Petsay all (Slash Command): Difference between revisions

From Homecoming Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 9: Line 9:
** '''''emote''''' can be any emote the player can execute. However, not all [[critter]]s have animations for all emotes.
** '''''emote''''' can be any emote the player can execute. However, not all [[critter]]s have animations for all emotes.
** {{slashcommand|petsay_all}} will accept "{{bindcommand|emote}}" or its alias "{{bindcommand|em}}", but will not accept the alias "{{bindcommand|e}}".
** {{slashcommand|petsay_all}} will accept "{{bindcommand|emote}}" or its alias "{{bindcommand|em}}", but will not accept the alias "{{bindcommand|e}}".
* This command was originally intended only for [[Mastermind]]s, however some non-henchmen pets will respond to it.
* This command was originally intended only for [[Mastermind]]s, however some non-henchmen pets (such as Arena Gladiators) will respond to it.





Revision as of 00:12, 5 February 2023

Slash Command

/petsay_all message

Sends message to all pets.

  • message can also include emotes. The emote command must be enclosed within greater-than and less-than brackets (< >). For example: /petsayall Hello there!$$petsayall <em emote>
    • emote can be any emote the player can execute. However, not all critters have animations for all emotes.
    • /petsay_all will accept "emote" or its alias "em", but will not accept the alias "e".
  • This command was originally intended only for Masterminds, however some non-henchmen pets (such as Arena Gladiators) will respond to it.


Example

/petsay_all By your command!