Mission Architect Unique Maps: Difference between revisions
Jump to navigation
Jump to search
m (→Unique Maps Categories: Added Fashion Show picture) |
(Linked some existing images.) |
||
Line 110: | Line 110: | ||
Image:SnakeCave02.jpg|{{center|Snake Cave 02}} | Image:SnakeCave02.jpg|{{center|Snake Cave 02}} | ||
Image:TrollLair1.jpg|{{center|Trolls}} | Image:TrollLair1.jpg|{{center|Trolls}} | ||
Image:.jpg|{{center|Tyrant's Lair}} | Image:TyrantsThrone01.jpg|{{center|Tyrant's Lair}} | ||
Image:WitchsLair01.jpg|{{center|Witch's Lair}} | Image:WitchsLair01.jpg|{{center|Witch's Lair}} | ||
</gallery> | </gallery> | ||
Line 185: | Line 185: | ||
<gallery> | <gallery> | ||
Image:.jpg|{{center|Battle Map}} | Image:.jpg|{{center|Battle Map}} | ||
Image:.jpg|{{center|Castellum | Image:.jpg|{{center|Castellum Quarter}} | ||
Image:.jpg|{{center|Phoebas Point}} | Image:.jpg|{{center|Phoebas Point}} | ||
Image:.jpg|{{center|Sibyl Temple}} | Image:.jpg|{{center|Sibyl Temple}} | ||
Line 194: | Line 194: | ||
<gallery> | <gallery> | ||
Image:.jpg|{{center|Baron Zoria's Lair}} | Image:.jpg|{{center|Baron Zoria's Lair}} | ||
Image:.jpg|{{center|Circle of Thorns - Flying Ziggurat}} | Image:GreatCeremony01.jpg|{{center|Circle of Thorns - Flying Ziggurat}} | ||
Image:OrenbegaMA01.jpg|{{center|Circle of Thorns - Orenbega}} | Image:OrenbegaMA01.jpg|{{center|Circle of Thorns - Orenbega}} | ||
Image:CoTSpiritCity01.jpg|{{center|Circle of Thorns - Spirit City}} | Image:CoTSpiritCity01.jpg|{{center|Circle of Thorns - Spirit City}} | ||
Line 226: | Line 226: | ||
<gallery> | <gallery> | ||
Image:.jpg|{{center|Grandville - Conference Room}} | Image:.jpg|{{center|Grandville - Conference Room}} | ||
Image:.jpg|{{center|Grandville - Main Lobby}} | Image:GrandvilleTower1.jpg|{{center|Grandville - Main Lobby}} | ||
Image:.jpg|{{center|Grandville - Main Square}} | Image:.jpg|{{center|Grandville - Main Square}} | ||
Image:.jpg|{{center|Grandville - The Fab}} | Image:.jpg|{{center|Grandville - The Fab}} | ||
Line 239: | Line 239: | ||
Image:AtlasParkMA01.jpg|{{center|Atlas Park 01}} | Image:AtlasParkMA01.jpg|{{center|Atlas Park 01}} | ||
Image:.jpg|{{center|Atlas Park Time Capsule}} | Image:.jpg|{{center|Atlas Park Time Capsule}} | ||
Image:.jpg|{{center|Boomtown Construction}} | Image:BoomtownRebuilt1.jpg|{{center|Boomtown Construction}} | ||
Image:CADPowerStation01.jpg|{{center|Cap Au Diable - Power Station}} | Image:CADPowerStation01.jpg|{{center|Cap Au Diable - Power Station}} | ||
Image:CAPWSPDR01.jpg|{{center|Cap Au Diable - WSPDR Building}} | Image:CAPWSPDR01.jpg|{{center|Cap Au Diable - WSPDR Building}} | ||
Line 258: | Line 258: | ||
Image:FaultineHR01.jpg|{{center|Faultline - High Rise}} | Image:FaultineHR01.jpg|{{center|Faultline - High Rise}} | ||
Image:.jpg|{{center|Faultline - New Overbrook}} | Image:.jpg|{{center|Faultline - New Overbrook}} | ||
Image:MAForest01.jpg|{{center|Forest 01}} | Image:MAForest01.jpg|{{center|Forest 01}} | ||
Image:MAForest02.jpg|{{center|Forest 02}} | Image:MAForest02.jpg|{{center|Forest 02}} | ||
Line 267: | Line 266: | ||
Image:MAGraveyard01.jpg|{{center|Graveyard 01}} | Image:MAGraveyard01.jpg|{{center|Graveyard 01}} | ||
Image:Mausoleum01.jpg|{{center|Graveyard 02}} | Image:Mausoleum01.jpg|{{center|Graveyard 02}} | ||
Image:.jpg|{{center|Little Round Top - Generic}} | Image::RWZLittleRoundTop01.jpg|{{center|Little Round Top - Generic}} | ||
