Dark Miasma: Difference between revisions

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imported>Sister Leortha (historical)
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imported>Lord Jinx (historical)
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{{Powers_LevelRow|Icon=DarkMiasma_TwilightGrasp.png|Power=Twilight Grasp|Level=1|Effect=Ranged, Foe -Accuacy -Damage, Team Heal|Border=1}}
{{Powers_LevelRow|Icon=DarkMiasma_TwilightGrasp.png|Power=Twilight Grasp|Level=1|Effect=Ranged, Foe -Accuacy -Damage, Team Heal|Border=1}}
{{Powers_LevelRow|Icon=DarkMiasma_TarPatch.png|Power=Tar Patch|Level=2|Effect=Ranged Targeted area of effect, Target -Speed, -Resistance, -Fly|Border=1}}
{{Powers_LevelRow|Icon=DarkMiasma_TarPatch.png|Power=Tar Patch|Level=2|Effect=Ranged Targeted area of effect, Target -Speed, -Resistance, -Fly|Border=1}}
{{Powers_LevelRow|Icon=DarkMiasma_DarkestNight.png|Power=Darkest Night|Level=4|Effect=-|Border=1}}
{{Powers_LevelRow|Icon=DarkMiasma_DarkestNight.png|Power=Darkest Night|Level=4|Effect=Toggle: Ranged (Targeted AoE), Foe -DMG, Foe -ACC|Border=1}}
{{Powers_LevelRow|Icon=DarkMiasma_HowlingTwilight.png|Power=Howling Twilight|Level=10|Effect=-|Border=1}}
{{Powers_LevelRow|Icon=DarkMiasma_HowlingTwilight.png|Power=Howling Twilight|Level=10|Effect=Ranged (AoE), Minor DMG(Negative), Target Slow, -Recharge, Disorient, Ally Rez|Border=1}}
{{Powers_LevelRow|Icon=DarkMiasma_ShadowFall.png|Power=Shadow Fall|Level=16|Effect=-|Border=1}}
{{Powers_LevelRow|Icon=DarkMiasma_ShadowFall.png|Power=Shadow Fall|Level=16|Effect=Toggle: PBAoE, Team Stealth, +DEF(All), +Res(Energy, Negative, Psionics, Fear)|Border=1}}
{{Powers_LevelRow|Icon=DarkMiasma_FearsomeAura.png|Power=Fearsome Stare|Level=20|Effect=-|Border=1}}
{{Powers_LevelRow|Icon=DarkMiasma_FearsomeAura.png|Power=Fearsome Stare|Level=20|Effect=Ranged (Cone), Foe Fear, -ACC|Border=1}}
{{Powers_LevelRow|Icon=DarkMiasma_PetrifyingGaze.png|Power=Petrifying Gaze|Level=28|Effect=-|Border=1}}
{{Powers_LevelRow|Icon=DarkMiasma_PetrifyingGaze.png|Power=Petrifying Gaze|Level=28|Effect=Ranged Hold|Border=1}}
{{Powers_LevelRow|Icon=DarkMiasma_BlackHole.png|Power=Black Hole|Level=35|Effect=-|Border=1}}
{{Powers_LevelRow|Icon=DarkMiasma_BlackHole.png|Power=Black Hole|Level=35|Effect=Ranged (Targeted AoE), Foe Intangible|Border=1}}
{{Powers_LevelRow|Icon=DarkMiasma_DarkServant.png|Power=Dark Servant|Level=38|Effect=-|Border=1}}
{{Powers_LevelRow|Icon=DarkMiasma_DarkServant.png|Power=Dark Servant|Level=38|Effect=Summon Dark Servant: Ranged Debuff Special|Border=1}}
{{Powers_Footer}}
{{Powers_Footer}}



Revision as of 19:00, 27 August 2006

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Overview

Dark Miasma is one of the powersets. It is a Defender primary power set and a Corruptor and Mastermind secondary power set.

Focus the dark power of the Netherworld to weaken your foes. Dark Miasma focuses on draining your opponent.

Power Tables

Defender

The Dark Miasma powerset is available as a primary set for Defenders. The following table shows which powers are available and at what level:

Power Level Effect
Twilight Grasp 1 Ranged, Foe -Accuacy -Damage, Team Heal
Tar Patch 1 Ranged Targeted area of effect, Target -Speed, -Resistance, -Fly
Darkest Night 2 -
Howling Twilight 6 -
Shadow Fall 8 -
Fearsome Stare 12 -
Petrifying Gaze 18 -
Black Hole 26 -
Dark Servant 32 -

Corruptor / Mastermind

The Dark Miasma powerset is available as a secondary set for Corruptors and Masterminds. The following table shows which powers are available and at what level:

Power Level Effect
Twilight Grasp 1 Ranged, Foe -Accuacy -Damage, Team Heal
Tar Patch 2 Ranged Targeted area of effect, Target -Speed, -Resistance, -Fly
Darkest Night 4 Toggle: Ranged (Targeted AoE), Foe -DMG, Foe -ACC
Howling Twilight 10 Ranged (AoE), Minor DMG(Negative), Target Slow, -Recharge, Disorient, Ally Rez
Shadow Fall 16 Toggle: PBAoE, Team Stealth, +DEF(All), +Res(Energy, Negative, Psionics, Fear)
Fearsome Stare 20 Ranged (Cone), Foe Fear, -ACC
Petrifying Gaze 28 Ranged Hold
Black Hole 35 Ranged (Targeted AoE), Foe Intangible
Dark Servant 38 Summon Dark Servant: Ranged Debuff Special

Powers

The following are powers in the Dark Miasma powerset.

