Hazard Zone: Difference between revisions

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== Overview ==
== Overview ==


A Hazard Zone is a section of [[Paragon City]] or the [[Rogue Isles]] that has been isolated for safety reasons and can only be accessed if your character has a high enough security or threat level. Enemy groups tend to be much larger in number and closer together in these zones. Some of these zones also have [[Giant Monsters]] roaming in them.
A Hazard Zone is a section of [[Paragon City]] or the [[Rogue Isles]] that has been isolated for safety reasons. Enemy groups tend to be much larger in number and closer together in these zones. Some of these zones also have [[Giant Monsters]] roaming in them.


=== Sidekicks and Lackeys ===
== Hazard Zone Entry ==


[[Sidekick|Sidekicking and Lackeying]] only increases a character's combat level and if the character's security level is not high enough to enter the zone, he or she will not be admitted.
Prior to [[Issue 16]], [[Sidekick|Sidekicking and Lackeying]] only increased a character's combat level and if the character's security level was not high enough to enter the zone, he or she would not be admitted.


{{Issue16}}
With Issue 16's release, hazard zones no longer have a minimum level for entry. For example, level 1 hero can enter the [[Shadow Shard]], which was previously locked to level 40 or higher heroes.
Starting in [[Issue 16]], the "super sidekicking" feature allows entrance to Hazard Zones prior to their level restriction.


== Hero Hazard Zones ==
== Hazard Zones ==
=== Hero Hazard Zones ===


The following are Hazard Zones in Paragon City and the minimum security level to enter.
The following are Hazard Zones in Paragon City:


* [[The Hollows]] (5)
* [[The Hollows]]
* [[Perez Park]] (7) - The [[Giant Monster]] [[Kraken]] spawns here
* [[Perez Park]] - The [[Giant Monster]] [[Kraken]] spawns here
* [[Boomtown]] (11) - The [[Giant Monster]] [[Babbage]] spawns here
* [[Boomtown]] - The [[Giant Monster]] [[Babbage]] spawns here
* [[The Tunnels]] (12)
* [[The Tunnels]]
* [[Striga Isle]] (20)
* [[Striga Isle]]
* [[Dark Astoria]] (21) - The [[Giant Monster]] [[Adamastor]] spawns here
* [[Dark Astoria]] - The [[Giant Monster]] [[Adamastor]] spawns here
* [[Crey's Folly]] (30) - The [[Giant Monster]] [[Jurassik]] spawns here
* [[Crey's Folly]] - The [[Giant Monster]] [[Jurassik]] spawns here
* [[Eden]] (33)
* [[Eden]]




The following are [[Shadow Shard]] Hazard Zones.
The following are [[Shadow Shard]] Hazard Zones.


* [[Firebase Zulu]] (40)
* [[Firebase Zulu]]
* [[Cascade Archipelago]] (40)
* [[Cascade Archipelago]]
* [[The Chantry]] (42)
* [[The Chantry]]
* [[The Storm Palace]] (44)
* [[The Storm Palace]]


== Villain Hazard Zones ==
=== Villain Hazard Zones ===


The following are Hazard Zones in the Rogue Isles and the minimum threat level to enter.
The following are Hazard Zones in the Rogue Isles:


* [[Monster Island]] (no minimum level)
* [[Monster Island]]


== See Also ==
== See Also ==

Revision as of 16:30, 16 September 2009

Overview

A Hazard Zone is a section of Paragon City or the Rogue Isles that has been isolated for safety reasons. Enemy groups tend to be much larger in number and closer together in these zones. Some of these zones also have Giant Monsters roaming in them.

Hazard Zone Entry

Prior to Issue 16, Sidekicking and Lackeying only increased a character's combat level and if the character's security level was not high enough to enter the zone, he or she would not be admitted.

With Issue 16's release, hazard zones no longer have a minimum level for entry. For example, level 1 hero can enter the Shadow Shard, which was previously locked to level 40 or higher heroes.

Hazard Zones

Hero Hazard Zones

The following are Hazard Zones in Paragon City:


The following are Shadow Shard Hazard Zones.

Villain Hazard Zones

The following are Hazard Zones in the Rogue Isles:

See Also