Nemesis Automatons: Difference between revisions
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===Minions=== | ===Minions=== | ||
====Soldier Automaton==== | |||
Perhaps it's the careful precision of every movement, or the way they perform the same tasks over and over, but something about this seemingly normal citizen doesen't look quite right. In fact, they seem almost mechanical. | |||
''Powers'' | |||
{{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]| Nemesis Rifle| Ranged, Lethal, Moderate Damage over Time| The Nemesis rifle is a basic long range fire arm. Fires a burst of 3 shots at a targeted foe at good range and it is very accurate. }} | |||
{{Power|[[Image:Claws ClawsStrike.png|22px]]| Bayonet| Melee, Lethal| The blade at the front of the Nemesis Rifle is a nasty weapon. }} | |||
====Support Automaton==== | |||
Perhaps it's the careful precision of every movement, or the way they perform the same tasks over and over, but something about this seemingly normal citizen doesen't look quite right. In fact, they seem almost mechanical. | |||
''Powers'' | |||
{{Power|[[Image:AssaultWeapons_ARM30grenade.png|22px]] | Storm Rifle| (Ranged, Smash/Lethal, Knockback) Disorient| You are Disoriented. }} | |||
{{Power|[[Image:Claws ClawsStrike.png|22px]]| Bayonet| Melee, Lethal| The blade at the front of the Nemesis Storm Rifle is a nasty weapon. }} | |||
====Elite Automaton==== | |||
Perhaps it's the careful precision of every movement, or the way they perform the same tasks over and over, but something about this seemingly normal citizen doesen't look quite right. In fact, they seem almost mechanical. | |||
''Powers'' | |||
{{Power|[[Image:AssaultWeapons ARFlamethrower.png|22px]]|Flamethrower|Ranged, Cone, Fire Damage over Time| Spews forth a cone of flames from underneath the barrel of the Gatling Gun and sets a foe on fire. Very accurate and very deadly at medium range.}} | |||
{{Power|[[Image:AssaultWeapons ARFullAuto.png|22px]]|Gatling Gun| (Ranged), targeted Area of Effect, Lethal, High Damage, +Accuracy| Fires a massive volley of armor piercing shells. }} | |||
{{Power|[[Image:Power Missing.png|22px]]|No Melee attacks|No Hand to Hand|'' This soldier doesen´t have any Melee attacks at all''}} | |||
===Lieutenants=== | ===Lieutenants=== |
Revision as of 15:50, 2 February 2006
Overview
Villain types
Minions
Soldier Automaton
Perhaps it's the careful precision of every movement, or the way they perform the same tasks over and over, but something about this seemingly normal citizen doesen't look quite right. In fact, they seem almost mechanical.
Powers
Nemesis Rifle Ranged, Lethal, Moderate Damage over Time
The Nemesis rifle is a basic long range fire arm. Fires a burst of 3 shots at a targeted foe at good range and it is very accurate.
Bayonet Melee, Lethal
The blade at the front of the Nemesis Rifle is a nasty weapon.
Support Automaton
Perhaps it's the careful precision of every movement, or the way they perform the same tasks over and over, but something about this seemingly normal citizen doesen't look quite right. In fact, they seem almost mechanical.
Powers
Storm Rifle (Ranged, Smash/Lethal, Knockback) Disorient
You are Disoriented.
Bayonet Melee, Lethal
The blade at the front of the Nemesis Storm Rifle is a nasty weapon.
Elite Automaton
Perhaps it's the careful precision of every movement, or the way they perform the same tasks over and over, but something about this seemingly normal citizen doesen't look quite right. In fact, they seem almost mechanical.
Powers
Flamethrower Ranged, Cone, Fire Damage over Time
Spews forth a cone of flames from underneath the barrel of the Gatling Gun and sets a foe on fire. Very accurate and very deadly at medium range.
Gatling Gun (Ranged), targeted Area of Effect, Lethal, High Damage, +Accuracy
Fires a massive volley of armor piercing shells.
No Melee attacks No Hand to Hand
This soldier doesen´t have any Melee attacks at all