Dual Blades: Difference between revisions
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Allows you to trick a foe into no longer attacking you. A successful Placate will also Hide you. This Hide is very brief, and offers no defense bonus, but it will allow you to deliver a critical hit or an Assassin's Strike. However, if you attack a Placated foe, he will be able to attack you back. This power is the finishing move in the empower combination attack. | Allows you to trick a foe into no longer attacking you. A successful Placate will also Hide you. This Hide is very brief, and offers no defense bonus, but it will allow you to deliver a critical hit or an Assassin's Strike. However, if you attack a Placated foe, he will be able to attack you back. This power is the finishing move in the empower combination attack. | ||
This power is | This power is available only to [[Stalkers]]. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} |
Revision as of 20:29, 14 November 2007
Overview
Dual Blades is one of the powersets to come. It is a Scrapper primary power set and a Tanker secondary set in City of Heroes, and a Stalker and Brute primary powerset in City of Villains. It is set to come out with issue 11. The devs (Back Alley Brawler in particular) have confirmed that the set will be insanely quick.
A video of this set in action is available from the Official movie page!
Powers
The Dual Blades powerset is available to Scrappers, Stalkers, and Brutes as a primary powerset and to Tankers as a secondary powerset. The following tables lists the powers available, sorted by level. They also indicate which combination uses which power.
The layout of these tables may change, please discuss. Talk:Dual Blades
Scrapper
Power | Level | Effect |
---|---|---|
Nimble Slash | 1 | Melee, Minor Damage (Lethal). |
Power Slice | 1 | Melee, Moderate Damage(Lethal). |
Ablating Strike | 2 | Melee, Moderate Damage (Lethal), Foe -Defense. |
Typhoon's Edge | 6 | Point Blank Area of Effect Melee, Moderate Damage (Lethal). |
Blinding Feint | 8 | Melee, Moderate Damage (Lethal) Self +Damage +Accuracy. |
Confront | 12 | Ranged, Foe Taunt |
Vengeful Slice | 18 | Melee, Moderate Damage(Lethal), Foe Knockdown. |
Sweeping Strike | 26 | Melee (Cone), Superior Damage (Lethal). |
One Thousand Cuts | 32 | Melee (Cone), Superior Damage (Lethal). |
Tanker
Power | Level | Effect |
---|---|---|
Nimble Slash | 1 | Melee, Minor Damage (Lethal). |
Power Slice | 2 | Melee, Moderate Damage(Lethal). |
Ablating Strike | 4 | Melee, Moderate Damage (Lethal), Foe -Defense. |
Taunt | 10 | Ranged(Targeted AoE), Foe Taunt |
Typhoon's Edge | 16 | Point Blank Area of Effect Melee, Moderate Damage (Lethal). |
Blinding Feint | 20 | Melee, Moderate Damage (Lethal) Self +Damage +Accuracy. |
Vengeful Slice | 28 | Melee, Moderate Damage(Lethal), Foe Knockdown. |
Sweeping Strike | 35 | Melee (Cone), Superior Damage (Lethal). |
One Thousand Cuts | 38 | Melee (Cone), Superior Damage (Lethal). |
Brute
Power | Level | Effect |
---|---|---|
Nimble Slash | 1 | Melee, Minor Damage (Lethal). |
Power Slice | 1 | Melee, Moderate Damage(Lethal). |
Ablating Strike | 2 | Melee, Moderate Damage (Lethal), Foe -Defense. |
Typhoon's Edge | 6 | Point Blank Area of Effect Melee, Moderate Damage (Lethal). |
Blinding Feint | 8 | Melee, Moderate Damage (Lethal) Self +Damage +Accuracy. |
Taunt | 12 | Ranged(Targeted AoE), Foe Taunt |
Vengeful Slice | 18 | Melee, Moderate Damage(Lethal), Foe Knockdown. |
Sweeping Strike | 26 | Melee (Cone), Superior Damage (Lethal). |
One Thousand Cuts | 32 | Melee (Cone), Superior Damage (Lethal). |
Stalker
Power | Level | Effect |
---|---|---|
Nimble Slash | 1 | Melee, Minor Damage (Lethal). |
Power Slice | 1 | Melee, Moderate Damage(Lethal). |
Ablating Strike | 2 | Melee, Moderate Damage (Lethal), Foe -Defense. |
Assassin's Blades | 6 | Melee, Moderate Damage +Special. |
Build Up | 8 | Self +Damage +Accuracy. |
Placate | 12 | Ranged, Foe Placate. |
Vengeful Slice | 18 | Melee, Moderate Damage(Lethal), Foe Knockdown. |
Sweeping Strike | 26 | Melee (Cone), Superior Damage (Lethal). |
One Thousand Cuts | 32 | Melee (Cone), Superior Damage (Lethal). |
Combination Attacks
The highlight of the dual blades power set is its implementation of a "combo system." Most attacks lack a secondary effect (like Katana's -Def or Dark's -Acc) but the set makes up for this by adding the ability to chain attacks together to create an additional effect at the end.
