Morality Mission: Difference between revisions

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== Overview ==
== Overview ==
'''Morality Missions''' are obtained after completing 10 [[Tip Mission]]s for a particular alignment. The next Tip Mission clue dropped will be for a Morality Mission, which a character can complete to either change or reaffirm their alignment.
'''Morality Missions''' are obtained after completing 10 [[Tip Mission]]s for a particular [[alignment]]. The next Tip Mission clue dropped will be for a Morality Mission, which a character can complete to either change or reaffirm their alignment.


A [[Hero (Alignment)|hero]] doing a [[Vigilante (Alignment)|vigilante]] Morality Mission will become a vigilante; a hero doing a hero Morality Mission will reaffirm his or her alignment choice as hero, can begin obtaining [[Hero Alignment Merits]], and gains access to [[Fort Trident]].
== Alignment Changes ==
* A [[Hero (Alignment)|hero]] doing a [[Vigilante (Alignment)|vigilante]] Morality Mission will become a vigilante.
* A hero doing a hero Morality Mission will reaffirm his or her alignment choice as hero, and can begin accruing time toward the hero [[Alignment Powers|alignment power]], [[Call to Justice]].
** Reaffirmed heroes can obtain [[Hero Alignment Merits]]; additionally, they gain access to [[Fort Trident]]. Heroes can only access [[Paragon City]] zones, [[:Category:PvP Zones|PvP zones]], and [[:Category:Cooperative Zones|cooperative zones]].


A [[Villain (Alignment)|villain]] doing a [[Rogue (Alignment)|rogue]] Morality Mission will become a rogue; a villain doing a villain Morality Mission will reaffirm his or her alignment choice as villain, can begin obtaining [[Villain Alignment Merits]], and gains access to [[The Crucible]].
 
* A [[Villain (Alignment)|villain]] doing a [[Rogue (Alignment)|rogue]] Morality Mission will become a rogue.
* A villain doing a villain Morality Mission will reaffirm his or her alignment choice as villain, and can begin accruing time toward the villain [[Alignment Powers|alignment power]], [[Frenzy]].
** Reaffirmed villains can obtain [[Villain Alignment Merits]]; additionally, they gain access to [[The Crucible]]. Villains can only access [[Rogue Isles]] zones, PvP zones, and cooperative zones.
 
 
* A vigilante doing a villain Morality Mission will become a villain.
* A vigilante doing a hero Morality Mission will become a hero.
* A vigilante doing a vigilante Morality Mission will reaffirm his or her alignment choice as a vigilante, and can begin accruing time toward the vigilante alignment power, [[Fear Incarnate]].
** Vigilantes cannot obtain alignment merits or access either of the special True Alignment lounges, but they have full access of all hero and villain zones, PvP zones, and cooperative zones.
 
 
* A rogue doing a hero Morality Mission will become a hero.
* A rogue doing a villain Morality Mission will become a villain.
* A rogue doing a rogue Morality Mission will reaffirm his or her alignment choice as a rogue, and can begin accruing time toward the rogue alignment power, [[Duplicity]].
** Rogues cannot obtain alignment merits or access either of the special True Alignment lounges, but they have full access of all hero and villain zones, PvP zones, and cooperative zones.
 
 
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[[Category:Alignment]]
[[Category:Alignment]]

Revision as of 01:45, 28 August 2010

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Overview

Morality Missions are obtained after completing 10 Tip Missions for a particular alignment. The next Tip Mission clue dropped will be for a Morality Mission, which a character can complete to either change or reaffirm their alignment.

Alignment Changes


  • A villain doing a rogue Morality Mission will become a rogue.
  • A villain doing a villain Morality Mission will reaffirm his or her alignment choice as villain, and can begin accruing time toward the villain alignment power, Frenzy.


  • A vigilante doing a villain Morality Mission will become a villain.
  • A vigilante doing a hero Morality Mission will become a hero.
  • A vigilante doing a vigilante Morality Mission will reaffirm his or her alignment choice as a vigilante, and can begin accruing time toward the vigilante alignment power, Fear Incarnate.
    • Vigilantes cannot obtain alignment merits or access either of the special True Alignment lounges, but they have full access of all hero and villain zones, PvP zones, and cooperative zones.


  • A rogue doing a hero Morality Mission will become a hero.
  • A rogue doing a villain Morality Mission will become a villain.
  • A rogue doing a rogue Morality Mission will reaffirm his or her alignment choice as a rogue, and can begin accruing time toward the rogue alignment power, Duplicity.
    • Rogues cannot obtain alignment merits or access either of the special True Alignment lounges, but they have full access of all hero and villain zones, PvP zones, and cooperative zones.


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