Server Transfer: Difference between revisions
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== Naming Conflicts == | == Naming Conflicts == | ||
If the name of the character being transferred already exists on the target server, | If the name of the character being transferred already exists on the target server, the name is slightly altered, usually with a number appended. | ||
The 1,000 character slots per server make it easy to check that a desired name is available at the destination. | The 1,000 character slots per server make it easy to check that a desired name is available at the destination. |
Revision as of 03:24, 22 January 2024
Overview
A Server Transfer is the process of transferring (moving) a character from one server (the source server) to another (the target server); eg, moving a character from the Reunion server to the Everlasting server. This is done on the character selection screen at login; the button is at the top left. You receive five server transfers every three days, to a maximum of five.
Beware: if the last member of a supergroup is transferred to another server, the supergroup will be irrevocably deleted. With a thousand character slots per server, it is best to create an alt and use "/altinvite" to ensure a supergroup does not vanish.
Transfer Details
What is transferred with a character
- Inf
- Recipes, Salvage (Base, Invention, Incarnate, Special, and Event), Inspirations, and Enhancements stored on the character
- Slotted Enhancements
- Recipes, Salvage, Inspirations, and Enhancements stored on the Auction House
- Salvage stored at a Vault Reserve
- Badges earned
- Story Arc souvenirs earned, and all active personal contacts/missions in progress
- "Yellow Titles", special titles granted by Homecoming Staff
What is NOT transferred with a character
- Task Force, Strike Force, Trial, Flashback, Mission Architect, or Signature Story Arc progress, since they all utilize the Task Force mechanic of locking a team together
- Supergroup status
- Server friends list
Naming Conflicts
If the name of the character being transferred already exists on the target server, the name is slightly altered, usually with a number appended.
The 1,000 character slots per server make it easy to check that a desired name is available at the destination.