Issue 13: Difference between revisions
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imported>Snorii (historical) m (→Possible Issue 13 Content: playing around with divbox) |
imported>SaintNicster (historical) (→Possible Issue 13 Content: spaced on how to quote it) |
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* A [[Moon Zone]] | * A [[Moon Zone]] | ||
* The addition of [[Blue Steel]] as a combative NPC. | * The addition of [[Blue Steel]] as a combative NPC. | ||
* `Solution for Villains and their "[[Empathy]]" problem. The word "Empathy" is Far,far away from that set. | |||
**Per Positron and Castle on the Split Infinity Radio Interview, Part 1 (around 15 minute mark)[http://www.siradio.fm/index.php?show=news&newsid=393] | |||
== Content Unlikely to be Added == | == Content Unlikely to be Added == |
Revision as of 15:08, 7 May 2008
Template:Future content update
The only info available about issue 13 is that it will more than likely be a big issue, according to the developers, after the smaller Issue 12.
Possible Issue 13 Content
- A new custom "Story Arc/Mission builder", announced recently in an interview with Positron discussing future game updates: [1]
- Archnemesis/Alterego System (Possibly implemented at the same time as the custom missions/story arc feature)
- Shields powerset: "Shields will be a defensive powerset, not an AT. They'll also be useable with any unarmed or right handed weapon powerset" [2]
- New Zones, Costumes, Inventions, Powersets, or Enemy groups
- The return of the 5th Column as a major enemy group.
- Base Improvements
- A Moon Zone
- The addition of Blue Steel as a combative NPC.
- `Solution for Villains and their "Empathy" problem. The word "Empathy" is Far,far away from that set.
- Per Positron and Castle on the Split Infinity Radio Interview, Part 1 (around 15 minute mark)[3]
Content Unlikely to be Added
- Full Powerset Customization
- Graphics/UI Overhaul/Upgrade
Likely Release Date: Summer 2008