Leviathan Mastery: Difference between revisions
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{{PowerBlock_Blank|[[Image:V archetypeicon mastermind.png|18px]] 41 (Mastermind)}} | {{PowerBlock_Blank|[[Image:V archetypeicon mastermind.png|18px]] 41 (Mastermind)}} | ||
{{PowerBlock_Effects|Cone}} | {{PowerBlock_Effects|Cone}} | ||
{{PowerBlock_Enhancements|Reduce Endurance Cost}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|Enhance Recharge}} | {{PowerBlock_Blank|{{Enhance Recharge}}}} | ||
{{PowerBlock_Blank|Enhance Accuracy}} | {{PowerBlock_Blank|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|Enhance Damage}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Blank|[[Image:V archetypeicon mastermind.png|18px]] 41 (Mastermind)}} | {{PowerBlock_Blank|[[Image:V archetypeicon mastermind.png|18px]] 41 (Mastermind)}} | ||
{{PowerBlock_Effects|Cone, Foe: Immobilize}} | {{PowerBlock_Effects|Cone, Foe: Immobilize}} | ||
{{PowerBlock_Enhancements|Reduce Endurance Cost}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|Enhance Recharge}} | {{PowerBlock_Blank|{{Enhance Recharge}}}} | ||
{{PowerBlock_Blank|Enhance Range}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|Enhance Immobilization | {{PowerBlock_Blank|{{Enhance Immobilization}}}} | ||
{{PowerBlock_Blank|Enhance Accuracy}} | {{PowerBlock_Blank|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|Enhance Damage}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Blank|[[Image:V archetypeicon mastermind.png|18px]] 44 (Mastermind)}} | {{PowerBlock_Blank|[[Image:V archetypeicon mastermind.png|18px]] 44 (Mastermind)}} | ||
{{PowerBlock_Effects|Toggle Self: +Resistance(Smashing, Lethal, Cold)}} | {{PowerBlock_Effects|Toggle Self: +Resistance(Smashing, Lethal, Cold)}} | ||
{{PowerBlock_Enhancements|Reduce Endurance Cost}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|Enhance Recharge}} | {{PowerBlock_Blank|{{Enhance Recharge}}}} | ||
{{PowerBlock_Blank|Enhance Damage Resistance}} | {{PowerBlock_Blank|{{Enhance Damage Resistance}}}} | ||
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{{PowerBlock_Blank|[[Image:V archetypeicon stalker.png|18px]] 41 (Stalker)}} | {{PowerBlock_Blank|[[Image:V archetypeicon stalker.png|18px]] 41 (Stalker)}} | ||
{{PowerBlock_Effects|Ranged, Foe: Knockback}} | {{PowerBlock_Effects|Ranged, Foe: Knockback}} | ||
{{PowerBlock_Enhancements|Reduce Endurance Cost}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|Enhance Recharge}} | {{PowerBlock_Blank|{{Enhance Recharge}}}} | ||
{{PowerBlock_Blank|Enhance Range}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|Enhance Knockback}} | {{PowerBlock_Blank|{{Enhance Knockback}}}} | ||
{{PowerBlock_Blank|Enhance Accuracy}} | {{PowerBlock_Blank|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|Enhance Damage}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Blank|[[Image:V archetypeicon stalker.png|18px]] 44 (Stalker)}} | {{PowerBlock_Blank|[[Image:V archetypeicon stalker.png|18px]] 44 (Stalker)}} | ||
{{PowerBlock_Effects|Ranged, Foe: Hold -Fly}} | {{PowerBlock_Effects|Ranged, Foe: Hold -Fly}} | ||
{{PowerBlock_Enhancements|Reduce Endurance Cost}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|Enhance Recharge}} | {{PowerBlock_Blank|{{Enhance Recharge}}}} | ||
