Alastor: Difference between revisions
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=== Contact Introduced By === | === Contact Introduced By === | ||
None; Alastor is introduced by contact popup at the appropriate level. | None; Alastor is introduced by contact popup at the appropriate level. | ||
=== Contact Introduces === | === Contact Introduces === |
Revision as of 03:59, 30 September 2011
Overview
Alastor | |
---|---|
Cursed Spirit | |
Zone | Cap au Diable |
Coordinates | (-13.1, 1969.3, 0.0) |
Level Range | 10-20 |
Introduced By | None |
Introduces | None |
Enemy Groups | |
Alastor is a villain contact in the Haven neighborhood of Cap au Diable at coordinates (-13.1, 1969.3, 0.0). His level range is 10-20. He is on the docks in the southern end of Cap au Diable. Alastor is the first contact in the villain-side Who Will Die Signature Story Arc available on the Paragon Market or free with subscription.
Introductions
Contact Introduced By
None; Alastor is introduced by contact popup at the appropriate level.
Contact Introduces
+++ Missing Information +++
Description
Cursed Spirit
The spirit of Alastor one day mysteriously appeared in Cap au Diable, haunting the boardwalk. The spirit demanded to see one who would, 'help him seek his vengeance'. After discovering he was haunting an area full of villains, Alastor decided that perhaps he could work with one such villain to seek out his vengeance.
Contact Unlocked
A ghostly spirit named Alastor contacts you...
Character! You must come speak with me at once. I've heard about your actions within the Isles. I wish to work with you to help see my life's work realized, and your power increased!
Prior to Introduction
Missing Prior to Introduction Dialogue
Initial Contact
You. I can smell it on you, the lack of morality, the desire to take what you want. Perfect... perfect! I am Alastor, and as you can see, I am quite... dead.
You do not need to concern yourself regarding my fate, just know that what caused my death will not impede you. I speak with you today to see if you and I can form an alliance of a sort.
I was once quite powerful, back during my lifetime. Now, I have nothing, except my vengeance and a desire to see one of my greatest projects put to use. If you aid me, I promise you the prospect of great power, more than you've ever dreamed of!
- Agree to form a strike force
Greeting
Missing At Least One Greeting Dialogue
Too Busy
Missing Too Busy Dialogue
No More Missions
Missing No More Missions Dialogue
Content Not Purchased
You need to purchase the first episode of the first signature story arc, Who Will Die, or be a VIP in order to play this story arc.
Missions
Who Will Die? Part 1
Souvenir
+++ Missing Information +++
Mission 1
Part 1: I Circle of Trouble
Excellent! Now, allow me to explain. Many years ago, I, along with several colleagues, created powerful obelisks. They were infused with the ability to absorb the power of others. Naturally, this was rather... frowned upon.
Those who were against this slaughtered myself and my colleagues before we could even use the obelisks. We knew of their plot and attempted to hide the obelisks. In my dying moments, they claimed to have destroyed them all.
However, I know of at least one that remains! I believe the unearthing of this obelisk is what stirred my spirit to life. It is in possession of the Oranbegans, the Circle of Thorns. I do not know how they intend to use it, but I will not have those fools trifle with my magics!
The lair where they keep this obelisk is within Paragon City. Go there and find the obelisk, and use their magics to transport it back here. Then, you and I shall finally put this obelisk to use!