Flashback: Difference between revisions

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===Hardcore Badges===
===Hardcore Badges===
*[[Master of Statesman's Task Force Badge]] - Complete [[Statesman's Task Force]] without anyone dying and without temporary powers.
Complete the hardest Task/Strike Forces in the game without temporary powers and without any deaths.
*[[Master of Lord Recluse's Strike Force Badge]] - Complete [[Lord Recluse Strike Force]] without anyone dying and without temporary powers.
*[[Master of Statesman's Task Force Badge|Master of Statesman's Task Force]]
*[[Master of Lord Recluse's Strike Force Badge|Master of Lord Recluse's Strike Force]]


==Positron's Preview==
==Positron's Preview==

Revision as of 17:33, 30 November 2007

Badges

When 'flashing back' to a story arc, you can select from a range of bonus challenges. What fun is easy? When you complete the story arc, if you fulfilled the challenge requirements, you earn a badge.

Total Completed

Complete a number of Flashback Story Arcs

Time Limit

Complete a Flashback Story Arc in under...

Limited Lives

Complete a Flashback Story Arc with a limited number of team member deaths.

Buffed Enemies

All enemies are buffed. Doing a Story Arc in each level range earns a different badge:

Debuffed

You are debuffed. Doing a Story Arc in each level range earns a different badge:

No Enhancements

Your enhancements have no effect. Doing a Story Arc in each level range earns a different badge:

No Inspirations

Inspiration tray is greyed out. Doing a Story Arc in each level range earns a different badge:

No Travel Powers

You'll have to hoof it. Travel powers are disabled. Doing a Story Arc in each level range earns a different badge:

No Epic/Patron Powers

Epic and patron powers are disabled. Doing a Story Arc in each level range earns a different badge:

No Pool Powers Whatsoever

AT powers only. Doing a Story Arc in each level range earns a different badge:

No Temporary Powers

No Shivans for you. Doing a Story Arc in each level range earns a different badge:

Hardcore Badges

Complete the hardest Task/Strike Forces in the game without temporary powers and without any deaths.

Positron's Preview

As per Positron's Interview:

The second mission type allows players to travel into their own pasts by going to a place called the "Pillar of Ice and Flame". There, players will be given access to a list of things that happened in their pasts, both missions that they have already completed, and missions that for one reason or another were missed (I am told that they will be clearly marked either way).

In an interesting twist, players will also be able to set their own parameters for the missions, intentionally making them more difficult to complete. Completing missions with these parameters will earn players badges. The parameter options are as follows:

  • Time Limit - Place a time limit on yourself to complete the mission.
  • Number of "lives" - Place a finite number of "deaths" on the mission so that you can only try so many times.
  • Make Enemies Tougher - Give yourself a challenge by making your enemies stronger.
  • Put a de-buff on yourself - Give yourself a challenge by making yourself weaker.
  • Can't use inspirations - Go through the mission with your inspiration "grayed out".
  • Can't use Temporary Powers - Pretty self-explanatory, really.

These parameters can be mixed and matched (you can put more than one on at a time) and each parameter is a pass or fail on their own, meaning that you could manage to complete a mission in a certain number of lives while not meeting the time limit and still earn the badge for the former.

Story arcs in the past are able to be done either solo or in a group, but group play in story arcs is going to be treated like Task Force missions where players can't join mid-stream, and if you leave the team mid-way, you can not complete it.