Nemesis Staff: Difference between revisions

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imported>Snorii (historical)
m (+vet icon)
imported>StarGeek (historical)
m (removed weird 20 use limit. Needs correct duration (24 hours or 3 days?))
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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|High Damage(Smash)}}
{{PowerBlock_Damage|High Damage(Smash)}}
{{PowerBlock_Duration|Twenty uses}}
{{PowerBlock_Duration|?}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe: Knockback, Disorient}}
{{PowerBlock_Blank|Foe: Knockback, Disorient}}
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[[Category:Unsorted Temporary Powers]]
 
[[Category:CoH Temporary Powers]]
[[Category:CoH Temporary Powers]]
[[Category:Use Limited Powers]]
[[Category:Real Time Limited Powers]]
[[Category:Temporary Weapons]]
[[Category:Temporary Weapons]]
[[Category:Veteran Reward Powers]]
[[Category:Veteran Reward Powers]]

Revision as of 22:27, 18 March 2007

Temporary NemesisStaff.png Veteran NemesisStaff.png

Description

Nemesis Staff Drawn.jpg

You confiscated this strange, steam-powered staff from a Freakshow hideout. The staff shoots a bolt of energy that deals damage, knocks back foes, and may stun them. You should test the weapon in the field, then return it to the DATA labs for study within 24 hours.

How to Get

To obtain this temporary power, heroes have to complete the Find out who's supplying the Freakshow with the new weapons mission assigned by Tina Chung or Neal Kendrick for levels 30-34.

Power Summary

Damage High Damage(Smash)
Duration ?
Effects Ranged
Foe: Knockback, Disorient

See Also