DarkMiasma BlackHole.png Black Hole

Opens up a Black Hole to the Netherworld that temporarily pulls in all foes within its grasp. The victims become phase shifted and are completely intangible. They are hard to see, and cannot affect or be affected by those in normal space.

Damage -
Recharge -
Minimum Level Archetypeicon defender.png 26 (Defender)
V archetypeicon corruptor.png 35 (Corruptor)
V archetypeicon mastermind.png 35 (Mastermind)
Effects -
-
Enhancements -
-

DarkMiasma DarkServant.png Dark Servant

Summons a Dark Servant to your aid. The Dark Servant possesses an assortment of dark powers to weaken your foes. The summoned entity is not a willing servant, and it is only your power that binds it in this realm. The Dark Servant can be buffed and healed.

Damage -
Recharge -
Minimum Level Archetypeicon defender.png 32 (Defender)
V archetypeicon corruptor.png 38 (Corruptor)
V archetypeicon mastermind.png 38 (Mastermind)
Effects -
-
Enhancements -
-

DarkMiasma DarkestNight.png Darkest Night

While active, you channel Negative Energy onto a targeted foe. Darkest Night decreases the damage potential and Accuracy of the target, and all foes nearby, as long as you keep the power active.

Damage -
Recharge -
Minimum Level Archetypeicon defender.png 2 (Defender)
V archetypeicon corruptor.png 4 (Corruptor)
V archetypeicon mastermind.png 4 (Mastermind)
Effects -
-
Enhancements -
-

DarkMiasma FearsomeAura.png Fearsome Stare

Instills tremendous Fear within a cone area in front of you, causing all affected targets to tremble in Terror uncontrollably

Damage -
Recharge -
Minimum Level Archetypeicon defender.png 12 (Defender)
V archetypeicon corruptor.png 20 (Corruptor)
V archetypeicon mastermind.png 20 (Mastermind)
Effects -
-
Enhancements -
-

DarkMiasma HowlingTwilight.png Howling Twilight

Activating this power channels the power of the Netherworld to weaken your foes, in an attempt to revive all nearby fallen allies. You must stand near your defeated allies to revive them, then select a foe. The selected foe and all nearby foes will be Slowed, Disoriented, and drained of some life. Revived allies will have full Hit Points and Endurance and will suffer no ill effects and is left protected from XP Debt for 20 seconds

Damage -
Recharge -
Minimum Level Archetypeicon defender.png 6 (Defender)
V archetypeicon corruptor.png 10 (Corruptor)
V archetypeicon mastermind.png 10 (Mastermind)
Effects -
-
Enhancements -
-

DarkMiasma PetrifyingGaze.png Petrifying Gaze

Petrifies a single targeted foe with a terrifying gaze. The victim is Held and defenseless.

Damage -
Recharge -
Minimum Level Archetypeicon defender.png 18 (Defender)
V archetypeicon corruptor.png 28 (Corruptor)
V archetypeicon mastermind.png 28 (Mastermind)
Effects -
-
Enhancements -
-

DarkMiasma ShadowFall.png Shadow Fall

Envelops you and your nearby teammates in a shroud of darkness. Shadow Fall does not grant Invisibility, but it does make you harder to detect. Even if you are discovered, Shadow Fall grants a bonus to Defense bonus to all attacks and Resistance to Fear, while reducing Energy, Negative Energy, and Psionic Damage. You cannot use any other Concealment type power while using Shadow Fall.

Damage -
Recharge -
Minimum Level Archetypeicon defender.png 8 (Defender)
V archetypeicon corruptor.png 16 (Corruptor)
V archetypeicon mastermind.png 16 (Mastermind)
Effects -
-
Enhancements -
-

DarkMiasma TarPatch.png Tar Patch

Drops a large patch of viscous Negative Energy which dramatically slows down enemies that run through it and reduces their damage resistance. Affected targets stuck in the Tar Patch cannot jump or fly.

Recharge Slow
Minimum Level Archetypeicon defender.png 1 (Defender)
V archetypeicon corruptor.png 2 (Corruptor)
V archetypeicon mastermind.png 2 (Mastermind)
Effects Targeted area of effect
Target -Speed
-Resistance
-Fly
Enhancements -
-

DarkMiasma TwilightGrasp.png Twilight Grasp

You channel Negative Energy from the Netherworld through yourself to a targeted foe. Twilight Grasp drains the power from that target and slowly transfers it to you and all nearby allies. The targeted foe's Accuracy and damage are reduced, while you and your nearby allies are healed.

Damage -
Recharge -
Minimum Level Archetypeicon defender.png 1 (Defender)
V archetypeicon corruptor.png 1 (Corruptor)
V archetypeicon mastermind.png 1 (Mastermind)
Effects Ranged
Foe -Accuracy
Foe -Damage
Team Heal
Enhancements -
-

External Links