Lockdown: Accuracy/Endurance/Recharge/Hold: Difference between revisions
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imported>Blondeshell (historical) m ({{MeritCost}}) |
imported>DeProgrammer (historical) m (+Alignment Merits) |
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{{InventionEnhHead|Lockdown}} | {{InventionEnhHead|Lockdown}} | ||
{{MeritCost|200}} | {{MeritCost|200}} | ||
{{AlignmentMeritCost|2}} | |||
== Effects == | == Effects == |
Revision as of 04:44, 17 August 2010
Lockdown: Accuracy/Endurance/Recharge/Hold is an enhancement in the Lockdown set.
The Reward Merit cost of this recipe is 200 Merits.
Alignment Merits cannot now be used to purchase recipes The Alignment Merit cost of this recipe was 2 Merits. |
Effects
This enhancement improves the Accuracy, Endurance use, Recharge, and Hold of your power by the following amounts:
Level | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 |
---|---|---|---|---|---|---|---|---|---|---|
Acuracy | +15.2% | +15.4% | +15.6% | +15.7% | +15.9% | +16.1% | +16.2% | +16.4% | +16.5% | +16.7% |
End RED. | +15.2% | +15.4% | +15.6% | +15.7% | +15.9% | +16.1% | +16.2% | +16.4% | +16.5% | +16.7% |
Recharge | +15.2% | +15.4% | +15.6% | +15.7% | +15.9% | +16.1% | +16.2% | +16.4% | +16.5% | +16.7% |
Hold | +15.2% | +15.4% | +15.6% | +15.7% | +15.9% | +16.1% | +16.2% | +16.4% | +16.5% | +16.7% |
Level | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 |
---|---|---|---|---|---|---|---|---|---|---|---|
Acuracy | +16.9% | +17.1% | +17.2% | +17.4% | +17.5% | +17.7% | +17.9% | +18.0% | +18.2% | +18.4% | +18.5% |
End RED. | +16.9% | +17.1% | +17.2% | +17.4% | +17.5% | +17.7% | +17.9% | +18.0% | +18.2% | +18.4% | +18.5% |
Recharge | +16.9% | +17.1% | +17.2% | +17.4% | +17.5% | +17.7% | +17.9% | +18.0% | +18.2% | +18.4% | +18.5% |
Hold | +16.9% | +17.1% | +17.2% | +17.4% | +17.5% | +17.7% | +17.9% | +18.0% | +18.2% | +18.4% | +18.5% |
Recipe
This recipe cannot be bought from stores. It must be obtained by defeating enemies, from another player at the Auction House, or by trading. It is a rare drop.
This recipe may be sold to a store for 200 inf per level. However, other players may be willing to pay more for it through the Auction House.
The following tables show the requirements for crafting this enhancement:
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
30 | 43,700 | 1 Stabilized Mutant Genome 1 Demonic Blood Sample 1 Steel 1 Enchanted Impervium |
31 | 48,200 | |
32 | 52,700 | |
33 | 57,200 | |
34 | 61,700 | |
35 | 66,200 | |
36 | 73,920 | |
37 | 81,640 | |
38 | 89,360 | |
39 | 97,080 | |
40 | 104,800 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
41 | 121,260 | 1 Mathematic Proof 1 Demonic Threat Report 1 Gold 1 Magical Conspiracy |
42 | 137,720 | |
43 | 154,180 | |
44 | 170,640 | |
45 | 187,100 | |
46 | 198,720 | |
47 | 210,340 | |
48 | 221,960 | |
49 | 233,580 | |
50 | 490,400 |