Archvillain Resistance: Difference between revisions
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== Overview == | == Overview == | ||
[[Image:Temporary_PVP_BuffDefense.png|left]] | [[Image:Temporary_PVP_BuffDefense.png|left]] | ||
Archvillain resistance is an auto power on all [[Archvillain]] and [[ | Archvillain resistance is an auto power on all [[Archvillain]], [[Hero]], and [[Monster]] entities as well as the applicable [[Elite Boss]] versions from a lower notoriety. It is responsible for the [[Purple Triangles]] on these enemies. The power is simply called Resistance and has no icon, but is documented in this wiki using the [[:Image:Temporary_PVP_BuffDefense.png|PvP Defense Buff icon]]. | ||
Archvillain resistance provides protection and resistance against all mez except for [[Sleep]] and [[Immobilize]]. | Archvillain resistance provides protection and resistance against all mez except for [[Sleep]] and [[Immobilize]]. | ||
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[[Category:Heroes| ]] | [[Category:Heroes| ]] | ||
[[Category:Elite Boss| ]] | [[Category:Elite Boss| ]] | ||
[[Category:Monsters| ]] |
Revision as of 06:58, 24 February 2009
Overview
Archvillain resistance is an auto power on all Archvillain, Hero, and Monster entities as well as the applicable Elite Boss versions from a lower notoriety. It is responsible for the Purple Triangles on these enemies. The power is simply called Resistance and has no icon, but is documented in this wiki using the PvP Defense Buff icon.
Archvillain resistance provides protection and resistance against all mez except for Sleep and Immobilize.
Power Effects
This power provides the following resistances during its "triangles up" period:
- 90.0% Knockup Resistance
- 90.0% Knockback Resistance
- 90.0% Repel Resistance
- 77.0% Run Speed Debuff Resistance
- 77.0% Recharge Debuff Resistance
- 77.0% Accuracy Debuff Resistance
- 77.0% Endurance Drain Resistance
- 77.0% ToHit Debuff Resistance
- 77.0% Defense Debuff Resistance (base and all types)
- 77.0% Perception Debuff Resistance
- 77.0% Regeneration Debuff Resistance
- 77.0% Recovery Debuff Resistance
- 50.0 Terrorize Protection
- 50.0 Disorient Protection
- 50.0 Hold Protection
- 50.0 Confuse Protection
- 50.0 Knockup Protection
- 50.0 Knockback Protection
- 50.0 Repel Protection