Uiscale (Slash Command): Difference between revisions

From Homecoming Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 5: Line 5:
* ''Number'' refers to the percent scale of the UI expressed as a decimal. For example, 0.5=50%, 1=100%, 1.3=130%.
* ''Number'' refers to the percent scale of the UI expressed as a decimal. For example, 0.5=50%, 1=100%, 1.3=130%.
* The User Interface consists of all the windows that appear on the screen. For example, the Menu window, the Power Tray window, the Chat window, etc.
* The User Interface consists of all the windows that appear on the screen. For example, the Menu window, the Power Tray window, the Chat window, etc.
'''Tip:''' Many graphics commands are not "applied" until the game is restarted. If switching between windowed and fullscreen modes, it's best to use the Options window to change these settings since the setting will usually take effect immediately upon clicking the "Apply" button. Also, to change the size of the game window while already in windowed mode, you may use the {{slashcommand|screen}} command and it will take effect immediately. In addition, clicking the edge of the game window and dragging it across your screen will also resize the window. The new resolution numbers will be reported in the Graphics tab of the Options window. The {{slashcommand|uiscale}} command can be used to immediately resize the user interface (all of the various windows within the game window) to better suit a new resolution. The {{slashcommand|window_scale}} command can resize individual windows in real time. Lastly, the {{slashcommand|fullscreen}} command also takes effect immediately, but it only works one way... from windowed mode to fullscreen mode. To go from fullscreen to windowed, use the Options window.


==Example==
==Example==
  /uiscale 1.43
  /uiscale 1.43
{{Navbox Graphic Commands}}

Revision as of 23:10, 26 August 2022

Slash Command

/uiscale number

Enlarges or decreases the entire User Interface

  • Number refers to the percent scale of the UI expressed as a decimal. For example, 0.5=50%, 1=100%, 1.3=130%.
  • The User Interface consists of all the windows that appear on the screen. For example, the Menu window, the Power Tray window, the Chat window, etc.


Tip: Many graphics commands are not "applied" until the game is restarted. If switching between windowed and fullscreen modes, it's best to use the Options window to change these settings since the setting will usually take effect immediately upon clicking the "Apply" button. Also, to change the size of the game window while already in windowed mode, you may use the /screen command and it will take effect immediately. In addition, clicking the edge of the game window and dragging it across your screen will also resize the window. The new resolution numbers will be reported in the Graphics tab of the Options window. The /uiscale command can be used to immediately resize the user interface (all of the various windows within the game window) to better suit a new resolution. The /window_scale command can resize individual windows in real time. Lastly, the /fullscreen command also takes effect immediately, but it only works one way... from windowed mode to fullscreen mode. To go from fullscreen to windowed, use the Options window.

Example

/uiscale 1.43