Image:.jpg|{{center|Longbow Sea Base}} | Image:LongbowAirBase1.jpg|{{center|Longbow Sea Base}} | ||
Image:.jpg|{{center|Mercy Island - Clocktower}} | Image:Clocktower01.jpg|{{center|Mercy Island - Clocktower}} | ||
Image:MIDockAlley01.jpg|{{center|Mercy Island - Dock & Alley}} | Image:MIDockAlley01.jpg|{{center|Mercy Island - Dock & Alley}} | ||
Image:MILandingPad01.jpg|{{center|Mercy Island - Landing Pad}} | Image:MILandingPad01.jpg|{{center|Mercy Island - Landing Pad}} | ||
Image:.jpg|{{center|Nemesis Shadow Shard Base}} | Image:NemesisSSBase01.jpg|{{center|Nemesis Shadow Shard Base}} | ||
Image:FountainIsland01.jpg|{{center|Nerva - Fountain Island}} | Image:FountainIsland01.jpg|{{center|Nerva - Fountain Island}} | ||
Image:.jpg|{{center|Outdoor - Burning Forest}} | Image:MAForestBurning01.jpg|{{center|Outdoor - Burning Forest}} | ||
Image:.jpg|{{center|Point du Hoc - Generic}} | Image:Pointduhoc.jpg|{{center|Point du Hoc - Generic}} | ||
Image:.jpg|{{center|Port Oakes - Cargo Ship Yard}} | Image:DryDocks1.jpg|{{center|Port Oakes - Cargo Ship Yard}} | ||
Image:.jpg|{{center|Siren's Call}} | Image:SirensCall1.jpg|{{center|Siren's Call}} | ||
Image:.jpg|{{center|Siren's Call - Villain Base}} | Image:SirensCall1.jpg|{{center|Siren's Call - Villain Base}} | ||
Image:.jpg|{{center|Sky Raider Sharkhead Base}} | Image:SkyRaidersBase1.jpg|{{center|Sky Raider Sharkhead Base}} | ||
Image:Olivia_Darque_Rescue_screenshot.jpg|{{center|Skyway City - Blockade}} | Image:Olivia_Darque_Rescue_screenshot.jpg|{{center|Skyway City - Blockade}} | ||
Image:.jpg|{{center|Skyway City Tram}} | Image:.jpg|{{center|Skyway City Tram}} | ||
Image:.jpg|{{center|St. Martial - Golden Giza}} | Image:StatueandGiza1.jpg|{{center|St. Martial - Golden Giza}} | ||
Image:HardWay1.jpg|{{center|St. Martial - The Flush}} | Image:HardWay1.jpg|{{center|St. Martial - The Flush}} | ||
Image:MASteelCanyon01.jpg|{{center|Steel Canyon}} | Image:MASteelCanyon01.jpg|{{center|Steel Canyon}} | ||
Image:.jpg|{{center|Steel Canyon - SERAPH Lab}} | Image:Seraphhq01.jpg|{{center|Steel Canyon - SERAPH Lab}} | ||
Image:.jpg|{{center|Striga Isle - Bridge}} | Image:Themaw.jpg|{{center|Striga Isle - Bridge}} | ||
Image:.jpg|{{center|The Abyss}} | Image:.jpg|{{center|The Abyss}} | ||
Image:.jpg|{{center|The Bulge - Generic}} | Image:RWZTheBulge01.jpg|{{center|The Bulge - Generic}} | ||
Image:WarburgMaltaBAse01.jpg|{{center|Warburg Malta Base}} | Image:WarburgMaltaBAse01.jpg|{{center|Warburg Malta Base}} | ||
</gallery> | </gallery> | ||
Line 341: | Line 340: | ||
=== Mercy Island === | === Mercy Island === | ||
<gallery> | <gallery> | ||
Image:.jpg|{{center|Mercy Island - Clocktower}} | Image:Clocktower01.jpg|{{center|Mercy Island - Clocktower}} | ||
Image:MIDockAlley01.jpg|{{center|Mercy Island - Dock & Alley}} | Image:MIDockAlley01.jpg|{{center|Mercy Island - Dock & Alley}} | ||
Image:MercyIslandFactory01.jpg|{{center|Mercy Island - Factory}} | Image:MercyIslandFactory01.jpg|{{center|Mercy Island - Factory}} | ||
Line 365: | Line 364: | ||
<gallery> | <gallery> | ||
Image:RWZLittleRoundTop01.jpg|{{center|Little Round Top}} | Image:RWZLittleRoundTop01.jpg|{{center|Little Round Top}} | ||
Image:.jpg|{{center|Little Round Top - Generic}} | Image:RWZLittleRoundTop01.jpg|{{center|Little Round Top - Generic}} | ||
Image:OfficeToRiktiCave.jpg|{{center|Office to Rikti Caves 01}} | Image:OfficeToRiktiCave.jpg|{{center|Office to Rikti Caves 01}} | ||
