Mission:The Graveyard Shift - Chapter Five: Contact Tracing: Difference between revisions
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*{{green|Tell me what I need to know, or I'm going to get mad.}} | *{{green|Tell me what I need to know, or I'm going to get mad.}} | ||
:{{darkorange|Jacob looks at you with contempt.}} | |||
:Yeah, you'll help me. Sure. Just like all the others. Every time someone thinks they can repair the city's opinion of me, they only end up making it worse. Why can't anyone understand that the only way to 'beat' the damage done to me is to disappear from cultural memory? | |||
:*{{green|You explain to Jacob that Agent Watkins is very well connected in the city and could help him start a new life if he has any information to assist. You ask him if he saw anyone that morning.}} | |||
::Well, I can't say I believe you. But I don't have anything to lose, either. Nobody but some landscapers came through that morning. | |||
::{{darkorange|Sloan suddenly recalls something, and it pains him to begin speaking the words.}} | |||
::...I didn't know this for the longest time... {{yellow|Did you know the Emergency Callboxes have short-range scanning?}} When someone calls in an emergency, they all ping out a short range scan for a half hour. PPD say it's for our safety. that's it very anonymous. The PPD used it to track the Rikti from my studio by chasing odd-shaped data blobs with a child-actor-shaped blob in tow. | |||
::* {{green|I'm so sorry that happened to you.}} | |||
:::{{darkorange|Jacob gets visibly agitated.}} | |||
:::I don't need your pity. The whole world saw me run for my life on live TV, leaving my crew and an audience full of kids to the mercy of the Rikti. I'm exactly where I deserve to be. Now if you'll excuse me, I have a full day of self-loathing and waiting for your promise to pan out as cheap words. | |||
:::* {{green|Whoa, take it easy, I meant no disrespect.}} | |||
{{Missing}} | {{Missing}} |
Revision as of 05:05, 3 November 2022
Chapter Five: Contact Tracing
![](/w/images/8/8d/EdLetter.png)
The path through this mission is dependent on what decision you finally made in the previous investigation mission. There are some nice little game lore pieces available if you choose the long way. The full path is Hollows -> Hunt Trolls -> Check Park -> Callboxes. Extra dialog options are available if you have completed the Hollows arc and the Cavern of Transcendence Trial.
Asked Agent Watkins
Briefing
+++ Missing Information +++
Mission Acceptance
+++ Missing Information +++
Unnecessary Solicitation
+++ Missing Information +++
Debriefing
+++ Missing Information +++
Investigate the Hollows
Briefing
Watkins looks at your notes.
Not a lot to go on, if I'm being honest. This kind of work can be difficult for some, and I don't hold it against you. lets rattle some cages and see what shakes loose. We're going to start with my man Julius in the south-ish end of Eastgate, by the dam. He may be green, but tell him I sent you and he'll cooperate.
- Understood. I'll pay Julius a visit.
Mission Acceptance
He's a good person. Don't judge him by his skin. Whatever he suggests, its on the level. Follow up on anything he gives you.
Mission Objective(s)
- Speak with Julius the Troll
Julius gave you some simple tips on how to work Skyway over for information.
Julius looks at you cautiously and curiously.
You, hero. Me know about you. You much bigger than problems here. You come help clean up big bad boom? Beat back lava dudes?
Hunt Some Trolls
Mission Objective(s)
- Interrogate Trolls in Skyway
- Defeat 10 Trolls
The Trolls you defeated were no help. You decide to check the park next.
Investigating the Park
Mission Objective(s)
- Check out Hide Park
![](/w/images/thumb/0/09/Contact_Small_Jacob_Sloan.png/48px-Contact_Small_Jacob_Sloan.png)
Jacob looks at you with watery eyes, set deeply in his weatherbeaten face. His hair is unkempt, disheveled, and greasy; it hasn't been maintained in a long time. He hiccups and chokes back some vomit.
Another person coming to tear into Josh-Josh? Haven't life, the entertainment industry, and the Rikti done enough? Leave me alone.
