Dr. Cheng: Difference between revisions
imported>StarGeek (historical) mNo edit summary |
imported>StarGeek (historical) m (fixed template) |
||
Line 130: | Line 130: | ||
Recovering the Armadura del Sol will have ramifications far beyond these city walls. You did the world a service today. The Armadura del Sol was said to have once been powerful enough to level a city. If the Circle truly understood its power, they must be a more fearsome foe that we had guessed! | Recovering the Armadura del Sol will have ramifications far beyond these city walls. You did the world a service today. The Armadura del Sol was said to have once been powerful enough to level a city. If the Circle truly understood its power, they must be a more fearsome foe that we had guessed! | ||
{{Mission Common Find the missing class}} | {{Mission Common Find the missing class|Name=Black}} | ||
== External Links == | == External Links == | ||
* {{NoFutureContact|City=h|ID=154}} | * {{NoFutureContact|City=h|ID=154}} |
Revision as of 01:07, 10 May 2006
Overview
Dr. Cheng is a hero contact in the Bell Point neighborhood of Independence Port Dr. Cheng is a Magic origin contact. His level range is 20-24. His primary story arc is the Wheel of Destruction story arc.
Introductions
Contact Introduced By
New Contact(s)
Information
Mystic
No one knows Dr. Cheng's first name, or even his real name. Like all wise mystics, he knows that names have power, and so he is careful to hide his. There has been a Dr. Cheng living in Paragon City since the 1840's, and, as far as anyone can tell, this is the same man. He neither confirms nor denies his reputed age. Dr. Cheng wiles away the hours of the day in local restaurants and teahouses, dispensing wisdom, advice, and aid to any who ask it of him. He is known to be a powerful magician who specializes in dealing with malevolent spirits, ghosts, and demons. Since the Rikti War, Dr. Cheng has become closely involved with the city's heroes, offering them help in their ceaseless pursuit of justice. He is particularly interested in the Banished Pantheon and the Circle of Thorns.
Initial Contact
I can sense great potential within you. Do no falter from the path you have chosen, difficult though it may be.
Store
Dr. Cheng sells
- Inspirations
- Level 20 Dual-Origin Natural/Magic enhancements
- Level 25 Dual-Origin Natural/Magic enhancements
- Level 25 Single Origin Magic enhancements
Badge Mission
Template:Mission Badge Spirit Warrior
Story Arc
Template:Mission StoryArc The Wheel Turns
Missions
Find Edith Frasier
Briefing
In the wake of the Rikti War, there's been a resurgence of all kinds of mysticism. This has helped in some cases, even providing the city with new hope. But it has also caused a great deal of trouble. One new cult calls itself the Banished Pantheon. They have some sort of dark power; they can animate the dead and call spirits from beyond the grave! A reporter named Edith Frasier was investigating them, but now she's gone missing. Please find Edith Frasier as soon as possible.
Mission Acceptance
The creatures we have seen the most frequently have been dubbed Husks; they seem to be made from the animated bodies of the dead.
Mission Objective(s)
- Find Edith Frasier
Clue: Edith Frasier's Story
When you rescued Edith Frasier, she said:
'I've seen a lot of horrible things since I started this investigation. This Banished Pantheon cult, they're inhuman! They worship some kind of lost god-like beings, horrible prehistoric entities that feed on pain. Their chief god is Lughebu, who demands that they learn about all beings of power. Here, take this idol I discovered. I have a feeling there's some sort of dark magic about it.
Temporary Power: Idol of Lughebu
When you rescued Suzanne Trent, she gave you this idol she found in the Pantheon's lair. While carrying it, you have the ability to drain the life from nearby foes, increasing your own Hit Points. The idol must be returned to the MAGI vault within 3 real days.
Debriefing
According to Edith Frasier, the Banished Pantheon is investigating all beings of power. I must say, that phrase has an ominous ring to it. Depending on the definition, it could include heroes like yourself.
Template:Mission Deliver Package to Stephanie Peebles
Mission 3a
Briefing
The conflict between the Warriors and the Tsoo for dominance over Talos Island is endangering innocents. The Security Chief over there wants your help.
Mission Acceptance
Both those bands of thugs need a lesson.
Mission Objective(s)
- Assist Security Chief
- Talos Island
Debriefing
That should quiet things down for a bit. Talos Island is in for a long war, I'm afraid.
Mission 3b
Briefing Security Chief
I need you to confront the Tsoo and the Warriors. Here are some basics about the area. If I were you, I'd look for the Tsoo in Helen Point of New Sparta. New Thebes and New Troy are typical Warrior hangouts.
Clue: Talos Island briefing
During the 1950's, the titanic hero Talos fought to save the city from a horrid beast called the Chimera. Talos wrestled the protean creature into the deepest waters of the bay, and their struggles somehow set off a volcano in the waters. Talos was killed, and the island created by the lava flow was named after him. Recently, a couple of gangs have been squaring off for Talos Island turf: the Warriors and the Tsoo. The Warriors have a fixation with gladiators; they carry swords and are often superb soldiers. THe Tsoo seem to be a gang with some magical might behind them.
Mission Objective(s)
- Discourage gang war
- Defeat 10 Tsoo and 10 Warriors
Recover Armadura del Sol
Briefing
There's been a break-in at the Paragon City Museum of History. The thieves made off with a large portion of the exhibit on the Spanish conquest of the new world. The centerpiece of the collection was the Armadura del Sol, a set of conquistador's armor said to be enchanted with the power of the sun. It has no magical powers now, but it's said that a mage could learn much from studying the armor. For this reason, I suspect the Circle of Thorns are behind the theft. Will you recover the armor from the Circle?
Mission Acceptance
The Armadura del Sol is composed of six pieces. You'll have to find and recover all of them to make sure the Circle's mystics can learn nothing from it.
Mission Objective(s)
- Defeat lead mystic and his crew
- 6 pieces of armor to recover
Clue: Armadura del Sol
This ancient conquistador's armor is said to contain the power of the sun itself. Though its magic has long since faded, it was once rumored to give its wearer the power to destroy an army.
Debriefing
Recovering the Armadura del Sol will have ramifications far beyond these city walls. You did the world a service today. The Armadura del Sol was said to have once been powerful enough to level a city. If the Circle truly understood its power, they must be a more fearsome foe that we had guessed!
Template:Mission Common Find the missing class