Assassin's Strike: Difference between revisions
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imported>Cannonfodder (historical) m (added Dark Melee) |
imported>Cannonfodder (historical) (Added Dual Blades) |
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* [[Inherent_Powers#Assassination|Assassination]] (Inherent Power) | * [[Inherent_Powers#Assassination|Assassination]] (Inherent Power) | ||
* [[Dark_Melee#Assassin.27s_Eclipse|Assassin's Eclipse]] (Dark Melee) | * [[Dark_Melee#Assassin.27s_Eclipse|Assassin's Eclipse]] (Dark Melee) | ||
* [[Dual_Blades#Assassin.27s_Blades|Assassin's Blades]] (Dual Blades) | |||
* [[Energy_Melee#Assassin.27s_Strike|Assassin's Strike]] (Energy Melee) | * [[Energy_Melee#Assassin.27s_Strike|Assassin's Strike]] (Energy Melee) | ||
* [[Claws#Assassin.27s_Claw|Assassin's Claw]] (Claws) | * [[Claws#Assassin.27s_Claw|Assassin's Claw]] (Claws) |
Revision as of 03:03, 6 June 2009
Assassin's Strike refers to the extremely powerful attack that can be launched by Stalkers when hidden. For more information, see:
- Assassination (Inherent Power)
- Assassin's Eclipse (Dark Melee)
- Assassin's Blades (Dual Blades)
- Assassin's Strike (Energy Melee)
- Assassin's Claw (Claws)
- Assassin's Blow (Martial Arts)
- Assassin's Impaler (Spines)
- Assassin's Shock (Electrical Melee)
- Assassin's Blade (Ninja Blade)