- I'm here on official city business.
- Jacob changes his position but does little else.
- Ask away, Officer. I swear
- Are you okay? If you help me, maybe I can help you.
+++ Missing Information +++
- Tell me what I need to know, or I'm going to get mad.
- Jacob looks at you with contempt.
- Yeah, you'll help me. Sure. Just like all the others. Every time someone thinks they can repair the city's opinion of me, they only end up making it worse. Why can't anyone understand that the only way to 'beat' the damage done to me is to disappear from cultural memory?
- You explain to Jacob that Agent Watkins is very well connected in the city and could help him start a new life if he has any information to assist. You ask him if he saw anyone that morning.
- Well, I can't say I believe you. But I don't have anything to lose, either. Nobody but some landscapers came through that morning.
- Sloan suddenly recalls something, and it pains him to begin speaking the words.
- ...I didn't know this for the longest time... Did you know the Emergency Callboxes have short-range scanning? When someone calls in an emergency, they all ping out a short range scan for a half hour. PPD say it's for our safety. that's it very anonymous. The PPD used it to track the Rikti from my studio by chasing odd-shaped data blobs with a child-actor-shaped blob in tow.
- I'm so sorry that happened to you.
- Jacob gets visibly agitated.
- I don't need your pity. The whole world saw me run for my life on live TV, leaving my crew and an audience full of kids to the mercy of the Rikti. I'm exactly where I deserve to be. Now if you'll excuse me, I have a full day of self-loathing and waiting for your promise to pan out as cheap words.
- Whoa, take it easy, I meant no disrespect.
+++ Missing Information +++
Briefing
+++ Missing Information +++
Mission Acceptance
+++ Missing Information +++
Unnecessary Solicitation
+++ Missing Information +++
Debriefing
+++ Missing Information +++
Check the Callboxes
Briefing
Hmmm, good work! I'd use the emergency callboxes to triangulate their movements. If they did indeed go South, these four callboxes...
Watkins marks a few spots on your digital map remotely.
...should confirm or deny our suspicions.
- Understood. I'll check them out.
Mission Acceptance
Thanks. If you need anything, just give me a call.
Watkins pulls out a tablet and begins swiping away at the screen and typing in notes.
Unnecessary Solicitation
I'm afraid I've gotten tasked out by the Bureau while you're out there, so don't lean on me too hard for this one.
Mission Objective(s)
- Check the Callboxes
Debriefing
The emergency callbox scanners conform that a group of anonymous 'people' moved south into Overbrook at the movement speed you'd expect from a zombie horde. The times like up with Dr. Pierce's account of the story, so I think we have out answer. We're heading into Faultline!
Skipped the Investigation
Briefing
Everything seems to add up in terms of what we know from Dr. Pierce. I can only surmise their destination is the Rusty Rivet! It's a popular place, but rumors flew a couple years back about a very high-profile VIP room that was added during the rebuild of the area. This crew must be renting it as a command station!
Everything seems to be coming together. If you hurry, we can catch them, and maybe get some solid answers!
Agent Watkins hands you a list of names.
Also keep a look out for these people while you're there: Sally 'Mander' Martinez, Cortex, Dr. Morben, Harry 'Grey Matter' DeMauro, Godwin Blaire, and Tanisha 'Vivisec' Jameson. Any of them are high-priority targets if you can collar them.
- I'm heading there right now, Agent.
Mission Acceptance
Don't waste any time getting there. These monsters move frequently to keep people like me on their toes. This is the freshest lead we've had in a while, and that's saying something for chasing cybernetic undead.
Unnecessary Solicitation
See if you can gain access to the Rivet's VIP room and find out what happened!
Mission Objective(s)
You slip into the bar's VIP room an air conditioning maintenance hatch. There is a lot of commotion below you.
- Investigate the Rusty River bar
- 1 Rescue the bartender
- 1 Rescue the Waitress
- 1 Rescue the Cook
- Defeat Grey Matter
- Defeat Salamander
Debriefing