Image:OfficeToRiktiCave.jpg|{{center|Office to Rikti Caves 02}} | Image:OfficeToRiktiCave.jpg|{{center|Office to Rikti Caves 02}} | ||
Image:OfficeToRiktiCave.jpg|{{center|Office to Rikti Caves 03}} | Image:OfficeToRiktiCave.jpg|{{center|Office to Rikti Caves 03}} | ||
Image:.jpg|{{center|Point du Hoc}} | Image:Pointduhoc.jpg|{{center|Point du Hoc}} | ||
Image:.jpg|{{center|Point du Hoc - Generic}} | Image:Pointduhoc.jpg|{{center|Point du Hoc - Generic}} | ||
Image:UnderMothership1.jpg|{{center|Portal Cavern}} | Image:UnderMothership1.jpg|{{center|Portal Cavern}} | ||
Image:RWZTheBulge01.jpg|{{center|The Bulge}} | Image:RWZTheBulge01.jpg|{{center|The Bulge}} | ||
Image:.jpg|{{center|The Bulge - Generic}} | Image:RWZTheBulge01.jpg|{{center|The Bulge - Generic}} | ||
Image:RWZTheSeer01.jpg|{{center|The Seer}} | Image:RWZTheSeer01.jpg|{{center|The Seer}} | ||
Image:.jpg|{{center|Vanguard Base - Interior}} | Image:.jpg|{{center|Vanguard Base - Interior}} | ||
Line 379: | Line 378: | ||
'''Notes & Comments:''' | '''Notes & Comments:''' | ||
* ''Office to Rikti Caves'' (all): Apart from the general layout, the visual elements of the Office to Rikti Caves maps are largely similar, and the transitional area appears identical for all three. | * ''Office to Rikti Caves'' (all): Apart from the general layout, the visual elements of the Office to Rikti Caves maps are largely similar, and the transitional area appears identical for all three. | ||
* ''- Generic'' (all): Maps with this suffix have no cosmetic difference from the original maps, but can have a Giant Monster objective. | |||
'''Unlockables:''' | '''Unlockables:''' | ||
Line 408: | Line 408: | ||
Image:MAAbandonedTech04.jpg|{{center|Abandoned Tech 04 (Small)}} | Image:MAAbandonedTech04.jpg|{{center|Abandoned Tech 04 (Small)}} | ||
Image:RevenantHeroLab01.jpg|{{center|Crey Hero Lab}} | Image:RevenantHeroLab01.jpg|{{center|Crey Hero Lab}} | ||
Image:.jpg|{{center|Demon-Infested Tech}} | Image:TechDemon01.jpg|{{center|Demon-Infested Tech}} | ||
Image:PortalCorpLab1.jpg|{{center|Portal Corp 01}} | Image:PortalCorpLab1.jpg|{{center|Portal Corp 01}} | ||
Image:MAPortal02.jpg|{{center|Portal Corp 02}} | Image:MAPortal02.jpg|{{center|Portal Corp 02}} | ||
Line 424: | Line 424: | ||
<gallery> | <gallery> | ||
Image:.jpg|{{center|Arachnos Secret Warehouse}} | Image:.jpg|{{center|Arachnos Secret Warehouse}} | ||
Image:.jpg|{{center|Carnival Warehouse}} | Image:CarnieWarehouse01.jpg|{{center|Carnival Warehouse}} | ||
Image:.jpg|{{center|Cesspool}} | Image:.jpg|{{center|Cesspool}} | ||
Image:ClockworkLair01.jpg|{{center|Clockwork King's Lair}} | Image:ClockworkLair01.jpg|{{center|Clockwork King's Lair}} | ||
Line 433: | Line 433: | ||
Image:FreakshowWarehouse01.jpg|{{center|Freakshow}} | Image:FreakshowWarehouse01.jpg|{{center|Freakshow}} | ||
Image:LouShop1.jpg|{{center|Lou's Garage}} | Image:LouShop1.jpg|{{center|Lou's Garage}} | ||
Image:.jpg|{{center|Superadine Lab}} | Image:SuperadineLab1.jpg|{{center|Superadine Lab}} | ||
Image:.jpg|{{center|The Smelting Cauldron}} | Image:.jpg|{{center|The Smelting Cauldron}} | ||
Image:.jpg|{{center|Tsoo Tattoo Parlor}} | Image:TsooTattoingParlor1.jpg|{{center|Tsoo Tattoo Parlor}} | ||
</gallery> | </gallery> | ||
{{clr}} | {{clr}} |
Revision as of 06:10, 3 February 2024
Overview
This page provides a visual list, by means of in-game screenshots, of all Mission Architect map categories belonging to the Unique Maps Map Type.
