Edict of the Master: Damage: Difference between revisions
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== Recipe == | == Recipe == | ||
{{DropRecipeHead|Edict of the Master| | {{DropRecipeHead|Edict of the Master|RR}} | ||
{{DropRecipeTables|from=15|to=40 | {{DropRecipeTables|from=15|to=40 | ||
|{{ISalvage|Brass|1|15-25}}<br />{{ISalvage|Spiritual Essence|1|15-25}}<br />{{ISalvage|Daemon Program|1|15-25}}<br />{{ISalvage|Psionic Manifestation|1|15-25}} | |{{ISalvage|Brass|1|15-25}}<br />{{ISalvage|Spiritual Essence|1|15-25}}<br />{{ISalvage|Daemon Program|1|15-25}}<br />{{ISalvage|Psionic Manifestation|1|15-25}} | ||
|{{ISalvage|Stabilized Mutant Genome|1|26-40}}<br />{{ISalvage|Ancient Bone|1|26-40}}<br />{{ISalvage|Scientific Law|1|26-40}}<br />{{ISalvage|Mu Vestment|1|26-40}} | |{{ISalvage|Stabilized Mutant Genome|1|26-40}}<br />{{ISalvage|Ancient Bone|1|26-40}}<br />{{ISalvage|Scientific Law|1|26-40}}<br />{{ISalvage|Mu Vestment|1|26-40}} | ||
|}} | |}} |
Revision as of 08:10, 21 December 2011
Edict of the Master: Damage is an enhancement in the Edict of the Master set.
The Reward Merit cost of this recipe is 200 Merits.
Alignment Merits cannot now be used to purchase recipes The Alignment Merit cost of this recipe was 2 Merits. |
Astral Merits cannot now be used to purchase recipes The Astral Merit cost of this recipe was 32 Merits. |
Empyrean Merits cannot now be used to purchase recipes This recipe never could be. |
Effects
This enhancement improves the damage of your power by the following amounts:
Level | 15 | 16 | 17 | 18 | 19 |
---|---|---|---|---|---|
Damage | +19.2% | +20.5% | +21.8% | +23.1% | +24.3% |
Level | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 |
---|---|---|---|---|---|---|---|---|---|---|
Damage | +25.6% | +26.9% | +28.2% | +29.5% | +30.7% | +32.0% | +33.3% | +33.7% | +34.1% | +34.4% |
Level | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 |
---|---|---|---|---|---|---|---|---|---|---|---|
Damage | +34.8% | +35.2% | +35.6% | +35.9% | +36.3% | +36.7% | +37.1% | +37.5% | +37.8% | +38.2% | +38.6% |
Recipe
This recipe cannot be bought from stores. It must be obtained by purchasing from a Reward Merit Vendor as an Invention Origin Enhancement Recipe, by Random Rare Recipe Roll, from another player at the Auction House, or by trading. It is a rare drop.
This recipe may be sold to a store for 200 inf per level. However, other players may be willing to pay more for it through the Auction House.
The following tables show the requirements for crafting this enhancement:
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
15 | 7,500 | 1 Brass 1 Spiritual Essence 1 Daemon Program 1 Psionic Manifestation |
16 | 12,900 | |
17 | 18,300 | |
18 | 23,700 | |
19 | 29,100 | |
20 | 34,500 | |
21 | 35,080 | |
22 | 35,660 | |
23 | 36,240 | |
24 | 36,820 | |
25 | 37,400 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
26 | 38,660 | 1 Stabilized Mutant Genome 1 Ancient Bone 1 Scientific Law 1 Mu Vestment |
27 | 39,920 | |
28 | 41,180 | |
29 | 42,440 | |
30 | 43,700 | |
31 | 48,200 | |
32 | 52,700 | |
33 | 57,200 | |
34 | 61,700 | |
35 | 66,200 | |
36 | 73,920 | |
37 | 81,640 | |
38 | 89,360 | |
39 | 97,080 | |
40 | 104,800 |