Energy Aura: Difference between revisions
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== Overview == | == Overview == | ||
'''Energy Aura''' is one of the powersets. It is a secondary power set for [[Brute]]s, [[Scrapper]]s, and [[Stalker]]s. | |||
'''Energy Aura''' is one of the powersets. It is a [[Brute]] and [[Stalker]] | |||
You can surround yourself in powerful defensive Energy Auras that can deflect your foes attacks. Like other defensive powers, Energy Aura powers do not reduce the damage you take, but rather reduce your chance of getting hit by deflecting your foes attacks. Energy Aura offers good defense to all attack types, but offer superior defense to Energy based attacks. However, Energy Aura offers no defense to Psionic attacks. | You can surround yourself in powerful defensive Energy Auras that can deflect your foes attacks. Like other defensive powers, Energy Aura powers do not reduce the damage you take, but rather reduce your chance of getting hit by deflecting your foes attacks. Energy Aura offers good defense to all attack types, but offer superior defense to Energy based attacks. However, Energy Aura offers no defense to Psionic attacks. | ||
== Power Tables == | == Power Tables == | ||
=== Brute === | === Brute === | ||
The Energy Aura powerset is available as a secondary set for [[Brute]]s and [[Scrapper]]s. The following table shows which powers are available and at what level: | |||
The Energy Aura powerset is available as a secondary set for [[Brute]]s. The following table shows which powers are available and at what level: | {{orange|do scrappers have the exact same powers as brutes? if so, delete this note; if not create a new section}} | ||
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=EnergyAura_KineticShield.png|Power=Kinetic Shield|Level=1|Effect=Toggle: Self +DEF(Smash, Lethal, Energy), +Res(DEF Debuff)|Border=1}} | {{Powers_LevelRow|Icon=EnergyAura_KineticShield.png|Power=Kinetic Shield|Level=1|Effect=Toggle: Self +DEF(Smash, Lethal, Energy), +Res(DEF Debuff)|Border=1}} | ||
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=== Stalker === | === Stalker === | ||
The Energy Aura powerset is available as a secondary set for [[Stalker]]s. The following table shows which powers are available and at what level: | The Energy Aura powerset is available as a secondary set for [[Stalker]]s. The following table shows which powers are available and at what level: | ||
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== Powers == | == Powers == | ||
The following are powers in the Energy Aura powerset. | The following are powers in the Energy Aura powerset. | ||
=== [[File:EnergyAura_ConservePower.png]] Conserve Power === | === [[File:EnergyAura_ConservePower.png]] Conserve Power === | ||
You can focus for a moment to Conserve your Endurance. After activating this power, you expend less Endurance on all other powers for a while. | You can focus for a moment to Conserve your Endurance. After activating this power, you expend less Endurance on all other powers for a while. | ||
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=== [[File:EnergyAura_Cloak.png]] Energy Cloak === | === [[File:EnergyAura_Cloak.png]] Energy Cloak === | ||
The Energy Cloak bends light around you so you become partially invisible. While Cloaked you can only be seen at very close range. If you attack while Cloaked, you will be discovered. Even if discovered, you still maintain a Defense bonus to all attacks. Unlike some stealth powers, the Energy Cloak has no movement penalty. The Energy Cloak will not work with any other form of Concealment powers. | The Energy Cloak bends light around you so you become partially invisible. While Cloaked you can only be seen at very close range. If you attack while Cloaked, you will be discovered. Even if discovered, you still maintain a Defense bonus to all attacks. Unlike some stealth powers, the Energy Cloak has no movement penalty. The Energy Cloak will not work with any other form of Concealment powers. | ||
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=== [[File:EnergyAura_Drain.png]] Energy Drain === | === [[File:EnergyAura_Drain.png]] Energy Drain === | ||
Energy Drain leeches energy directly from the bodies of all nearby foes, draining their Endurance. Each foe you draw energy from increases your Endurance and Hit Points. If there are no foes within range, you will not gain any Endurance or Hit Points. | Energy Drain leeches energy directly from the bodies of all nearby foes, draining their Endurance. Each foe you draw energy from increases your Endurance and Hit Points. If there are no foes within range, you will not gain any Endurance or Hit Points. | ||
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=== [[File:EnergyAura_Protection.png]] Energy Protection === | === [[File:EnergyAura_Protection.png]] Energy Protection === | ||
You ability to channel energy makes you naturally resistant to Energy and Negative Energy damage. This power is always on and costs no Endurance. | You ability to channel energy makes you naturally resistant to Energy and Negative Energy damage. This power is always on and costs no Endurance. | ||
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=== [[File:EnergyAura_Entropy.png]] Entropy Shield === | === [[File:EnergyAura_Entropy.png]] Entropy Shield === | ||