Unique Maps Categories
Arachnos
- .jpgArachnos Tunnels Base
Notes & Comments:
- Mercy Island - Landing Pad: It is always night on this map, regardless of the in-game time of day.
- Mercy Island - Widow Tower: Currently, this is the same map as Widow Tower
- Widow Tower: Currently, this is the same map as Mercy Island - Widow Tower
Unlockables:
- Cave - Arachnoid Cocoon: Additional Cave Maps
Atlas Park
Notes & Comments:
- Atlas Park (Ruined): There is no overhead map display for this map.
- Atlas Park 01: This map includes an Arachnos flyer used as the mission entrance/door. There are also cars traveling the streets and pedestrians on this map.
- Atlas Park 02: This map includes a destroyable meteor in a crater. There is no way to make the meteor a mission goal. The door is an Ouroboros crystal.
Banks
Notes & Comments:
- 22nd National Bank (all): Apart from the placement of doors and hallways, the visual elements of the 22nd National Bank maps do not change significantly from one map to the next.
- Long Shot Savings & Loan (all): Apart from the placement of doors and hallways, the visual elements of the Long Shot Savings & Loan maps do not change significantly from one map to the next.
Unlockables:
- 22nd National Bank (02 - 08): Additional Bank Maps
- Bank Exchange (02 - 03): Additional Bank Maps
- First National Bank (02 - 03): Additional Bank Maps
- Long Shot Savings & Loan (02 - 08): Additional Bank Maps
Cap Au Diable
- .jpgDimensional Ripple: Cap Au Diable
Caves (Unique)
- .jpgBatzul Hell
Notes & Comments:
- Council - Radar Room 01: This is a very small map consisting of a single room typical of the standard Council map set.
- Council - Radar Room 02: This is a very small map consisting of a single room typical of the standard Council map set.
Unlockables:
- 5th Column Head Quarters: Additional Cave Maps
- Banished Pantheon: Additional Cave Maps
- Cave - Arachnoid Cocoon: Additional Cave Maps
- Cave of Shaper: Additional Cave Maps
- Cimeroran Tombs: Additional Cave Maps
- Council - Giant Robot 01: Additional Cave Maps
- Council - Giant Robot 03: Unique Council Maps
- Council - Radar Room 01: Additional Cave Maps
- Council - Radar Room 02: Unique Council Maps
- Infernal's Lair: Additional Cave Maps
- Nerva Isle Respec: Additional Cave Maps
- Orenbega: Additional Cave Maps
- Snake Cave (with Idol): Additional Cave Maps
- Snake Cave - Hatchery: Additional Cave Maps
- Snake Cave - Sthenos' Lair: Additional Cave Maps
- Snake Cave 01: Additional Cave Maps
- Snake Cave 02: Additional Cave Maps
- Trolls: Additional Cave Maps
- Witch's Lair: Additional Cave Maps
Council & 5th Column
Notes & Comments:
- Council - Radar Room 01: This is a very small map consisting of a single room typical of the standard Council map set.
- Council - Radar Room 02: This is a very small map consisting of a single room typical of the standard Council map set.
