Assassin's Focus: Difference between revisions

From Homecoming Wiki
Jump to navigation Jump to search
imported>GuyPerfect (historical)
(Spruce spruce)
(Assassin's Focus moved to Inherent Powers list.)
Tag: New redirect
 
Line 1: Line 1:
__NOTOC__
#REDIRECT [[Inherent Powers#Assassin's Focus]]
[[File:AssassinsFocus.png]]
 
== Description ==
Hitting enemies with Stalker primary damaging powers, other than Assassin's Strike, can grant you a stack of Assassin's Focus. Each stack lasts for 10 seconds and will increase Assassin's Strike's critical hit chance by 33.3% when you're not hidden.
 
== Definition ==
Assassin's Focus is a mechanic that was added to the game in [[Issue 22]] as part of a revision of the [[Stalker]] Archetype. In addition to Assassin's Focus, the Assassin Strike attack can now be used while not hidden and will not have an interrupt time under that condition.
 
Primary Stalker attacks have a chance of granting a 10-second "stack" of Assassin's Focus, up to 3 stacks simultaneously. Each stack increases the likelihood that the Assassin Strike power will deal critical damage if used while not hidden by 33.3%. A successful, non-hidden critical hit of Assassin Strike will deal approximately two-thirds that of a hidden Assassin Strike. Regardless of whether the critical hit succeeds, use of the Assassin Strike attack will remove any active stacks of Assassin's Focus.
 
[[Category:Definition]]
[[Category:Gameplay]]

Latest revision as of 10:27, 18 June 2020