The layout of these tables may change, please discuss. Talk:Dual Blades
Powers
Quick copy/paste from Energy Melee, may contain errors. Please update/fix them.
The following are powers in the Energy Melee powerset.
Assassin's Blades
A signature Stalker attack. This attack does moderate damage on its own as a frontal attack. However, if it is executed while you are Hidden, this attack will do tremendous lethal damage as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power. This power is needed for the empower and sweep combination attacks.
This power is unavailable to Tankers, Scrappers, and Brutes.
Damage | Special(lethal) |
Recharge | Slow |
Minimum Level | 6 (Stalker) |
Effects | Melee |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage | |
Enhance Accuracy |
Nimble Slash
You perform a quick with your blades. Does minor lethal damage, but has a quick recharge rate. This attack begins both the empower and weaken combination attacks.
Damage | Minor(Lethal) |
Recharge | Very Fast |
Minimum Level | 1 (Tanker) |
1 (Brute) | |
1 (Stalker) | |
1 (Scrapper) | |
Effects | Melee |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage | |
Enhance Accuracy | |
Set Categories | Melee Damage |
Ablating Strike
You slash at your foew with your blades, dealing a good amount of lethal damage. This attack can reduce a target's defense, making him easier to hit. This power is needed for the empower and weaken combination attacks, and this the beginning of the attack vitals combination attack.
Damage | HighLethal) |
Recharge | Moderate |
Minimum Level | 2 (Brute) |
2 (Stalker) | |
4 (Tanker) | |
2 (Scrapper) | |
Effects | Melee |
Foe Defense Debuff | |
Enhancements | Reduce Endurance Cost |
Enhance Defense Debuff | |
Increase Attack Rate | |
Enhance Damage | |
Enhance Accuracy | |
Set Categories | Melee Damage |
Build Up
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your Accuracy. This power is the opening to both the empower and sweep combination attacks.
Recharge | Long |
8 (Stalker) | |
Effects | Self +Damage, +Accuracy |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff |
Power Slice
You perform a powerful deadly stirke with your blade. This is a basic attack that deals moderate damage. This power is needed for the weaken combination attack.
Damage | Moderate(Lethal) |
Recharge | Fast |
Minimum Level | 1 (Brute) |
1 (Stalker) | |
2 (Tanker) | |
2 (Scrapper) | |
Effects | Melee |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage | |
Enhance Accuracy |
Sweeping Stirke
You make a sweeking strike with your blades, hitting all foes in a cone in front of you and dealing moderate lethal damage to each. This power is the opening move for the weaken combination attack.
Placate
Allows you to trick a foe into no longer attacking you. A successful Placate will also Hide you. This Hide is very brief, and offers no defense bonus, but it will allow you to deliver a critical hit or an Assassin's Strike. However, if you attack a Placated foe, he will be able to attack you back. This power is the finishing move in the empower combination attack.
This power is available only to Stalkers.
Recharge | Long |
Minimum Level | 12 (Stalker) |
Effects | Ranged |
Foe Placate | |
Self Stealth/Hide | |
Enhancements | Enhance Range |
Increase Attack Rate |
Vengeful Slice
Unleashes a series of strong attacks on your foe, dealing high lethal damage and knocking the down. This power is needed for the attack vitals combination.
Damage | High(Lehtal) |
Recharge | Moderate |
Minimum Level | 18 (Stalker) |
28 (Tanker) | |
18 (Brute) | |
28 (Scrapper) | |
Effects | Melee |
Knockdown | |
Enhancements | Reduce Endurance Cost |
Enhance Knockback Distance | |
Increase Attack Rate | |
Enhance Damage | |
Enhance Accuracy | |
Set Categories | Melee Damage |
Taunt
Taunts a foe and all foes around him to attack you.
Tanker: Useful for pulling villains off an ally who finds himself in over his head. Taunted foes tend to ignore other enemies and focus on you for quite a while, so use this power cautiously. An Accuracy check is not required to taunt your foes.
Brute: Useful to pull enemies off allies and keep them attacking you to raise your fury.
This power is unavailable to Stalkers.
Recharge | Fast (Brute) |
Slow (Tanker) | |
Minimum Level | 4 (Tanker) |
10 (Brute) | |
Effects | Ranged(Targeted Area of Effect) |
Foe Taunt | |
Enhancements | - |
- |
Total Focus
Total Focus is complete mastery over Energy Melee. This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented. Due to the exhausting nature of Total Focus, the recharge time is very long.
Stalkers: Criticals with Total Focus deal 130% damage instead of double.
Whirling Hands
By focusing your energy into the muscles in your arms, you can launch a dizzying flurry of attacks against every foe in melee range. Some foes may be hit hard enough to be Disoriented as well.
This power is unavailable to Stalkers.
Damage | Moderate(Smashing/Energy) |
Recharge | Slow |
Minimum Level | 8 (Brute) |
16 (Tanker) | |
Effects | Point Blank Area of Effect |
Foe Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee AoE Damage |
Stuns |