Unlockables:
- Council - Giant Robot 01: Additional Cave Maps
- Council - Giant Robot 03: Unique Council Maps
- Council - Radar Room 01: Additional Cave Maps
- Council - Radar Room 02: Unique Council Maps
Cargo Ship
- .jpgGold Bricker Portal Ship
Casino
Unlockables:
- Longbow Officer's Club: Pawn Shops, Casinos and Police Stations
- Speakeasy: Pawn Shops, Casinos and Police Stations
- Tiki: Pawn Shops, Casinos and Police Stations
Cimerora
- .jpgBattle Map
- .jpgCastellum Quarter
- .jpgPhoebas Point
- .jpgSibyl Temple
- .jpgVespillos Pass
Circle of Thorns
- .jpgBaron Zoria's Lair
Unlockables:
- Circle of Thorns - Orenbega: Additional Cave Maps
- Circle of Thorns - Vaults of Mu: Unique Circle of Thorns Maps
- Thorn Tree 02: Unique Circle of Thorns Maps
Croatoa
Unlockables:
- Croatoa (05 - 09): Special Outdoor Croatoa Maps
Grandville
- .jpgGrandville - Conference Room
- .jpgGrandville - Main Square
- .jpgGrandville - The Fab
- .jpgGrandville Beach
Outdoor Maps
- .jpgAtlas Park Time Capsule
- .jpgCroatoa - Winter Forest & Cave
- .jpgEcho: Faultline - Resevoir
- .jpgFaultline - New Overbrook
- .jpgGrandville - Main Square
- .jpgGrandville - The Fab
- .jpgGrandville Beach
- .jpgSkyway City Tram
- .jpgThe Abyss
Notes & Comments:
- Atlas Park (Runied): There is no overhead map display for this map.
- Atlas Park 01: This map includes an Arachnos flyer used as the mission entrance/door. There are also cars traveling the streets and pedestrians on this map.
- Forest (Burning): Removed as of 5/5/2009 patch. Future disposition unknown.
- Mercy Island - Landing Pad: It is always night on this map, regardless of the in-game time of day.
- Warburg Malta Base: This is an indoor/outdoor combination map.
Unlockables:
- City Map 02: Special Outdoor Maps
- City Map 02 (Industrial): Special Outdoor Maps
- City Map 02 (Ruined): Special Outdoor Maps
- City Map 03: Special Outdoor Maps
- Forest 02:Special Outdoor Maps
- Forest 03: Special Outdoor Maps
- Graveyard 02: Special Outdoor Maps
Praetorian Outdoor Maps
- .jpgNeutroplis - Anti-Matter's Reactor
- .jpgNeutroplis - Neighborhood
- .jpgNeutroplis - Neuron's Tower
- .jpgNova Praetoria - CMF
- .jpgNova Praetoria - Magisterium
- .jpgNova Praetoria - South Aetna
Office
- .jpgDark Astoria Office
Notes & Comments:
- Office to Rikti Caves (all): Apart from the general layout, the visual elements of the Office to Rikti Caves maps are largely similar, and the transitional area appears identical for all three.
Unlockables:
- Office to Rikti Caves (02 - 03): Additional Special Cave Maps
Mercy Island
Notes & Comments:
- Mercy Island - Landing Pad: It is always night on this map, regardless of the in-game time of day.
Nerva Archipelago
Unlockables:
- Thorn Tree 02: Unique Circle of Thorns Maps
Rikti War Zone
- .jpgVanguard Base - Interior
Notes & Comments:
- Office to Rikti Caves (all): Apart from the general layout, the visual elements of the Office to Rikti Caves maps are largely similar, and the transitional area appears identical for all three.
- - Generic (all): Maps with this suffix have no cosmetic difference from the original maps, but can have a Giant Monster objective.
Unlockables:
- Office to Rikti Caves (02 - 03): Additional Special Cave Maps
Snake Maps
Unlockables:
- Snake Cave (with Idol): Additional Cave Maps
- Snake Cave - Hatchery: Additional Cave Maps
- Snake Cave - Sthenos' Lair: Additional Cave Maps
- Snake Cave 01: Additional Cave Maps
- Snake Cave 02: Additional Cave Maps
Tech Lab
Notes & Comments:
- Crey Hero Lab: Removed as of 5/5/2009 patch. Future disposition unknown.
Unlockables:
- Abandoned Tech (02 - 04): Additional Tech Maps
- Portal Corp 02: Additional Tech Maps
Warehouse
- .jpgArachnos Secret Warehouse
- .jpgCesspool
- .jpgThe Smelting Cauldron
Unique
- .jpgBatzul Hell
- .jpgDark Astoria Sewer
- .jpgManticore's Mansion
- .jpgRoad Tunnel
- .jpgShiva Fragment
- .jpgSpace Island
Notes & Comments:
- The Zig Breakout: It is always night on this map, regardless of the in-game time of day. The map contains an indoor and an outdoor portion; the indoor portion is accessed through the sewer entrance on the northwest side of the map.
Unlockables:
- Jewelry Shop 02: Pawn Shops, Casinos and Police Stations
- Pawn Shop 02: Pawn Shops, Casinos and Police Stations
- Police Station 02: Pawn Shops, Casinos and Police Stations