}}
{{Powers_LevelRow|Icon=StoneArmor Clay.png|Power=Mud Pots|Level=10|Effect=Toggle: PBAoE, Minor DoT(Fire), Foe Immob, -SPD|Border=1}}
{{Powers_LevelRow|Icon=StoneArmor Rooted.png|Power=Rooted|Level=16|Effect=Toggle: Self +Res(Disorient, Hold, Sleep, Immob, Knockback, End Drain, DEF Debuff), +Regen, -SPD|Border=1}}
{{Powers_LevelRow|Icon=StoneArmor Rooted.png|Power=Rooted|Level=16|Effect=Toggle: Self +Res(Disorient, Hold, Sleep, Immob, Knockback, End Drain, DEF Debuff), +Regen|Border=1}}
{{Powers_LevelRow|Icon=StoneArmor CrystalArmor.png|Power=Crystal Armor|Level=20|Effect=Toggle: Self +DEF(Energy, Neg), +Res(DEF Debuff)|Border=1}}
{{Powers_LevelRow|Icon=StoneArmor CrystalArmor.png|Power=Crystal Armor|Level=20|Effect=Toggle: Self +DEF(Energy, Neg), +Res(DEF Debuff), +Rec|Border=1}}
{{Powers_LevelRow|Icon=StoneArmor MineralCrust.png|Power=Minerals|Level=28|Effect=Toggle: Self +DEF(Psionic), +Res(Confuse), +Perception|Border=1}}
{{Powers_LevelRow|Icon=StoneArmor MineralCrust.png|Power=Minerals|Level=28|Effect=Toggle: Self +DEF(Psionic), +Res(Confuse), +Perception, +Rech|Border=1}}
{{Powers_LevelRow|Icon=StoneArmor MagmaArmor.png|Power=Brimstone Armor|Level=35|Effect=Toggle: Self +Res(Fire, Cold)|Border=1}}
{{Powers_LevelRow|Icon=StoneArmor MagmaArmor.png|Power=Brimstone Armor|Level=35|Effect=Toggle: Self +Res(Fire, Cold, Toxic), +Special|Border=1}}
{{Powers_LevelRow|Icon=StoneArmor Granite.png|Power=Granite Armor|Level=38|Effect=Toggle: Self +DEF(All but Psionics), +Res(All but Psionics), -Rech, -SPD, -DMG|Border=0}}
{{Powers_LevelRow|Icon=StoneArmor Geode.png|Power=Geode|Level=38|Effect=Toggle: Self +Regen, +Rec, Invulnerable, Self Hold|Border=0}}
{{Powers_Footer}}
{{Powers_Footer}}



Revision as of 04:08, 3 April 2022

Overview

Stone Armor is a standard power set that is a primary set for Tankers and a secondary set for Brutes.

"You can transform your skin into various forms of rock and stone. Stone Armor is one of the only Defensive Power Sets that offers defense to Psionics. Stone Armor offers amazing Defense, but a few Stone Armors are mutually exclusive to each other. Some Armors, although offering superior defense, also slow you down due to its enormous bulk."

Power Table

Brute/Tanker

The Stone Armor power set is available as a primary set for Tankers and as a secondary set for Brutes. The following table shows the levels at which each power is available:

Power Level as Primary Level as Secondary Effect
Rock Armor 1 1 Toggle: Self +DEF(Smash, Lethal), +Res(DEF Debuff)
Stone Skin 1 2 Auto: Self +Res(Smash, Lethal)
Earth's Embrace 2 4 Self +HP, +Res(Toxic)
Mud Pots 6 10 Toggle: PBAoE, Minor DoT(Fire), Foe Immob, -SPD
Rooted 8 16 Toggle: Self +Res(Disorient, Hold, Sleep, Immob, Knockback, End Drain, DEF Debuff), +Regen, -SPD
Brimstone Armor 12 20 Toggle: Self +Res(Fire, Cold)
Crystal Armor 18 28 Toggle: Self +DEF(Energy, Neg), +Res(DEF Debuff)
Minerals 26 35 Toggle: Self +DEF(Psionic), +Res(Confuse), +Perception
Granite Armor 32 38 Toggle: Self +DEF(All but Psionics), +Res(All but Psionics), -Rech, -SPD, -DMG

Scrapper

The Stone Armor power set is available as a secondary set for Scrappers. The following table shows the levels at which each power is available:

Power Level Effect
Rock Armor 1 Toggle: Self +DEF(Smash, Lethal), +Res(DEF Debuff)
Stone Skin 2 Auto: Self +Res(All but Psionics), +DEF(All but Psionics)
Earth's Embrace 4 Self +HP, +Res(Toxic)
Mud Pots 10 Toggle: PBAoE, Minor DoT(Fire), Foe Immob, -SPD
Rooted 16 Toggle: Self +Res(Disorient, Hold, Sleep, Immob, Knockback, End Drain, DEF Debuff), +Regen
Crystal Armor 20 Toggle: Self +DEF(Energy, Neg), +Res(DEF Debuff), +Rec
Minerals 28 Toggle: Self +DEF(Psionic), +Res(Confuse), +Perception, +Rech
Brimstone Armor 35 Toggle: Self +Res(Fire, Cold, Toxic), +Special
Geode 38 Toggle: Self +Regen, +Rec, Invulnerable, Self Hold

Powers

StoneArmor MagmaArmor.png Brimstone Armor

While this power is active, your skin becomes encrusted in cracked magma. Brimstone Armor makes you highly resistant to Fire and Cold damage. Cannot be active at the same time as Granite Armor.