Entropy Shield diminishes and dampens the energy of controlling type effects. The shield makes you resistant to Knockback, Repel, Disorient, Hold, Sleep, Immobilization, and enemy Teleportation for as long as you can keep this toggle power active. Entropy Shield also grants you good resistance to Defense Debuffs. | Entropy Shield diminishes and dampens the energy of controlling type effects. The shield makes you resistant to Knockback, Repel, Disorient, Hold, Sleep, Immobilization, and enemy Teleportation for as long as you can keep this toggle power active. Entropy Shield also grants you good resistance to Defense Debuffs. | ||
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=== [[File:EnergyAura_Cloak.png]] Hide === | === [[File:EnergyAura_Cloak.png]] Hide === | ||
Hide makes you almost impossible to detect. When properly 'Hidden", a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassins Strike' with an Assassins power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment powers, giving you even greater stealth capability. No Endurance cost. | Hide makes you almost impossible to detect. When properly 'Hidden", a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassins Strike' with an Assassins power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment powers, giving you even greater stealth capability. No Endurance cost. | ||
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=== [[File:EnergyAura_KineticShield.png]] Kinetic Shield === | === [[File:EnergyAura_KineticShield.png]] Kinetic Shield === | ||
Kinetic Shield creates a harmonic Energy Aura that can deflect physical attacks. Your Defense to Smashing and Lethal attacks is increased as weapons and powers like bullets, blades and punches tend to deflect off the shield. Kinetic Shield also grants you good resistance to Defense Debuffs. The Energy based nature of Kinetic Shield also offers some minimal Defense to Energy attacks. | Kinetic Shield creates a harmonic Energy Aura that can deflect physical attacks. Your Defense to Smashing and Lethal attacks is increased as weapons and powers like bullets, blades and punches tend to deflect off the shield. Kinetic Shield also grants you good resistance to Defense Debuffs. The Energy based nature of Kinetic Shield also offers some minimal Defense to Energy attacks. | ||
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=== [[File:EnergyAura_Overload.png]] Overload === | === [[File:EnergyAura_Overload.png]] Overload === | ||
You can Overload your Energy Aura and dramatically improve your defense to all attack types except Psionic Attacks. Overload also grants you high resistance to Defense Debuffs. This Energy Aura is so powerful, that it can even absorb some damage, effectively increasing your Max Hit Points, However, when Overload wears off, you are left drained of all Endurance and unable to Recover Endurance for a while. | You can Overload your Energy Aura and dramatically improve your defense to all attack types except Psionic Attacks. Overload also grants you high resistance to Defense Debuffs. This Energy Aura is so powerful, that it can even absorb some damage, effectively increasing your Max Hit Points, However, when Overload wears off, you are left drained of all Endurance and unable to Recover Endurance for a while. | ||
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=== [[File:EnergyAura_PowerShield.png]] Power Shield === | === [[File:EnergyAura_PowerShield.png]] Power Shield === | ||
This Power Shield creates a Electro-Magnetic shield around you that can deflect non-physical attacks. Your Defense to Fire, Cold, Energy and Negative Energy attacks is increased as these attacks are reflected or refracted off the shield. Power Shield also grants you good resistance to Defense Debuffs. | This Power Shield creates a Electro-Magnetic shield around you that can deflect non-physical attacks. Your Defense to Fire, Cold, Energy and Negative Energy attacks is increased as these attacks are reflected or refracted off the shield. Power Shield also grants you good resistance to Defense Debuffs. | ||
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=== [[File:EnergyAura_Repulse.png]] Repulse === | === [[File:EnergyAura_Repulse.png]] Repulse === | ||
This Toggle power creates a field that violently repels nearby foes. Each foe that is repelled costs you additional Endurance. | This Toggle power creates a field that violently repels nearby foes. Each foe that is repelled costs you additional Endurance. | ||
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== Historical == | == Historical == | ||
{{Historical|type=section|reason=change}} | {{Historical|type=section|reason=change}} | ||
* This set was added to the game in [[Issue 6]]. | * This set was added to the game in [[Issue 6]]. | ||
* This set was [[Powerset Proliferation|proliferated]] to [[Scrapper]]s in [[Issue 21]]. | |||
== External Links == | == External Links == | ||
* {{RedTomaxPowerSet | * {{RedTomaxPowerSet | ||
|Game=cov|Power={{PAGENAMEE}}|Archetype=Brute|Type=Defense}} | |Game=cov|Power={{PAGENAMEE}}|Archetype=Brute|Type=Defense}} | ||
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[[Category:Powersets]] | [[Category:Powersets]] | ||
[[Category:Brute Secondary]] | [[Category:Brute Secondary]] | ||
[[Category:Scrapper Secondary]] | |||
[[Category:Stalker Secondary]] | [[Category:Stalker Secondary]] |
Revision as of 08:00, 23 August 2011
Overview
Energy Aura is one of the powersets. It is a secondary power set for Brutes, Scrappers, and Stalkers.
