News/20110419: Difference between revisions
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* Gaming Angels has posted an in-depth interview with [[War Witch (Developer)|Melissa "War Witch" Bianco]], highlighting her career at Paragon Studios. It's a fascinating look at everything from how Melissa got into gaming up to her role on the City of Heroes team. War Witch also elaborates on what's made City of Heroes successful for seven years running. ([http://web.archive.org/web/20121003113124/http://na.cityofheroes.com/en/news/news_archive/gaming_angels_interviews_melis.php Official announcement]) | * Gaming Angels has posted an in-depth interview with [[War Witch (Developer)|Melissa "War Witch" Bianco]], highlighting her career at Paragon Studios. It's a fascinating look at everything from how Melissa got into gaming up to her role on the City of Heroes team. War Witch also elaborates on what's made City of Heroes successful for seven years running. ([http://web.archive.org/web/20121003113124/http://na.cityofheroes.com/en/news/news_archive/gaming_angels_interviews_melis.php Official announcement]) | ||
* PC Gamer has posted a new interview with lead producer [[Second Measure|Nate "Second Measure" Birkholz]] entitled, "City of Heroes' Incarnate Trials: Two Weeks Later," discussing all things endgame since I20 went live. Check out PC Gamer to find out what's been successful, what lessons were learned in creating the Incarnate Trials, and a look at community reaction. ([http://web.archive.org/web/20121003113124/http://na.cityofheroes.com/en/news/news_archive/pc_gamer_incarnate_trial_inter.php Official announcement]) | * PC Gamer has posted a new interview with lead producer [[Second Measure (Developer)|Nate "Second Measure" Birkholz]] entitled, "City of Heroes' Incarnate Trials: Two Weeks Later," discussing all things endgame since I20 went live. Check out PC Gamer to find out what's been successful, what lessons were learned in creating the Incarnate Trials, and a look at community reaction. ([http://web.archive.org/web/20121003113124/http://na.cityofheroes.com/en/news/news_archive/pc_gamer_incarnate_trial_inter.php Official announcement]) | ||
* Senior designer [[Black Scorpion (Developer)|Tim "Black Scorpion" Sweeney]] gave Ten Ton Hammer the skinny on Issue 20 in a recent interview. This two-page interview covers everything from the Incarnate Trials and new Incarnate slots, to the mid-range Task/Strike Forces, and the new League and Team UI. ([http://web.archive.org/web/20121003113123/http://na.cityofheroes.com/en/news/news_archive/ten_ton_hammer_qa_with_tim_swe.php Official announcement]) | * Senior designer [[Black Scorpion (Developer)|Tim "Black Scorpion" Sweeney]] gave Ten Ton Hammer the skinny on Issue 20 in a recent interview. This two-page interview covers everything from the Incarnate Trials and new Incarnate slots, to the mid-range Task/Strike Forces, and the new League and Team UI. ([http://web.archive.org/web/20121003113123/http://na.cityofheroes.com/en/news/news_archive/ten_ton_hammer_qa_with_tim_swe.php Official announcement]) |
Latest revision as of 10:03, 27 July 2020
The Developers, Interviewed
- Gaming Angels has posted an in-depth interview with Melissa "War Witch" Bianco, highlighting her career at Paragon Studios. It's a fascinating look at everything from how Melissa got into gaming up to her role on the City of Heroes team. War Witch also elaborates on what's made City of Heroes successful for seven years running. (Official announcement)
- PC Gamer has posted a new interview with lead producer Nate "Second Measure" Birkholz entitled, "City of Heroes' Incarnate Trials: Two Weeks Later," discussing all things endgame since I20 went live. Check out PC Gamer to find out what's been successful, what lessons were learned in creating the Incarnate Trials, and a look at community reaction. (Official announcement)
- Senior designer Tim "Black Scorpion" Sweeney gave Ten Ton Hammer the skinny on Issue 20 in a recent interview. This two-page interview covers everything from the Incarnate Trials and new Incarnate slots, to the mid-range Task/Strike Forces, and the new League and Team UI. (Official announcement)
Mac Version of the NCsoft Launcher is Available
The NCsoft Launcher is now available for Mac users. The NCsoft Launcher will update City of Heroes better and faster than before, plus you'll get the Wisp Aura the first time you use it. Complete details and installation instructions can be found by reading the official announcement and the FAQ page.