Recharge Fast
Minimum Level V archetypeicon brute.png 20 (Brute)
Archetypeicon tanker.png 12 (Tanker)
Effects Toggle: Self +Resistance(Fire, Cold)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage

StoneArmor CrystalArmor.png Crystal Armor

While this power is active, your skin becomes encrusted in various quartz crystals. Crystal Armor makes Energy and Negative Energy attacks less likely to hit. This power also grants you resistance to Defense DeBuffs. Crystal Armor also adds an Elusivity defense bonus to Energy and Negative Energy Attacks in PVP zones. Cannot be active at the same time as Granite Armor.

Recharge Fast
Minimum Level V archetypeicon brute.png 28 (Brute)
Archetypeicon tanker.png 18 (Tanker)
Effects Toggle: Self +Defense(Energy, Negative), +Resistance(Defense Debuff)
Enhancements Enhance Defense Buffs
Enhance Endurance Modification
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense
Endurance Modification

StoneArmor EarthsEmbrace.png Earth's Embrace

You are so connected to the Earth, you can draw upon its power to add to your own health. Activating this power increases your maximum Hit Points, and grants you resistance to Toxic Damage.

Recharge Very Long
Minimum Level V archetypeicon brute.png 4 (Brute)
Archetypeicon tanker.png 2 (Tanker)
Effects Self +Max Health, +Resistance(Toxic)
Enhancements Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage
Healing/Absorb

StoneArmor Granite.png Granite Armor

When you activate this power, you are transformed into a massive bulk of unyielding Granite. Your incredible mass makes you almost completely invulnerable and resistant to most effects. However, you also become quite heavy, cannot fly, your attack and movement speed are Slowed and you do less damage. Granite Armor also grants you high resistance to Defense DeBuffs. Cannot be active at the same time as other Armors in this set, Fly powers, Sprint, Super Speed, or Jump powers.

Recharge Slow
Minimum Level V archetypeicon brute.png 38 (Brute)
Archetypeicon tanker.png 32 (Tanker)
Effects Toggle: Self +Defense(All but Psionics), +Resistance(All but Psionics), -Recharge, -Speed, -Damage
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Defense
Resist Damage

StoneArmor MineralCrust.png Minerals

Activating this power summons several rare earth rock Minerals to orbit around you. These Minerals can disperse thought patterns and make Psionic attacks less likely to hit. They also bring clarity of the mind and increase your Perception to see hidden foes and grant resistance to Confusion. Minerals also add an Elusivity defense bonus to Psionic Attacks in PVP zones. Cannot be active at the same time as Granite Armor.

Recharge Fast
Minimum Level V archetypeicon brute.png 35 (Brute)
Archetypeicon tanker.png 26 (Tanker)
Effects Toggle: Self +Defense(Psionic), +Resistance(Confuse), +Perception
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense

StoneArmor Clay.png Mud Pots

While this power is active, you draw upon the geothermal power of the Earth to create a bubbling pool of hot mud around yourself. All foes in melee range will become snared and entrapped in the mud, Immobilizing some and Slowing others. The boiling heat from Mud Pots may also deal some damage over time to the snared foes.

Damage Minor Damage over Time(Fire)
Recharge Fast
Minimum Level V archetypeicon brute.png 10 (Brute)
Archetypeicon tanker.png 6 (Tanker)
Effects Toggle: Point Blank Area of Effect
Foe Immobilize, -Speed
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Slow
Enhance Taunt Effectiveness
Set Categories Melee AoE Damage
Slow Movement
Taunt
Universal Damage

StoneArmor StoneArmor.png Rock Armor

Your skin becomes stone while this power is active. Stone Armor protects you from Smashing and Lethal attacks. They are less likely to land and affect you. Stone Armor also grants you resistance to Defense DeBuffs. Stone Armor also adds an Elusivity defense bonus to Smashing and Lethal Attacks in PVP zones. Cannot be active at the same time as Granite Armor.

Recharge Fast
Minimum Level V archetypeicon brute.png 1 (Brute)
Archetypeicon tanker.png 1 (Tanker)
Effects Toggle: Self +Defense(Smashing, Lethal), +Resistance(Defense Debuff)
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense

StoneArmor Rooted.png Rooted

While this power is active, you merge with the Earth and draw forth its power to become resistant to Knockback, Sleep, Hold, Disorient and Endurance Drain effects, and increase your Hit Point Regeneration rate. You must remain in close contact with the Earth, so you will move extremely slow and you cannot activate Fly powers, Sprint, Super Speed, or Jump powers while this power is active. Rooted also grants you resistance to Defense DeBuffs.

Recharge Fast
Minimum Level V archetypeicon brute.png 16 (Brute)
Archetypeicon tanker.png 8 (Tanker)
Effects Toggle: Self +Resistance(Disorient, Hold, Sleep, Immobilize, Knockback, Endurance Drain, Defense Debuff), +Regeneration, -Speed
Enhancements Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Set Categories Healing/Absorb

StoneArmor StoneSkin.png Stone Skin

Your tough skin is naturally resistant to Smashing and Lethal damage. This power is always on and costs no Endurance.

Minimum Level V archetypeicon brute.png 2 (Brute)
Archetypeicon tanker.png 1 (Tanker)
Effects Auto: Self +Resistance(Smashing, Lethal)
Enhancements Enhance Defense Buffs
Enhance Damage Resistance
Set Categories Defense
Resist Damage

Historical

This section contains information about changes that took place in City of Heroes/Villains. It is provided for historical purposes.

External Links