Power 10 Enhancements: Difference between revisions

From Homecoming Wiki
Jump to navigation Jump to search
imported>Sister Leortha (historical)
(+cat)
imported>TonyV (historical)
m (Not really a definition.)
Line 1: Line 1:
Power 10 refers to ten enhancements that were the only enhancements that most stores would sell prior to [[Issue 6]].  Before Issue 6, the only way to get non-power 10 dual origin and single origin enhancements before reaching level 30 was through contacts.
== Overview ==
 
'''Power 10 Enhancments''' refer to ten enhancements that were the only enhancements that most stores would sell prior to [[Issue 6]].  Before Issue 6, the only way to get non-power 10 dual origin and single origin enhancements before reaching level 30 was through contacts.


The power 10 enhancement types are:
The power 10 enhancement types are:
Line 14: Line 16:
* Enhance disorient duration
* Enhance disorient duration


[[Category:Definition]]
[[Category:enhancements]]
[[Category:enhancements]]

Revision as of 17:26, 4 July 2006

Overview

Power 10 Enhancments refer to ten enhancements that were the only enhancements that most stores would sell prior to Issue 6. Before Issue 6, the only way to get non-power 10 dual origin and single origin enhancements before reaching level 30 was through contacts.

The power 10 enhancement types are:

  • Enhance accuracy
  • Enhance damage
  • Enhance defense buffs
  • Reduce endurance cost
  • Enhance heal
  • Enhance hold duration
  • Enhance range
  • Increase attack rate
  • Enhance damage resistance
  • Enhance disorient duration