You can surround yourself in powerful defensive Energy Auras that can deflect your foes attacks. Like other defensive powers, Energy Aura powers do not reduce the damage you take, but rather reduce your chance of getting hit by deflecting your foes attacks. Energy Aura offers good defense to all attack types, but offer superior defense to Energy based attacks. However, Energy Aura offers no defense to Psionic attacks.
Power Tables
Brute
The Energy Aura powerset is available as a secondary set for Brutes and Scrappers. The following table shows which powers are available and at what level: do scrappers have the exact same powers as brutes? if so, delete this note; if not create a new section
Power | Level | Effect |
---|---|---|
Kinetic Shield | 1 | Toggle: Self +DEF(Smash, Lethal, Energy), +Res(DEF Debuff) |
Dampening Field | 2 | Auto: Self +Res(Smash, Lethal) |
Power Shield | 4 | Toggle: Self +DEF(Fire, Cold, Energy, Negative), +Res(DEF Debuff) |
Entropy Shield | 10 | Toggle: Self +Res(Disorient, Hold, Sleep, Immobilize, Repel, Knockback, Teleport, DEF Debuff) |
Energy Protection | 16 | Auto: Self +Res(Energy, Negative, Toxic) |
Energy Cloak | 20 | Toggle: Self Stealth, +DEF(All) |
Energy Drain | 28 | PBAoE, Foe -End, -Recovery, Self Heal, +End |
Conserve Power | 35 | Self End Discount |
Overload | 38 | Self +DEF(All DMG but Psionics), +Res(DEF Debuff) +Recovery, +Max Health, +Special |
Stalker
The Energy Aura powerset is available as a secondary set for Stalkers. The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Hide | 1 | Toggle: Self Stealth, +DEF(All but Psionics) |
Kinetic Shield | 2 | Toggle: Self +DEF(Smash, Lethal, Energy), +Res(DEF Debuff) |
Power Shield | 4 | Toggle: Self +DEF(Fire, Cold, Energy, Negative), +Res(DEF Debuff) |
Entropy Shield | 10 | Toggle: Self +Res(Disorient, Hold, Sleep, Immobilize, Repel, Knockback, Teleport, DEF Debuff) |
Energy Protection | 16 | Auto: Self +Res(Energy, Negative) |
Repulse | 20 | Toggle: PBAoE, Foe Knockback |
Energy Drain | 28 | PBAoE, Foe -End, -Recovery, Self Heal, +End |
Conserve Power | 35 | Self End Discount |
Overload | 38 | Self +DEF(All DMG but Psionics), +Res(DEF Debuff) +Recovery, +Max Health, +Special |
Powers
The following are powers in the Energy Aura powerset.
Conserve Power
You can focus for a moment to Conserve your Endurance. After activating this power, you expend less Endurance on all other powers for a while.
Recharge | Very Long |
Minimum Level | 35 (Brute) |
35 (Stalker) | |
Effects | Self Endurance Discount |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Set Categories | - |
Dampening Field
Your body resonates a mild Dampening Field that absorbs kinetic energy from physical weapons. This auto power permanently reduces all incoming Smashing and Lethal damage. This power is always on and costs no Endurance.
(This power is not available to Stalkers.)
Minimum Level | 2 (Brute) |
Effects | Auto: Self +Resistance(Smashing, Lethal) |
Enhancements | Enhance Damage Resistance |
Set Categories | Resist Damage |
Energy Cloak
The Energy Cloak bends light around you so you become partially invisible. While Cloaked you can only be seen at very close range. If you attack while Cloaked, you will be discovered. Even if discovered, you still maintain a Defense bonus to all attacks. Unlike some stealth powers, the Energy Cloak has no movement penalty. The Energy Cloak will not work with any other form of Concealment powers.
(This power is not available to Stalkers.)
