Electricity Mastery (Blaster): Difference between revisions

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imported>TayJK (historical)
(Added tables, not sure if information is correct)
imported>Snorii (historical)
(finished article, -stub)
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{{stub}}
==Overview==
==Overview==
{{TOCright}}
{{TOCright}}
Electrical Mastery is a [[Blaster]] Ancillary Powerset.  This set was added in [[Issue 5]]
Electrical Mastery is a [[Blaster]] Ancillary Powerset.  This set was added in [[Issue 5]].
 
You have Mastery over Electrical power to defeat your foes, and to add some much needed armor and defense.


== Power Tables ==
== Power Tables ==
Line 9: Line 10:


{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=Electrical_Mastery_Static_Discharge.png|Power=Static Discharge|Level=41|Effect=Click Cone Area of Effect Foe Endurance Drain, Damage(Energy)|Border=1}}
{{Powers_LevelRow|Icon=Electrical_Mastery_Static_Discharge.png|Power=Static Discharge|Level=41|Effect=Ranged(Cone), Moderate Damage(Energy), -Endurance|Border=1}}
{{Powers_LevelRow|Icon=Electrical_Mastery_Shocking_Bolt.png|Power=Shocking Bolt|Level=41|Effect=Click Foe Hold, Damage over Time(Energy)|Border=1}}
{{Powers_LevelRow|Icon=Electrical_Mastery_Shocking_Bolt.png|Power=Shocking Bolt|Level=41|Effect=Ranged, Minor Damage over Time(Energy), Foe: Hold, -Endurance|Border=1}}
{{Powers_LevelRow|Icon=Electrical_Mastery_Charged_Armor.png|Power=Charged Armor|Level=44|Effect=Toggle Self +Resist(Smashing, Lethal, Energy)|Border=1}}
{{Powers_LevelRow|Icon=Electrical_Mastery_Charged_Armor.png|Power=Charged Armor|Level=44|Effect=Toggle: Self +Resistance(Smash, Lethal, Energy)|Border=1}}
{{Powers_LevelRow|Icon=Electrical_Mastery_EM_Pulse.png|Power=EM Pulse|Level=47|Effect=Click Player-Based Area of Effect Foe Disorient|Border=1}}
{{Powers_LevelRow|Icon=Electrical_Mastery_EM_Pulse.png|Power=EM Pulse|Level=47|Effect=Player Based Area of Effect, Foe: Disorient, -Endurance, -Regeneration, Special vs. Robots; Self: -Recovery|Border=1}}
{{Powers_Footer}}
{{Powers_Footer}}


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=== [[Image:Electrical_Mastery_Charged_Armor.png]]Charged Armor===
=== [[Image:Electrical_Mastery_Charged_Armor.png]]Charged Armor===
When you toggle on this power, you are surrounded in a charged field that makes you highly resistant to smashing, lethal and energy damage. You must be level 44 and have Static Discharge or Shocking Bolt before selecting this power.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|-}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 44 (Blaster)}}
{{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 44 (Blaster)}}
{{PowerBlock_Effects|Toggle Self +Resist(Smashing, Lethal, Energy)}}
{{PowerBlock_Effects|Toggle: Self +Resistance(Smash, Lethal, Energy)}}
{{PowerBlock_Enhancements|-}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|-}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|-}}
{{PowerBlock_Blank|{{Enhance Damage Resistance}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:Electrical_Mastery_EM_Pulse.png]]EM Pulse===
=== [[Image:Electrical_Mastery_EM_Pulse.png]]EM Pulse===
You can unleash a massive pulse of electromagnetic energy. This EMP will drain the endurance and HP Regeneration of all affected targets and leave them incapacitated and disoriented for a while. Additionally, most machines and robots will take moderate high damage. However, this power uses a lot of endurance and leaves you unable to recover endurance for a while. You must be level 47 and have two other Electrical Mastery Powers before selecting this power.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|-}}
{{PowerBlock_Damage|-}}
{{PowerBlock_Recharge|-}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 47 (Blaster)}}
{{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 47 (Blaster)}}
{{PowerBlock_Effects|Click Player-Based Area of Effect Foe Disorient}}
{{PowerBlock_Effects|Player Based Area of Effect}}
{{PowerBlock_Enhancements|-}}
{{PowerBlock_Blank|Foe: Disorient, -Endurance, -Regeneration}}
{{PowerBlock_Blank|-}}
{{PowerBlock_Blank|Special vs. Robots}}
{{PowerBlock_Blank|-}}
{{PowerBlock_Blank|Self: -Recovery}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}
{{PowerBlock_Blank|{{Enhance Disorient}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:Electrical_Mastery_Shocking_Bolt.png]]Shocking Bolt ===
=== [[Image:Electrical_Mastery_Shocking_Bolt.png]] Shocking Bolt ===
 