{{PowerBlock_Blank|Enhance Range}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|Enhance Hold | {{PowerBlock_Blank|{{Enhance Hold}}}} | ||
{{PowerBlock_Blank|Enhance Accuracy}} | {{PowerBlock_Blank|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|Enhance Damage}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Blank|[[Image:V archetypeicon dominator.png|18px]] 47 (Dominator)}} | {{PowerBlock_Blank|[[Image:V archetypeicon dominator.png|18px]] 47 (Dominator)}} | ||
{{PowerBlock_Effects|Summon Hybrid: Ranged Moderate Damage (Lethal)}} | {{PowerBlock_Effects|Summon Hybrid: Ranged Moderate Damage (Lethal)}} | ||
{{PowerBlock_Enhancements|Reduce Endurance Cost}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|Enhance Range}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|Enhance Knockback}} | {{PowerBlock_Blank|{{Enhance Knockback}}}} | ||
{{PowerBlock_Blank|Enhance Slow}} | {{PowerBlock_Blank|{{Enhance Slow}}}} | ||
{{PowerBlock_Blank|Enhance Immobilization | {{PowerBlock_Blank|{{Enhance Immobilization}}}} | ||
{{PowerBlock_Blank|Enhance Disorient Duration}} | {{PowerBlock_Blank|{{Enhance Disorient Duration}}}} | ||
{{PowerBlock_Blank|Enhance Accuracy}} | {{PowerBlock_Blank|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|Enhance Damage}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Blank|[[Image:V archetypeicon stalker.png|18px]] 47 (Stalker)}} | {{PowerBlock_Blank|[[Image:V archetypeicon stalker.png|18px]] 47 (Stalker)}} | ||
{{PowerBlock_Effects|Summon Warder: Ranged Moderate Damage (Smashing)}} | {{PowerBlock_Effects|Summon Warder: Ranged Moderate Damage (Smashing)}} | ||
{{PowerBlock_Enhancements|Reduce Endurance Cost}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|Enhance Range}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|Enhance Knockback}} | {{PowerBlock_Blank|{{Enhance Knockback}}}} | ||
{{PowerBlock_Blank|Enhance Slow}} | {{PowerBlock_Blank|{{Enhance Slow}}}} | ||
{{PowerBlock_Blank|Enhance Immobilization | {{PowerBlock_Blank|{{Enhance Immobilization}}}} | ||
{{PowerBlock_Blank|Enhance Accuracy}} | {{PowerBlock_Blank|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|Enhance Damage}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Effects|Player Based Area of Effect}} | {{PowerBlock_Effects|Player Based Area of Effect}} | ||
{{PowerBlock_Blank|Foe: Knockback, Fear, Disorient}} | {{PowerBlock_Blank|Foe: Knockback, Fear, Disorient}} | ||
{{PowerBlock_Enhancements|Reduce Endurance Cost}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|Enhance Recharge}} | {{PowerBlock_Blank|{{Enhance Recharge}}}} | ||
{{PowerBlock_Blank|Enhance Range}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|Enhance Disorient Duration}} | {{PowerBlock_Blank|{{Enhance Disorient Duration}}}} | ||
{{PowerBlock_Blank|Enhance Knockback}} | {{PowerBlock_Blank|{{Enhance Knockback}}}} | ||
{{PowerBlock_Blank|Enhance Defense Debuff}} | {{PowerBlock_Blank|{{Enhance Defense Debuff}}}} | ||
{{PowerBlock_Blank|Enhance Damage}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Revision as of 14:03, 25 January 2007
Overview
Leviathan Mastery is one of the patron powersets. These powers are only available to villains who complete Captain Mako's Patron Arc.
Captain Mako will embolden you with the knowledge of the Coralax and their mysterious powers over the seas.
