D.U.S.T.: Difference between revisions
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''Powers'' | ''Powers'' | ||
{{Power|[[File:PraetorianPolice DUST | {{Power|[[File:PraetorianPolice DUST PlasmaStream.png|22px]]| Plasma Stream| Ranged (Cone), High DoT(Fire/Energy), Foe -Regeneration| DUST forces are equipped with a variable fire plasma projection weapon. The default firing mode allows the DUST Ranger to use their weapon as a high efficiency flamethrower, launching exceptionally charged plasma streams at a target. This causes damage over time and reduces regeneration rates of affected targets. }} | ||
{{Power|[[File:PraetorianPolice DUST | {{Power|[[File:PraetorianPolice DUST ToxicBurst.png|22px]]| Toxic Burst| Ranged (Targeted AoE), Minor DMG(Toxic), Moderate DoT(Toxic), Foe -Regeneration, -Endurance| The DUST primary weapon can have its ignition system switched off, allowing the soldier to fire the fuel as a projectile. This projectile bursts in a small area around the target, dealing toxic damage to all those in the vicinity. The volatile chemicals evaporate quickly, causing continuous toxic damage, as well as regeneration reduction and possible Endurance drain. }} | ||
{{Power|[[File:PraetorianPolice DUST | {{Power|[[File:PraetorianPolice DUST ShockwaveGrenade.png|22px]]| Shockwave Grenade| Ranged (Targeted AoE), Light DMG(Lethal/Smash), Minor DoT(Lethal), Foe Knockback| DUST forces are equipped with a variable fire plasma projection weapon. Their secondary fire mode allows them to lob a highly damaging Shockwave Grenade at their target. This causes bleed damage over time and can knock their target from its feet. }} | ||
{{Power|[[File:PraetorianPolice DUST | {{Power|[[File:PraetorianPolice DUST ForcePunch.png|22px]]| Force Punch| Melee, Light DMG(Energy/Smash), Foe Disorient| DUST Rangers are equipped with powered armor that allows them to easily carry their special plasma cannon. This also increases the strength of their melee blows, making a melee attack from a DUST member a serious threat. }} | ||
{{Power|[[File:PraetorianPolice DUST Resistance.png|22px]]| | {{Power|[[File:PraetorianPolice DUST Resistance.png|22px]]| Damage LT| Auto, Self {{DamResVal|20|20|15|15|20|20|15|15}}| TEST Body Armor grants the wearer some minor resistance to all forms of damage. }} | ||
{{clr}} | {{clr}} |
Revision as of 15:06, 5 May 2023
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Overview
D.U.S.T. - Direct Urban Strike Team - are a division of T.E.S.T., which is itself a division of the Praetorian Police Department. They're trained to fight the Devouring Earth, and are found mainly in First Ward and related content.
Background
+++ Missing Information +++
Villain Types
Minions
D.U.S.T. Ranger
The Direct Urban Strike Team, or D.U.S.T., are an elite unit of the T.E.S.T. forces equipped to deal with counterinsurgency and urban combat. They are trained to deal with the Devouring Earth and other unusual threats, making them the premier force for deployment in First Ward. They are equipped with a unique variant of standard T.E.S.T. armor and with a specialized plasma cannon that has a variety of firing modes. The Rangers are among the most elite soldiers in the PPD, able to survive for months at a time in the desolate wasteland of First Ward.
Powers
Plasma Stream Ranged (Cone), High DoT(Fire/Energy), Foe -Regeneration
DUST forces are equipped with a variable fire plasma projection weapon. The default firing mode allows the DUST Ranger to use their weapon as a high efficiency flamethrower, launching exceptionally charged plasma streams at a target. This causes damage over time and reduces regeneration rates of affected targets.
Force Punch Melee, Light DMG(Energy/Smash), Foe Disorient
DUST Rangers are equipped with powered armor that allows them to easily carry their special plasma cannon. This also increases the strength of their melee blows, making a melee attack from a DUST member a serious threat.
Damage MN Auto, Self Res( S15 L15 F10 C10 E15 N15 P10 T15 )
TEST Body Armor grants the wearer some minor resistance to all forms of damage.
Lieutenants
D.U.S.T. Leader
The Direct Urban Strike Team, or D.U.S.T., are an elite unit of the T.E.S.T. forces equipped to deal with counterinsurgency and urban combat. They are trained to deal with the Devouring Earth and other unusual threats, making them the premier force for deployment in First Ward. They are equipped with a unique variant of standard T.E.S.T. armor and with a specialized plasma cannon that has a variety of firing modes. The Leaders have more experience improvising with the weapon, and are infamous for poisoning their enemies with weaponized flamer fuel.