Holds a distant foe by Shocking him with electricity. The seized target is left writhing in agony and is unable to defend himself. Shocking Bolt also drains a some endurance from the target over time. A portion of drained endurance may be returned to you.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|-}}
{{PowerBlock_Damage|Minor Damage over Time(Energy)}}
{{PowerBlock_Recharge|-}}
{{PowerBlock_Recharge|-}}
{{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 41 (Blaster)}}
{{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 41 (Blaster)}}
{{PowerBlock_Effects|Click Foe Hold, Damage over Time(Energy)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Enhancements|-}}
{{PowerBlock_Blank|Foe: Hold, -Endurance}}
{{PowerBlock_Blank|-}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|-}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}
{{PowerBlock_Blank|{{Enhance Hold}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:Electrical_Mastery_Static_Discharge.png]]Static Discharge ===
=== [[Image:Electrical_Mastery_Static_Discharge.png]]Static Discharge ===
Discharges a cone of static electricity that deals damage and drains endurance from all affected foes in the area.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|-}}
{{PowerBlock_Damage|Moderate Damage(Energy)}}
{{PowerBlock_Recharge|-}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 41 (Blaster)}}
{{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 41 (Blaster)}}
{{PowerBlock_Effects|Click Cone Area of Effect Foe Endurance Drain, Damage(Energy)}}
{{PowerBlock_Effects|Ranged(Cone)}}
{{PowerBlock_Enhancements|-}}
{{PowerBlock_Blank|Foe: -Endurance}}
{{PowerBlock_Blank|-}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|-}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}



Revision as of 15:23, 24 February 2007

Overview

Electrical Mastery is a Blaster Ancillary Powerset. This set was added in Issue 5.

You have Mastery over Electrical power to defeat your foes, and to add some much needed armor and defense.

Power Tables

The following table shows which powers are available and at what level:

Power Level Effect
Static Discharge 41 Ranged(Cone), Moderate Damage(Energy), -Endurance
Shocking Bolt 41 Ranged, Minor Damage over Time(Energy), Foe: Hold, -Endurance
Charged Armor 44 Toggle: Self +Resistance(Smash, Lethal, Energy)
EM Pulse 47 Player Based Area of Effect, Foe: Disorient, -Endurance, -Regeneration, Special vs. Robots; Self: -Recovery

Powers

The following are powers in the Electrical Mastery powerset.

Electrical Mastery Charged Armor.pngCharged Armor

When you toggle on this power, you are surrounded in a charged field that makes you highly resistant to smashing, lethal and energy damage. You must be level 44 and have Static Discharge or Shocking Bolt before selecting this power.

Recharge Fast
Minimum Level Archetypeicon blaster.png 44 (Blaster)
Effects Toggle: Self +Resistance(Smash, Lethal, Energy)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance

Electrical Mastery EM Pulse.pngEM Pulse

You can unleash a massive pulse of electromagnetic energy. This EMP will drain the endurance and HP Regeneration of all affected targets and leave them incapacitated and disoriented for a while. Additionally, most machines and robots will take moderate high damage. However, this power uses a lot of endurance and leaves you unable to recover endurance for a while. You must be level 47 and have two other Electrical Mastery Powers before selecting this power.

Damage -
Recharge Very Long
Minimum Level Archetypeicon blaster.png 47 (Blaster)
Effects Player Based Area of Effect
Foe: Disorient, -Endurance, -Regeneration
Special vs. Robots
Self: -Recovery
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Endurance Modification
Enhance Disorient Duration
Enhance Accuracy

Electrical Mastery Shocking Bolt.png Shocking Bolt

Holds a distant foe by Shocking him with electricity. The seized target is left writhing in agony and is unable to defend himself. Shocking Bolt also drains a some endurance from the target over time. A portion of drained endurance may be returned to you.

Damage Minor Damage over Time(Energy)
Recharge -
Minimum Level Archetypeicon blaster.png 41 (Blaster)
Effects Ranged
Foe: Hold, -Endurance
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Range
Enhance Endurance Modification
Enhance Hold Duration
Enhance Accuracy
Enhance Damage

Electrical Mastery Static Discharge.pngStatic Discharge

Discharges a cone of static electricity that deals damage and drains endurance from all affected foes in the area.

Damage Moderate Damage(Energy)
Recharge Slow
Minimum Level Archetypeicon blaster.png 41 (Blaster)
Effects Ranged(Cone)
Foe: -Endurance
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Range
Enhance Endurance Modification
Enhance Accuracy
Enhance Damage

External Links

Electricity Mastery (Blaster) for [[{{{Archetype}}}]]s at City of Data v2.0