Power Tables
The following table shows which powers are available and at what level:
Brute
Power | Level | Effect |
---|---|---|
Spirit Shark | 41 | Ranged Damage over time (Lethal) Foe: Knockback |
School of Sharks | 41 | Cone Damage over time (Negative Energy) Foe: Immobilize |
Bile Spray | 44 | Cone Damage over time (Toxic) |
Summon Guardian | 47 | Summon Warder: Ranged Moderate Damage (Smashing) |
Corruptor
Power | Level | Effect |
---|---|---|
School of Sharks | 41 | Cone Damage over time (Negative Energy) Foe: Immobilize |
Shark Skin | 41 | Toggle Self: +Resistance(Smashing, Lethal, Cold) |
Spirit Shark Jaws | 44 | Ranged DoT (Lethal) Foe: Hold -Fly |
Summon Coralax | 47 | Summon Hybrid: Ranged Moderate Damage (Lethal) |
Dominator
Power | Level | Effect |
---|---|---|
Water Spout | 41 | PBAoE Minor Damage (Smashing) Foe: Knockback/Fear/Disorient |
Bile Spray | 41 | Cone Damage over time (Toxic) |
Shark Skin | 44 | Toggle Self: +Resistance(Smashing, Lethal, Cold) |
Summon Coralax | 47 | Summon Hybrid: Ranged Moderate Damage (Lethal) |
Mastermind
Power | Level | Effect |
---|---|---|
School of Sharks | 41 | Cone Damage over time (Negative Energy) Foe: Immobilize |
Bile Spray | 41 | Cone Damage over time (Toxic) |
Shark Skin | 44 | Toggle Self: +Resistance(Smashing, Lethal, Cold) |
Spirit Shark Jaws | 47 | Ranged DoT (Lethal) Foe: Hold -Fly |
Stalker
Power | Level | Effect |
---|---|---|
Spirit Shark | 41 | Ranged Damage over time (Lethal) Foe: Knockback |
Water Spout | 41 | PBAoE Minor Damage (Smashing) Foe: Knockback/Fear/Disorient |
Spirit Shark Jaws | 44 | Ranged DoT (Lethal) Foe: Hold -Fly |
Summon Guardian | 47 | Summon Warder: Ranged Moderate Damage (Smashing) |
Powers
The following are powers in the Leviathan Mastery powerset.
Bile Spray
Sharks will eat anything, so their stomach acid must be powerful indeed. You can regurgitate this acid and spew a corrosive spray of bile at a foe. Affected foes in the cone will take Toxic damage over time. You must have one other Leviathan Mastery power before selecting this power.
School of Sharks
You can call forth a school of vicious Shark Spirits that will swim out in a cone formation and will encircle your foes, draining their spirit energy. The encircling Shark Spirits will immobilize most foes while they deal Negative Energy damage over time. Both you and the target must be near the ground for this power to activate.
Shark Skin
The power of the Leviathan Mako has shown you seems to have no end. Shark Skin improves your Damage Resistance to Lethal, Smashing and Cold damage.
Spirit Shark
You are empowered with Spirit of the Mako Shark. You can project this spirit to attack and maul your opponent. The Shark Spirit Energy will manifest and attack your foe, quickly dealing heavy Lethal damage over time.
Spirit Shark Jaws
You can summon a massive Spirit Shark that will attack your foe from below. The Shark will grip your foe with its massive jaws and attempt to Hold the target while he mauls it, dealing Lethal damage over time. Flying targets will likely be pulled to the ground. You must have one other Leviathan Master power before selecting this power.
Summon Coralax
Captain Mako will show you how to summon a Coralax Red Hybrid to do your bidding. The Coralax are humans who have been infected with living coral.
Summon Guardian
Captain Mako will show you how to summon a Coralax Guardian Sentinel to do your bidding. These creatures are composed of living coral made from the sea-goddess Merulina.
Water Spout
Conjures up a Water Spout at a targeted location. The Water Spout will chase down your foes, tossing them into the air and hurling them great distances. The victims are left Disoriented and with reduced Defense. The Water Spout is a menacing sight, and can even cause panic among your foes.
External Links
- REDIRECT Template:CoDCompletePatronSet