Powers
Plasma Stream Ranged (Cone), High DoT(Fire/Energy), Foe -Regeneration
DUST forces are equipped with a variable fire plasma projection weapon. The default firing mode allows the DUST Ranger to use their weapon as a high efficiency flamethrower, launching exceptionally charged plasma streams at a target. This causes damage over time and reduces regeneration rates of affected targets.
Toxic Burst Ranged (Targeted AoE), Minor DMG(Toxic), Moderate DoT(Toxic), Foe -Regeneration, -Endurance
The DUST primary weapon can have its ignition system switched off, allowing the soldier to fire the fuel as a projectile. This projectile bursts in a small area around the target, dealing toxic damage to all those in the vicinity. The volatile chemicals evaporate quickly, causing continuous toxic damage, as well as regeneration reduction and possible Endurance drain.
Shockwave Grenade Ranged (Targeted AoE), Light DMG(Lethal/Smash), Minor DoT(Lethal), Foe Knockback
DUST forces are equipped with a variable fire plasma projection weapon. Their secondary fire mode allows them to lob a highly damaging Shockwave Grenade at their target. This causes bleed damage over time and can knock their target from its feet.
Force Punch Melee, Light DMG(Energy/Smash), Foe Disorient
DUST Rangers are equipped with powered armor that allows them to easily carry their special plasma cannon. This also increases the strength of their melee blows, making a melee attack from a DUST member a serious threat.
Damage LT Auto, Self Res( S20 L20 F15 C15 E20 N20 P15 T15 )
TEST Body Armor grants the wearer some minor resistance to all forms of damage.
Bosses
D.U.S.T. Provost
The Direct Urban Strike Team, or D.U.S.T., are an elite unit of the T.E.S.T. forces equipped to deal with counterinsurgency and urban combat. They are trained to deal with the Devouring Earth and other unusual threats, making them the premier force for deployment in First Ward. They are equipped with a unique variant of standard T.E.S.T. armor and with a specialized plasma cannon that has a variety of firing modes. The Provosts are very well trained in the use of their weapon and are feared by all who work against Cole's will in First Ward.
Powers
Force Punch Melee, Moderate DMG(Smash/Energy), Foe Disorient
DUST Rangers are equipped with powered armor that allows them to easily carry their special plasma cannon. This also increases the strength of their melee blows, making a melee attack from a DUST member a serious threat.
Plasma Stream Ranged Cone, DoT (Fire, Energy), -Regen
DUST forces are equipped with a variable fire plasma projection weapon. The default firing mode allows the DUST Ranger to use their weapon as a high efficiency flamethrower, launching exceptionally charged plasma streams at a target. This causes damage over time and reduces regeneration rates of affected targets.
Toxic Burst Targeted AoE Toxic, DoT (Toxic), -Regen, -End
The DUST primary weapon can have its ignition system switched off, allowing the soldier to fire the fuel as a projectile. This projectile bursts in a small area around the target, dealing toxic damage to all those in the vicinity. The volatile chemicals evaporate quickly, causing continuous toxic damage, as well as regeneration reduction and possible Endurance drain.
Shockwave Grenade Moderate DMG (Lethal/Smashing), DoT (Lethal), Knockback
DUST forces are equipped with a variable fire plasma projection weapon. Their secondary fire mode allows them to lob a highly damaging Shockwave Grenade at their target. This causes bleed damage over time and can knock their target from its feet.
Plasma Burst Ranged, High DMG(Energy), DoT (Fire), Foe -Regen
The DUST primary weapon charges up a powerful burst of plasma. The extreme heat of this attack gives it the potential to set you on fire. The burst of toxic chemicals may also reduce your regeneration.
Force Smash Melee, High DMG(Energy/Smash), Foe Disorient
DUST Rangers are equipped with powered armor that allows them to easily carry their special plasma cannon. This also increases the strength of their melee blows, making a melee attack from a DUST member a serious threat.
Resistance Auto, Res( S25 L25 F20 C20 E25 N25 P20 T25 )
TEST Body Armor grants the wearer some minor resistance to all forms of damage.
Named Bosses
- D.U.S.T. Officer (D.U.S.T. Leader) Found in Drive away the D.U.S.T. cell from Nadia
- D.U.S.T. Officer (D.U.S.T. Provost) Found in Drive away the D.U.S.T. cell from Nadia
- D.U.S.T. Field Officer (D.U.S.T. Leader) Found in Search the Munitions Depot from Noble Savage
- Captain Muldoon (D.U.S.T. Provost) Found in Drive away the D.U.S.T. cell from Nadia
Related Badges
They may be ruthless, genetically modified super-soldiers with no oversight and unlimited resources... But since when is that enough to top you? You defeated several D.U.S.T. to earn this badge.