Fire Mastery: Difference between revisions
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{{ | {{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 44 (Controller)}} | ||
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{{PowerBlock_Blank|Foe Disorient, Knockback}} | {{PowerBlock_Blank|Foe Disorient, Knockback}} |
Revision as of 00:38, 27 August 2009
Overview
Fire Mastery is one of the Ancillary Power Pools available to Controllers.
You have mastery over fire to blast your foes and to add some much needed armor and defense.
Power Tables
The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Fire Blast | 41 | Ranged, Moderate DMG(Fire) |
Fire Ball | 41 | Ranged (Targeted AoE), Moderate DMG(Fire/Smash) |
Fire Shield | 44 | Toggle: Self +Res(Smash, Lethal, Fire, Cold) |
Rise of the Phoenix | 44 | Self Rez, Special |
Consume | 47 | PBAoE, Minor DMG(Fire), Self +End |
Powers
The following are powers in the Fire Mastery powerset.
Consume
You can drain body heat from all nearby foes in order to replenish your own endurance. The more foes affected, the more endurance is gained. Foes suffer minimal fire damage. You must be level 47 and have two other Fire Mastery Powers before selecting this power.
Damage | Minor (Fire) |
Recharge | Very Long |
Minimum Level | 47 (Controller) |
Effects | Point Blank Area of Effect |
Self +Endurance | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Endurance Modification | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Melee AoE Damage |
Endurance Modification |
Fire Ball
Hurls an exploding fireball that consumes a targeted foe, and all nearby enemies. Anyone in that explosion is burned and set ablaze.
Damage | Moderate (Fire/Smashing) |
Recharge | Slow |
Minimum Level | 41 (Controller) |
Effects | Ranged (Targeted Area of Effect) |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged AoE Damage |
Fire Blast
Sends a blast of fire at a targeted foe and sets the target on fire for a short period of time. Slower recharge rate than flares, but more damage.
Damage | Moderate (Fire) |
Recharge | Fast |
Minimum Level | 41 (Controller) |
Effects | Ranged |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Fire Shield
While this power is active, you get a good resistance to lethal, smashing and fire damage. Fire Shield also provides minimal resistance to cold damage. You must be level 44 and have Fire Blast or Fire Ball before selecting this power.
Recharge | Very Fast |
Minimum Level | 44 (Controller) |
Effects | Toggle: Self +Resistance(Smashing, Lethal, Fire, Cold) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Rise of the Phoenix
If you are defeated, you can rise from the ashes. The fiery resurrection blasts nearby foes with an explosion and knocks them down. You will revive with about half of your Hit Points and Endurance. Rise of the Phoenix will actually leave you invulnerable for a brief time and protected from XP Debt for 20 seconds. You must be level 44 and have Fire Blast or Fire Ball before selecting this power.
Damage | Extreme Damage over Time(Fire) |
Recharge | Very Long |
Minimum Level | 44 (Controller) |
Effects | Point Blank Area of Effect |
Foe Disorient, Knockback | |
Self Resurrect | |
Enhancements | Enhance Damage |
Enhance Endurance Modification | |
Enhance Heal | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee AoE Damage |
Healing/Absorb | |
Stuns | |
Endurance Modification |
Historical
- Rise of the Phoenix was added to this set in Issue 16.