Recharge | Slow |
Minimum Level | 20 (Brute) |
Effects | Toggle: Self Stealth, +Defense(All) |
Enhancements | Enhance Defense Buffs |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Defense |
Energy Drain
Energy Drain leeches energy directly from the bodies of all nearby foes, draining their Endurance. Each foe you draw energy from increases your Endurance and Hit Points. If there are no foes within range, you will not gain any Endurance or Hit Points.
Recharge | Long |
Minimum Level | 28 (Brute) |
28 (Stalker) | |
Effects | Point Blank Area of Effect |
Foe -Endurance, -Recovery | |
Self Heal, +Endurance | |
Enhancements | Enhance Endurance Modification |
Enhance Heal | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Endurance Modification |
Healing/Absorb |
Energy Protection
You ability to channel energy makes you naturally resistant to Energy and Negative Energy damage. This power is always on and costs no Endurance.
Minimum Level | 16 (Brute) |
16 (Stalker) | |
Effects | Auto: Self +Resistance(Energy, Negative) |
Enhancements | Enhance Damage Resistance |
Set Categories | Resist Damage |
Entropy Shield
Entropy Shield diminishes and dampens the energy of controlling type effects. The shield makes you resistant to Knockback, Repel, Disorient, Hold, Sleep, Immobilization, and enemy Teleportation for as long as you can keep this toggle power active. Entropy Shield also grants you good resistance to Defense Debuffs.
Hide
Hide makes you almost impossible to detect. When properly 'Hidden", a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassins Strike' with an Assassins power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment powers, giving you even greater stealth capability. No Endurance cost.
(This power is not available to Brutes.)
Recharge | Slow |
Minimum Level | 1 (Stalker) |
Effects | Toggle: Self Stealth, +Defense(All Damage but Psionics) |
Enhancements | Enhance Defense Buffs |
Increase Attack Rate | |
Set Categories | Defense |
Kinetic Shield
Kinetic Shield creates a harmonic Energy Aura that can deflect physical attacks. Your Defense to Smashing and Lethal attacks is increased as weapons and powers like bullets, blades and punches tend to deflect off the shield. Kinetic Shield also grants you good resistance to Defense Debuffs. The Energy based nature of Kinetic Shield also offers some minimal Defense to Energy attacks.
Recharge | Fast |
Minimum Level | 1 (Brute) |
2 (Stalker) | |
Effects | Toggle: Self +Defense(Smashing, Lethal, Energy), +Resistance(Defense Debuff) |
Enhancements | Enhance Defense Buffs |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Defense |
Overload
You can Overload your Energy Aura and dramatically improve your defense to all attack types except Psionic Attacks. Overload also grants you high resistance to Defense Debuffs. This Energy Aura is so powerful, that it can even absorb some damage, effectively increasing your Max Hit Points, However, when Overload wears off, you are left drained of all Endurance and unable to Recover Endurance for a while.
Recharge | Very Long |
Minimum Level | 38 (Brute) |
38 (Stalker) | |
Effects | Self +Defense(All Damage but Psionics), +Resistance(Defense Debuff) +Recovery, +Max Health, +Special |
Enhancements | Enhance Defense Buffs |
Enhance Endurance Modification | |
Reduce Endurance Cost | |
Enhance Heal | |
Increase Attack Rate | |
Set Categories | Defense |
Healing/Absorb | |
Endurance Modification |
Power Shield
This Power Shield creates a Electro-Magnetic shield around you that can deflect non-physical attacks. Your Defense to Fire, Cold, Energy and Negative Energy attacks is increased as these attacks are reflected or refracted off the shield. Power Shield also grants you good resistance to Defense Debuffs.
Recharge | Fast |
Minimum Level | 4 (Brute) |
4 (Stalker) | |
Effects | Toggle: Self +Defense(Fire, Cold, Energy, Negative), +Resistance(Defense Debuff) |
Enhancements | Enhance Defense Buffs |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Defense |
Repulse
This Toggle power creates a field that violently repels nearby foes. Each foe that is repelled costs you additional Endurance.
(This power is not available to Brutes.)
Recharge | Slow |
Minimum Level | 20 (Stalker) |
Effects | Toggle: Point Blank Area of Effect |
Foe Knockback | |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Knockback Distance |
Historical
- This set was added to the game in Issue 6.
- This set was proliferated to Scrappers in Issue 21.
External Links
- Energy Aura for Brutes at City of Data v2.0
- Energy Aura for Stalkers at City of Data v2.0