Medical Room: Difference between revisions
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imported>Jumping Jack (historical) m (→Types) |
imported>Ephemerus (historical) mNo edit summary |
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== Overview == | == Overview == | ||
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While the room does not limit the number of Medical Aux items that can be placed in it, each core [[Medical]] item will only connect to so many of them. The rest will only be decorative. | While the room does not limit the number of Medical Aux items that can be placed in it, each core [[Medical]] item will only connect to so many of them. The rest will only be decorative. | ||
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[[Base | <big>'''[[Base Rooms]]</big> :''' [[Control Room|Control]] | | ||
[[Defense Room|Defense]] | | |||
[[Decorative Room|Decorative]] | | |||
[[Energy Room|Energy]] | | |||
[[Medical Room|Medical]] | | |||
[[Transportation Room|Transport]] | | |||
[[Vault Room|Vault]] | | |||
[[Workshop Room|Workshop]] | |||
[[Base | <big>'''[[Base Items]]</big> :''' [[Control Items|Control]] | | ||
[[Defense Items|Defense]] | | |||
[[Energy Items|Energy]] | | |||
[[Medical Items|Medical]] | | |||
[[Transportation Items|Transport]] | | |||
[[Workshop Items|Workshop]] | |||
[[Base | '''[[Base Plots]] :''' [[Hidden Base Plots|Hidden]] | [[Secure Base Plots|Secure]] | ||
[[Category:Base Rooms| Medical Room]] | [[Category:Base Rooms| Medical Room]] |
Revision as of 19:38, 19 December 2007
Overview
A Medical Room can be added to a Supergroup's Base to give Supergroup members the opportunity to revive in their Base instead of a hospital. This option can be vital during Base Raids and while operating in PvP Zones depending on circumstances.
No Defense Base Items are allowed in this room type.
Types
TITLE | PRICE | DIMENSIONS | Medical | Medical Aux |
Storage | Other |
MedBay | 50,000 | 2x2 | 1 | unlimited | 0 | --- |
Infirmary | 150,000 | 2x2 | 4 | unlimited | 1 | 1 anchor |
Trauma Center | 525,000 | 4x4 | 12 | unlimited | 1 | 1 anchor, 1 battery |
While the room does not limit the number of Medical Aux items that can be placed in it, each core Medical item will only connect to so many of them. The rest will only be decorative.
Base Rooms : Control |
Defense |
Decorative |
Energy |
Medical |
Transport |
Vault |
Workshop
Base Items : Control | Defense | Energy | Medical | Transport | Workshop
Base Plots : Hidden | Secure