Mage-Killer Zuhkara: Difference between revisions

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[[Image:Mage-Killer_Zuhkara.png|thumb|150px]]
[[Image:Mage-Killer_Zuhkara.png|thumb|150px]]
{{Contact Overview|Name=Mage-Killer Zuhkara|City=V|Zone=Grandville|Coord=2700, -65.9, 764|Pronoun=her|HoodYN=Y|Hood=Tangle|OriginYN=N|Origin=|LevelYN=Y|Level=40-44}}
{{Contact Overview|Name=Mage-Killer Zuhkara|City=V|Zone=Grandville|Coord=2700, -65.9, 764|Pronoun=her|HoodYN=Y|Hood=Tangle|OriginYN=N|Origin=|LevelYN=Y|Level=40-44}}
She stands atop a building and can be reached by an elevator at the coordinates (2633, -340, 780).
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== Introductions ==
== Introductions ==



Revision as of 03:41, 18 August 2006

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Overview

Mage-Killer Zuhkara is a villain contact in the Tangle neighborhood of Grandville. Her level range is 40-44. She stands atop a building and can be reached by an elevator at the coordinates (2633, -340, 780).

Introductions

Contact Introduced By

New Contact(s)

Information

Arcane Assassin

Zukhara comes from a long line of arcane assassins trained in Russia. A unique series of technomagical augmentations rendered her nearly immune to magic. Combined with her intense training, these enhancements rendered her ready to wreak havoc on American magical spies. Unfortunately, her training ended at about the same time as the Cold War, so she was never deployed. She spurned the CIA and Malta Group's offers, and decided to go freelance. Recluse caught up to her as she was jumping between factions in the Middle East. She doesn't have a strong loyalty to Arachnos or Recluse, but she does get to kill mages, which is what she likes best.

Initial Contact

So, Villain, here we are. I believe that each of us stands on the precipice of the world we would create. For myself, that would be a world without magic, a world without the treachery and perversion of the mages I hunt. As for you, I cannot say. But I can promise you this: work with me, do not question my authority, and I will help you get one step closer to creating that world.

Store

Mage-Killer Zuhkara sells the following items:

  • Inspirations
  • Level 40 Magic Single-Origin Enhancements
  • Level 45 Magic Single-Origin Enhancements

Story Arc

Missions

Take out Salvo

Briefing

The Malta Group has captured a hero. If they have their way, the hero in question will be forced to carry out despicable acts on the behalf of the Malta Group. He'll live a life of misery, slowly sliding further and further into Malta's corruption. Now, ordinarily, I wouldn't object to this. The problem is that this hero, this Salvo, uses Magic to ply his trade. Malta has exposed him for us. Now all we have to do is take him out.

Mission Acceptance

You're doing Salvo a kindness really. The things he would have suffered at the Malta Group's hands are terrible indeed.

Mission Objectives

zone entrance message

  • Defeat Salvo

mission end message

Debriefing


Mission

Briefing


Mission Acceptance


Mission Objectives

zone entrance message

  • overall objective

mission end message

Debriefing

External Links