Infamy: Difference between revisions
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imported>Sleepykitty (historical) m (→Notes: lovely spelling there...) |
imported>Sleepykitty (historical) (added info about the inf cap) |
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* Infamy and Influence cannot be traded, even through [[Pocket D]] | * Infamy and Influence cannot be traded, even through [[Pocket D]] | ||
* Infamy can be converted to [[prestige]] at the [[Super Group Registrar]] at an exorberent rate. | * Infamy can be converted to [[prestige]] at the [[Super Group Registrar]] at an exorberent rate. | ||
* Infamy is capped at 2 billion. You can earn more, but it won't be recorded and the system will still see it as 2 billion. | |||
[[Category:Gameplay]] | [[Category:Gameplay]] | ||
[[Category:Game Currency]] | [[Category:Game Currency]] |
Revision as of 01:50, 21 March 2007
Overview
Infamy is the currency in City of Villains players earn by defeating enemies within a certain range of their own Threat Level. It is supposedly based off of the infamy citizens think of you with, because of your "dastardly deeds". It can be used to buy Enhancements / Inspirations, edit Costumes, and change a player's difficulty level for missions.
Notes
- Infamy is the exact opposite of Influence (hero currency)
- Infamy and Influence cannot be traded, even through Pocket D
- Infamy can be converted to prestige at the Super Group Registrar at an exorberent rate.
- Infamy is capped at 2 billion. You can earn more, but it won't be recorded and the system will still see it as 2 billion.