Essence of Curare: Accuracy/Hold: Difference between revisions
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|{{ISalvage|Demonic Blood Sample|1|26-40}}<br />{{ISalvage|Inert Gas|1|26-40}}<br />{{ISalvage|Commercial Cybernetic|1|26-40}} | |{{ISalvage|Demonic Blood Sample|1|26-40}}<br />{{ISalvage|Inert Gas|1|26-40}}<br />{{ISalvage|Commercial Cybernetic|1|26-40}} | ||
|{{ISalvage|Ruby|1|41-53}}<br />{{ISalvage|Temporal Analyzer|1|41-53}}<br />{{ISalvage|Energy Weapon|1|41-53}}}} | |{{ISalvage|Ruby|1|41-53}}<br />{{ISalvage|Temporal Analyzer|1|41-53}}<br />{{ISalvage|Energy Weapon|1|41-53}}}} | ||
Note: The recipe title says accuracy/hold/recharge for this enhancement. The recipe detail description is correct. (As of Sept. 5, 2007.) |
Revision as of 20:56, 5 September 2007
Essence of Curare: Accuracy/Hold is an enhancement in the Essence of Curare set.
Effects
This enhancement improves the accuracy and hold duration of your power by the following amounts:
Level | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 |
---|---|---|---|---|---|---|---|---|---|---|
Accuracy | +16.0% | +16.8% | +17.6% | +18.4% | +19.2% | +20.0% | +20.8% | +21.1% | +21.3% | +21.5% |
Hold | +16.0% | +16.8% | +17.6% | +18.4% | +19.2% | +20.0% | +20.8% | +21.1% | +21.3% | +21.5% |
Level | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 |
---|---|---|---|---|---|---|---|---|---|---|
Accuracy | +21.8% | +22.0% | +22.3% | +22.4% | +22.7% | +22.9% | +23.2% | +23.4% | +23.6% | +23.9% |
Hold | +21.8% | +22.0% | +22.3% | +22.4% | +22.7% | +22.9% | +23.2% | +23.4% | +23.6% | +23.9% |
Level | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Accuracy | +24.1% | +24.4% | +24.6% | +24.8% | +25.1% | +25.3% | +25.6% | +25.8% | +26.0% | +26.2% | +26.5% | +26.5% | +26.5% | +26.5% |
Hold | +24.1% | +24.4% | +24.6% | +24.8% | +25.1% | +25.3% | +25.6% | +25.8% | +26.0% | +26.2% | +26.5% | +26.5% | +26.5% | +26.5% |
Recipe
This recipe cannot be bought from stores. It must be obtained by purchasing from a Reward Merit Vendor as an Invention Origin Enhancement Recipe, by defeating enemies, from another player at the Auction House, or by trading. It is an uncommon drop.
This recipe may be sold to a store for 100 inf per level. However, other players may be willing to pay more for it through the Auction House.
The following tables show the requirements for crafting this enhancement:
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
20 | 34,500 | 1 Clockwork Winder 1 Inanimate Carbon Rod 1 Mutant Blood Sample |
21 | 35,080 | |
22 | 35,660 | |
23 | 36,240 | |
24 | 36,820 | |
25 | 37,400 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
26 | 38,660 | 1 Demonic Blood Sample 1 Inert Gas 1 Commercial Cybernetic |
27 | 39,920 | |
28 | 41,180 | |
29 | 42,440 | |
30 | 43,700 | |
31 | 48,200 | |
32 | 52,700 | |
33 | 57,200 | |
34 | 61,700 | |
35 | 66,200 | |
36 | 73,920 | |
37 | 81,640 | |
38 | 89,360 | |
39 | 97,080 | |
40 | 104,800 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
41 | 121,260 | 1 Ruby 1 Temporal Analyzer 1 Energy Weapon |
42 | 137,720 | |
43 | 154,180 | |
44 | 170,640 | |
45 | 187,100 | |
46 | 198,720 | |
47 | 210,340 | |
48 | 221,960 | |
49 | 233,580 | |
50 | 490,400 |
Note: The recipe title says accuracy/hold/recharge for this enhancement. The recipe detail description is correct. (As of Sept. 5, 2007.)