Paragon Protectors: Difference between revisions

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imported>Yakovlev (historical)
(→‎Minions: Added 7th Generation Paragon Protector)
imported>Yakovlev (historical)
(→‎Minions: Added 7th generation Paragon Protector)
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{{Power|[[Image:SuperReflexes FocusedFighting.png|22px]]| Focused Fighting| Self, +Defense| The Crey Cloned Hero can Focus his mind to evade many attacks. }}
{{Power|[[Image:SuperReflexes FocusedFighting.png|22px]]| Focused Fighting| Self, +Defense| The Crey Cloned Hero can Focus his mind to evade many attacks. }}
====7th Generation Paragon Protector====
The Paragon Protectors keep their names and faces a secret. That way, their good deeds all get credited to Crey, while their less virtuous activities can be plausibly denied in court. The Quill Pattern heroes use a variety of deadly ranged and melee attacks to fill their enemies with holes.
''Powers''
{{Power|[[Image:Flight TravelFlight.png|22px]]| Flight| Self fly| Crey Cloned Heroes can Fly!  }}
{{Power|[[Image:Quills Swipe.png|22px]]| Barb Swipe| Melee, Minor Damage, Lethal, Damage over Time (toxic), Foe -Speed, -Recharge| Shred your opponent with several quick swipes from your spines. Barb Swipe deals minor damage over time. Spine poison deals adittional damage over time and Slows affected foes. Damage: Minor (Damage over Time); Recharge: Very Fast. }}
{{Power|[[Image:Quills Lunge.png|22px]]| Lunge| (Melee, Lethal) Damage over Time (toxic), Foe -Speed, -Recharge| Your Attack and Movement speed are reduced by the spines. The toxins may leave you Immobilized. }}
{{Power|[[Image:Quills Impale.png|22px]]| Impale| Ranged, High Damage, Lethal, Damage over Time (toxic), Foe -Speed, -Recharge, Immobilize| You can throw a single large Spine at a targeted foe. This Spine deals only Moderate damage, but carries a large ammount of the spine toxin. A successful attack can completely Immobilize most foes, as well as slowing them and dealing poison damage. Damage: Moderate; Recharge: Moderate. }}
{{Power|[[Image:Quills BoneSword.png|22px]]| Ripper| (Melee, Cone) Damage Over Time, Toxic, Foe -Speed, -Recharge| Your attack and movement speed are reduced by the spines. The Toxins may leave you immobilized. }}
{{Power|[[Image: Invulnerability TemporaryInvulnerabilty.png|22px]]| Temp Invulnerability| Toggle, Self +Resistances (Smash, Lethal)|  When you activate this power, you become highly resistant to Smashing and Lethal damage for a short duration. Recharge: Very Long. }}


===Lieutenants===
===Lieutenants===

Revision as of 07:20, 12 June 2006

Overview

Villain types

Minions

7th Generation Paragon Protector

Crey denies the rumors that the Paragon Protectors are corporate pawns, but no one outside the company knows the truth for sure. The Claw Pattern hero is a master of melee combat, using both claws and enhaced physical atributes to make mincemeat of his or her opponent.

Powers

Flight TravelFlight.png Flight Self fly
Crey Cloned Heroes can Fly!

Claws ClawsSwipe.png Swipe Melee, Lethal, Low Damage
A fast Claw attack that shreds your opponent.

Claws Slash.png Slash Melee Lethal, Foe -Defense
A Slash attack deals high damage, and reduces the target's Defense.

Claws SpinningClawsAttack.png Spin Melee, Area of Effect, Lethal
The Crey Cloned Hero spins aroundwith claws extended, slicing up all the nearby enemies.

Claws Focus.png Focus (Ranged) Area of Effect, Lethal, Foe Knockback
The Crey Cloned Hero can project a burst of focused power. Focus only travels a short distance, but it can also knock down foes.

Claws Evicerate.png Eviscerate Melee, Cone, Lethal, Very High Damage, Special
The Crey Cloned Hero spins and slashes around violently, attacking all nearby foesin a wide arc in front of him. Eviscerate is so deadly, that there is a chance of dealing extra damage!

SuperReflexes FocusedFighting.png Focused Fighting Self, +Defense
The Crey Cloned Hero can Focus his mind to evade many attacks.


7th Generation Paragon Protector

The Paragon Protectors keep their names and faces a secret. That way, their good deeds all get credited to Crey, while their less virtuous activities can be plausibly denied in court. The Quill Pattern heroes use a variety of deadly ranged and melee attacks to fill their enemies with holes.

Powers

Flight TravelFlight.png Flight Self fly
Crey Cloned Heroes can Fly!

Quills Swipe.png Barb Swipe Melee, Minor Damage, Lethal, Damage over Time (toxic), Foe -Speed, -Recharge
Shred your opponent with several quick swipes from your spines. Barb Swipe deals minor damage over time. Spine poison deals adittional damage over time and Slows affected foes. Damage: Minor (Damage over Time); Recharge: Very Fast.

Quills Lunge.png Lunge (Melee, Lethal) Damage over Time (toxic), Foe -Speed, -Recharge
Your Attack and Movement speed are reduced by the spines. The toxins may leave you Immobilized.

Quills Impale.png Impale Ranged, High Damage, Lethal, Damage over Time (toxic), Foe -Speed, -Recharge, Immobilize
You can throw a single large Spine at a targeted foe. This Spine deals only Moderate damage, but carries a large ammount of the spine toxin. A successful attack can completely Immobilize most foes, as well as slowing them and dealing poison damage. Damage: Moderate; Recharge: Moderate.

Quills BoneSword.png Ripper (Melee, Cone) Damage Over Time, Toxic, Foe -Speed, -Recharge
Your attack and movement speed are reduced by the spines. The Toxins may leave you immobilized.

Invulnerability TemporaryInvulnerabilty.png Temp Invulnerability Toggle, Self +Resistances (Smash, Lethal)
When you activate this power, you become highly resistant to Smashing and Lethal damage for a short duration. Recharge: Very Long.

Lieutenants

Bosses