Incarnate System: Difference between revisions

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(+ A generic description should point to what the Incarnat Slot does, not to random facts about the abilities that can be slotted into the Incarnate Slot)
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== Alpha Slot ==
== Alpha Slot ==
The [[Alpha Slot]] gives characters who unlock it an additional enhancement to all their powers. It also allows characters to participate in the [[Apex Task Force]] and the [[Tin Mage Mark II Task Force]]. Characters participating in these task forces without a boost slotted in their Alpha Slot have a four-level "debuff" applied that greatly diminishes their power.
{{#dpl:title=Alpha Slot|include=#Alpha Slot Benefits}}<!-- Update the Alpha Slot "Power Boost" section to update this page. -->
{{#dpl:title=Alpha Slot Abilities|include=#Universal Enhancements}}<!-- Update the Alpha Slot Abilities "Universal Enhancements" section to update this page. -->
 


More details can be found on the [[Alpha Slot Abilities#Examples|Alpha Slot Abilities]] page.


== Incarnate Abilities Window ==
== Incarnate Abilities Window ==

Revision as of 09:09, 3 January 2011

Overview

The Incarnate System is the name of the end game content, first unveiled in Issue 19: Alpha Strike.

The system features new content, abilities, and rewards for level 50 characters. As player characters work through the content, they will be given rewards to unlock special Incarnate slots and special salvage to craft boosts that will increase the capabilities of Level 50 characters. In turn, these characters will need the added abilities in order to work through subsequent and more difficult content.

A purchase of the Going Rogue expansion is required for players to access the Incarnate System. Initially, the first Incarnate level (called the Alpha Slot) was to be available with implementation of the Going Rogue expansion, but due to feedback from Beta Testers that unlocking the slot without new content made the system feel incomplete, it was pushed back[1].

Issue 19 introduced the Alpha Slot and the first two tiers of Boosts, in addition to two task forces designed for characters who have unlocked the Alpha Slot.

Boost List

All boosts can be seen in the Incarnate System window, though their effects and names could change before their release:

  1. Alpha: Strengthen a character's strengths or shore up weaknesses with direct enhancement.
  2. Judgment: Will grant characters new upgradeable area of effect (AOE) powers.
  3. Interface: Nothing is known about this boost.
  4. Lore: Nothing is known about this boost.
  5. Destiny: Nothing is known about this boost.
  6. Hybrid: Nothing is known about this boost.
  7. Genesis: Nothing is known about this boost.
  8. Stance: Nothing is known about this boost.
  9. Vitae: Nothing is known about this boost.
  10. Omega: Nothing is known about this boost.

Alpha Slot

The Alpha Slot can be unlocked by defeating foes at level 50. It used to be normally unlocked by completing Mender Ramiel's arc, which is still interesting since it introduces players to the Incarnate System by advancing the in-game story-line and lore, and explaining the mechanics of how the Incarnate System works.

A character can access their Incarnate Abilities Window even before any Incarnate Slots are unlocked, where they can manage all their Incarnate abilities.

Once the Alpha Slot is unlocked, the character:



Incarnate Abilities Window

The Incarnate Abilities Window can be found by clicking on Powers over the Power Tray to open up the Powerlist Window. At the top of the Powerlist Window, click on Incarnate Abilities to open the Incarnate Window. Or, use the command /toggle incarnate to open and close the Incarnate Window.

See Also

External Links